Merge branch 'awesome' into xfce

This commit is contained in:
Nico 2021-11-04 09:08:49 +00:00
commit fda9702a4a
5 changed files with 660 additions and 3 deletions

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@ -0,0 +1,461 @@
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors })
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err) })
in_error = false
end)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init("/home/nico/.config/awesome/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "termite"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e '" .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.floating,
-- awful.layout.suit.tile,
-- awful.layout.suit.tile.left,
-- awful.layout.suit.tile.bottom,
-- awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
-- awful.layout.suit.spiral,
-- awful.layout.suit.spiral.dwindle,
-- awful.layout.suit.max,
-- awful.layout.suit.max.fullscreen,
-- awful.layout.suit.magnifier,
-- awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{ "Hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end },
{ "Manual", terminal .. " -e 'man awesome'" },
{ "Edit Config", "termite -e 'micro " .. awesome.conffile .. "'" },
{ "Run Lua", function()
awful.prompt.run({
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"})
end},
{ "Restart", awesome.restart },
{ "Quit", function() awesome.quit() end },
}
mynetmenu = {
{"Hexchat","hexchat"},
{"Qutebrowser","qutebrowser"},
{"QuiteRSS","quiterss"},
{"Telegram","telegram-desktop"},
{"Thunderbird","thunderbird"},
{"Lagrange","lagrange"},
{"Soulseek","soulseekqt"},
{"FileZilla","filezilla"},
}
mymusicmenu = {
{"Audacity", "audacity"},
{"Ardour", "ardour6"},
{"Catia", "catia"},
{"Carla", "carla"},
{"Cadence", "cadence"},
{"Renoise", "/home/nico/.local/bin/renoise"},
{"pd", "pd"},
{"Strawberry","strawberry"}
}
myutilsmenu = {
{"Thunar", "Thunar"},
{"Termite", "termite"},
}
mylearningmenu = {
{"Anki", "anki"},
{"Teams","teams"},
{"Libreoffice","loffice"}
}
mymediamenu = {
{"Rawtherapee", "rawtherapee"},
{"Olive","olive-editor"},
{"OBS","obs-studio"},
{"Calibre","calibre"}
}
mygamesmenu = {
{"Multimc","multimc"},
{"Steam", "steam-native"},
{"Retroarch","retroarch"}
}
myappmenu = {
{ "Internet", mynetmenu},
{ "Music", mymusicmenu},
{ "Utils", myutilsmenu},
{ "Learning", mylearningmenu},
{ "Media", mymediamenu },
{ "Games", mygamesmenu }
}
mymainmenu = awful.menu({ items = {
{ "Applications", myappmenu },
{ "Awesome", myawesomemenu },
{ "Run...", "rofi -show run"}
}
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- {{{ Wibar
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({ }, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = gears.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{raise = true}
)
end
end),
awful.button({ }, 3, function()
awful.menu.client_list({ theme = { width = 250 } })
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(gears.table.join(
awful.button({ }, 1, function () awful.layout.inc( 1) end),
awful.button({ }, 3, function () awful.layout.inc(-1) end),
awful.button({ }, 4, function () awful.layout.inc( 1) end),
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist {
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons
}
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist {
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons
}
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s })
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mykeyboardlayout,
wibox.widget.systray(),
s.mylayoutbox,
},
}
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(gears.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = gears.table.join(
awful.key({modkey}, "p", function ()
awful.spawn("sh -c 'gopass ls --flat | rofi -dmenu | xargs --no-run-if-empty gopass show -c'")
end),
awful.key({modkey}, "s", hotkeys_popup.show_help,
{description="show help", group="awesome"}),
awful.key({modkey}, "u", awful.client.urgent.jumpto,
{description = "jump to urgent client", group = "client"}),
-- Standard program
awful.key({modkey}, "Return", function () awful.spawn(terminal) end,
{description = "open a terminal", group = "launcher"}),
awful.key({modkey, "Control"}, "r", awesome.restart,
{description = "reload awesome", group = "awesome"}),
awful.key({modkey, "Shift"}, "q", awesome.quit,
{description = "quit awesome", group = "awesome"})
)
clientkeys = gears.table.join(
awful.key({ modkey, }, "o", function (c) c:move_to_screen() end,
{description = "move to screen", group = "client"})
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(globalkeys,
-- View tag only.
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{description = "view tag #"..i, group = "tag"}),
-- Toggle tag display.
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{description = "move focused client to tag #"..i, group = "tag"})
)
end
clientbuttons = gears.table.join(
awful.button({ }, 1, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
end),
awful.button({ modkey }, 1, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ modkey }, 3, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.resize(c)
end)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap+awful.placement.no_offscreen
}
},
-- Floating clients.
{ rule_any = {
instance = {
"pinentry",
},
class = {
"Arandr",
"gvncviewer",
"pd"
},
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
}, properties = { floating = true }},
-- Add titlebars to normal clients and dialogs
{ rule_any = {type = { "normal", "dialog" }
}, properties = { titlebars_enabled = true }
},
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
if awesome.startup
and not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({ }, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c) : setup {
{ -- Left
awful.titlebar.widget.iconwidget(c),
buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
{ -- Title
align = "center",
widget = awful.titlebar.widget.titlewidget(c)
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal()
},
layout = wibox.layout.align.horizontal
}
end)
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}

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@ -0,0 +1,131 @@
---------------------------
-- Default awesome theme --
---------------------------
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local theme = {}
theme.font = "FantasqueSansMono 10"
theme.bg_normal = "#1d1f21"
theme.bg_focus = "#282a2e"
theme.bg_urgent = "#cc6666"
theme.bg_minimize = "#282a2e"
theme.bg_systray = theme.bg_normal
theme.fg_normal = "#c5c8c6"
theme.fg_focus = "#ffffff"
theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
theme.useless_gap = dpi(0)
theme.border_width = dpi(1)
theme.border_normal = "#000000"
theme.border_focus = "#81a2be"
theme.border_marked = "#f0c674"
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Generate taglist squares:
local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = themes_path.."default/submenu.png"
theme.menu_height = dpi(15)
theme.menu_width = dpi(150)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Define the image to load
theme.titlebar_close_button_normal = themes_path.."default/titlebar/close_normal.png"
theme.titlebar_close_button_focus = themes_path.."default/titlebar/close_focus.png"
theme.titlebar_minimize_button_normal = themes_path.."default/titlebar/minimize_normal.png"
theme.titlebar_minimize_button_focus = themes_path.."default/titlebar/minimize_focus.png"
theme.titlebar_ontop_button_normal_inactive = themes_path.."default/titlebar/ontop_normal_inactive.png"
theme.titlebar_ontop_button_focus_inactive = themes_path.."default/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_active = themes_path.."default/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_active = themes_path.."default/titlebar/ontop_focus_active.png"
theme.titlebar_sticky_button_normal_inactive = themes_path.."default/titlebar/sticky_normal_inactive.png"
theme.titlebar_sticky_button_focus_inactive = themes_path.."default/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_active = themes_path.."default/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_active = themes_path.."default/titlebar/sticky_focus_active.png"
theme.titlebar_floating_button_normal_inactive = themes_path.."default/titlebar/floating_normal_inactive.png"
theme.titlebar_floating_button_focus_inactive = themes_path.."default/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_active = themes_path.."default/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_active = themes_path.."default/titlebar/floating_focus_active.png"
theme.titlebar_maximized_button_normal_inactive = themes_path.."default/titlebar/maximized_normal_inactive.png"
theme.titlebar_maximized_button_focus_inactive = themes_path.."default/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_active = themes_path.."default/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_active = themes_path.."default/titlebar/maximized_focus_active.png"
theme.wallpaper = "/home/nico/Pictures/wallpapers/tunnel.jpg"
-- You can use your own layout icons like this:
theme.layout_fairh = themes_path.."default/layouts/fairhw.png"
theme.layout_fairv = themes_path.."default/layouts/fairvw.png"
theme.layout_floating = themes_path.."default/layouts/floatingw.png"
theme.layout_magnifier = themes_path.."default/layouts/magnifierw.png"
theme.layout_max = themes_path.."default/layouts/maxw.png"
theme.layout_fullscreen = themes_path.."default/layouts/fullscreenw.png"
theme.layout_tilebottom = themes_path.."default/layouts/tilebottomw.png"
theme.layout_tileleft = themes_path.."default/layouts/tileleftw.png"
theme.layout_tile = themes_path.."default/layouts/tilew.png"
theme.layout_tiletop = themes_path.."default/layouts/tiletopw.png"
theme.layout_spiral = themes_path.."default/layouts/spiralw.png"
theme.layout_dwindle = themes_path.."default/layouts/dwindlew.png"
theme.layout_cornernw = themes_path.."default/layouts/cornernww.png"
theme.layout_cornerne = themes_path.."default/layouts/cornernew.png"
theme.layout_cornersw = themes_path.."default/layouts/cornersww.png"
theme.layout_cornerse = themes_path.."default/layouts/cornersew.png"
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
theme.menu_height, theme.bg_focus, theme.fg_focus
)
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = nil
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -43,9 +43,9 @@ function gotofile(bp)
if not path.IsAbs(p) then
p = path.Join(path.Dir(bp.buf.Path), p)
end
-- open in a split
-- open in a tab
-- TODO placement that's better than just splitting?
bp.HSplitCmd(bp, {p})
bp.NewTabCmd(bp, {p})
return false
end
end

