[gd_scene load_steps=5 format=2] [ext_resource path="res://scenes/assets/ladder/ladder.gd" type="Script" id=1] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.25, 1, 0.74966 ) [sub_resource type="CubeMesh" id=2] size = Vector3( 0.5, 2, 1.5 ) [sub_resource type="SpatialMaterial" id=3] albedo_color = Color( 0.380392, 0.4, 0.447059, 1 ) [node name="Ladder" type="Area"] collision_layer = 0 collision_mask = 2 script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 1 ) [node name="Mesh" type="MeshInstance" parent="."] cast_shadow = 0 mesh = SubResource( 2 ) material/0 = SubResource( 3 ) [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="body_exited" from="." to="." method="_on_body_exited"]