Upload files to 'scenes/s_main'

This commit is contained in:
latenightz 2021-04-27 17:59:26 +00:00
parent 7eca7d767f
commit 80e34307b5
3 changed files with 69 additions and 13 deletions

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@ -1,10 +1,11 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://scenes/s_main/default_env.tres" type="Environment" id=1]
[ext_resource path="res://scenes/s_main/s_main.gd" type="Script" id=2]
[ext_resource path="res://entities/player/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://scenes/assets/ladder/Ladder.tscn" type="PackedScene" id=4]
[ext_resource path="res://scenes/assets/fps_counter/FPS_Counter.tscn" type="PackedScene" id=5]
[ext_resource path="res://scenes/s_main/filetest.gd" type="Script" id=6]
[ext_resource path="res://scenes/s_main/materials/blue.material" type="Material" id=7]
[sub_resource type="CubeMesh" id=1]
@ -177,19 +178,48 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0 )
transform = Transform( -4.37114e-08, 0, 7, 0, 1.51, 0, -1, 0, -3.0598e-07, 13.25, 2, -5.25 )
[node name="FPS_Counter" parent="." instance=ExtResource( 5 )]
margin_left = 3.95751
margin_top = 8.57983
margin_right = 103.958
margin_bottom = 30.5798
margin_left = 3.46374
margin_top = 21.809
margin_right = 103.464
margin_bottom = 43.809
[node name="Label" type="Label" parent="."]
margin_left = 7.89392
margin_top = 31.358
margin_right = 360.894
margin_bottom = 79.358
margin_left = 570.086
margin_top = 486.375
margin_right = 1012.09
margin_bottom = 585.375
text = "Made with <3 by the Mimimal64 Team
This software is open-source and licensed under GPLv3
fork SuperV on https://tildegit.org/minimal64/superv"
fork SuperV on https://tildegit.org/minimal64/superv
Also, use SHIFT-F1 to release your mouse and change the FOV slider.
Do the same again to un-release it."
__meta__ = {
"_edit_use_anchors_": false
}
[node name="jtload" type="Node" parent="."]
script = ExtResource( 6 )
__meta__ = {
"_editor_description_": "Load the Java test file. Woo!"
}
[node name="Label2" type="Label" parent="."]
margin_left = 4.40973
margin_top = 7.55952
margin_right = 120.41
margin_bottom = 21.5595
text = "d e b u g m e n u"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label3" type="Label" parent="."]
margin_left = 2.8695
margin_top = 52.4408
margin_right = 174.87
margin_bottom = 66.4408
text = "Version: pre-alpha4272021"
__meta__ = {
"_edit_use_anchors_": false
}

25
scenes/s_main/filetest.gd Normal file
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@ -0,0 +1,25 @@
extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func save_game():
var save_game = File.new()
save_game.open("user://savegame.save", File.WRITE)
var save_nodes = get_tree().get_nodes_in_group("Persist")
for i in save_nodes:
var node_data = "test.ial"
save_game.store_line(to_json(node_data))
save_game.close()
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

View File

@ -12,9 +12,10 @@ var mouse_mode: String = "CAPTURED"
func _ready() -> void:
print("SuperV Debug Terminal")
if fast_close:
print("** Fast Close enabled in the 's_main.gd' script **")
print("** 'Esc' to close 'Shift + F1' to release mouse **")
print("** This has important info for bug-reporting! **")
print("** If you encounter glitches, copy this and post to **")
print("** https://tildegit.org/minimal64/superv/issues **")
print("** thanks! -minimal64 team ***")
func _input(event: InputEvent) -> void: