Java scripting test; LOOK AT README.MD!!
Important update... if you like to add to the game and/or compile from source, this means you! Read the compiling section in README.md
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export default class jtest extends godot.Node {
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// Declare member variables here. Examples:
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a = 2;
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b = "text";
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constructor() {
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super();
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}
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// Called when the node enters the scene tree for the first time.
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_ready() {
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godot.print("Java has been loaded!!");
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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_process(delta) {
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}
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}
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