diff --git a/ideas.md b/ideas.md new file mode 100644 index 0000000..e868b45 --- /dev/null +++ b/ideas.md @@ -0,0 +1,49 @@ +# javapool game ideas + +## tabbed interface + +like https://candybox2.github.io/ + +* first tab: device count and buying stuff +* second tab: aerial view of the garden +* third tab: side view of the pool, all the way to the bottom + +## currencies + +* devices +* spoons +* energy + +## shop + +* metal detector + * can only be bought once +* batteries + * when bought, immediately gives 1 energy +* water generator + * costs N devices and 1 spoon (always one) + * lore: the spoon controls the water flowing through the generator, + which allows it to power a turbine and produce energy + * could implement the notion of a moon phase to make the spoons + stronger and cause higher energy production? +* oxygen bottles + * for extra oxygen while swimming in the pool +* oracle + * costs 3 billion devices + * ends the game with a thank you note from sun microsystems + +## the garden + +* you can move around the garden with the arrow keys +* you can use the detector in the garden for 1 energy +* you might find a moon rune moonsoon spoon with the detector + +## the pool + +* if you own a spoon, you can use it to control the water level +* if you walk into the pool in the garden view, you can then swim around in + the pool +* you have a limited oxygen supply that decays if you are not on the surface +* if you run out of oxygen, you lose control of the game for a minute +* you can use the detector on the pool's bottom for 2 energy +* you might find a bunch of devices or batteries with the detector