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@ -15,7 +15,7 @@ case $1 in
fi
;;
gemini://*)
exec termite -e "amfora $1"
exec lagrange "$1"
;;
mailto://*)
exec thunderbird "$1"

65
x11/.xbindkeysrc Normal file
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@ -0,0 +1,65 @@
# For the benefit of emacs users: -*- shell-script -*-
###########################
# xbindkeys configuration #
###########################
#
# Version: 1.8.7
#
# If you edit this file, do not forget to uncomment any lines
# that you change.
# The pound(#) symbol may be used anywhere for comments.
#
# To specify a key, you can use 'xbindkeys --key' or
# 'xbindkeys --multikey' and put one of the two lines in this file.
#
# The format of a command line is:
# "command to start"
# associated key
#
#
# A list of keys is in /usr/include/X11/keysym.h and in
# /usr/include/X11/keysymdef.h
# The XK_ is not needed.
#
# List of modifier:
# Release, Control, Shift, Mod1 (Alt), Mod2 (NumLock),
# Mod3 (CapsLock), Mod4, Mod5 (Scroll).
#
# The release modifier is not a standard X modifier, but you can
# use it if you want to catch release events instead of press events
# By defaults, xbindkeys does not pay attention with the modifiers
# NumLock, CapsLock and ScrollLock.
# Uncomment the lines above if you want to pay attention to them.
#keystate_numlock = enable
#keystate_capslock = enable
#keystate_scrolllock= enable
"gopass ls --flat | rofi -dmenu | xargs --no-run-if-empty gopass show -c"
Mod4+p
"i3lock -c 000000"
Mod4+l
"maim -s /tmp/$(date +%s).png"
Print
#"xterm -geom 50x20+20+20"
# Shift+Mod2+alt + s
#
## set directly keycode (here control+alt+mod2 + f with my keyboard)
#"xterm"
# alt + c:0x29 + m:4 + mod2
#
## Control+Shift+a release event starts rxvt
#"rxvt"
# release+control+shift + a
#
## Control + mouse button 2 release event starts rxvt
#"rxvt"
# Control + b:2 + Release
##################################
# End of xbindkeys configuration #
##################################