#include "zxvid_com.h"

#if !defined USE_GREY && LCD_DEPTH < 4
/* screen routines for greyscale targets not using greyscale lib */

#if LCD_PIXELFORMAT == HORIZONTAL_PACKING 
#define FB_WIDTH ((LCD_WIDTH+3)/4)
unsigned char pixmask[4] ICONST_ATTR = {
        0xC0, 0x30, 0x0C, 0x03
    };
#elif LCD_PIXELFORMAT == VERTICAL_PACKING
unsigned char pixmask[4] ICONST_ATTR = {
    0x03, 0x0C, 0x30, 0xC0
};
#endif

void init_spect_scr(void)
{
    sp_colors[0] = 0;/* BLACK ? */
    sp_colors[1] = 1;/* BLUE ? */
    sp_colors[2] = 1;/* RED ? */
    sp_colors[3] = 1;/* MAGENTA ? */
    sp_colors[4] = 2;/* GREEN ? */
    sp_colors[5] = 2;/* CYAN ? */
    sp_colors[6] = 3;/* YELLOW ? */
    sp_colors[7] = 3;/* WHITE ? */

    /* same but 'light/bright' colors */
    sp_colors[8] = 1;
    sp_colors[9] = 1;
    sp_colors[10] = 1;
    sp_colors[11] = 1;
    sp_colors[12] = 2;
    sp_colors[13] = 2;
    sp_colors[14] = 3;
    sp_colors[15] = 3;

    if ( !settings.invert_colors ){
        int i;
        for ( i = 0 ; i < 16 ; i++ )
            sp_colors[i] = 3 - sp_colors[i];
    }
    sp_image = (char *) &image_array;
    spscr_init_mask_color();
    spscr_init_line_pointers(HEIGHT);

}
void update_screen(void)
{
    char str[80];

    fb_data *frameb;
    int y=0;
    int x=0;
    unsigned char* image;
    int srcx, srcy=0;     /* x / y coordinates in source image */
    image = sp_image + ( (Y_OFF)*(WIDTH) ) + X_OFF;
    unsigned mask;
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
    for(y = 0; y < LCD_HEIGHT; y++)
    {
        frameb = rb->lcd_framebuffer + (y) * FB_WIDTH;
        srcx = 0;           /* reset our x counter before each row... */
        for(x = 0; x < LCD_WIDTH; x++)
        {
            mask = pixmask[x & 3];
            frameb[x >> 2] = (frameb[x >> 2] & ~mask) |  ((image[(srcx>>16)]&0x3) << ((3-(x & 3 )) * 2 ));
            srcx += X_STEP;    /* move through source image */
        }
        srcy += Y_STEP;      /* move through the source image... */
        image += (srcy>>16)*WIDTH;   /* and possibly to the next row. */
        srcy &= 0xffff;     /* set up the y-coordinate between 0 and 1 */
    }
#elif LCD_PIXELFORMAT == VERTICAL_PACKING
	int shift;
    for(y = 0; y < LCD_HEIGHT; y++)
    {
        frameb = rb->lcd_framebuffer + (y/4) * LCD_WIDTH;
        srcx = 0;           /* reset our x counter before each row... */
		shift = ((y & 3 ) * 2 );
		mask = pixmask[y & 3];
        for(x = 0; x < LCD_WIDTH; x++)
        {
            frameb[x] = (frameb[x] & ~mask) |  ((image[(srcx>>16)]&0x3) << shift );
            srcx += X_STEP;    /* move through source image */
        }
        srcy += Y_STEP;      /* move through the source image... */
        image += (srcy>>16)*WIDTH;   /* and possibly to the next row. */
        srcy &= 0xffff;     /* set up the y-coordinate between 0 and 1 */
    }
#endif 

    if ( settings.showfps ) {
        int percent=0;
        int TPF = HZ/50;/* ticks per frame */
        if ((*rb->current_tick-start_time) > TPF )
            percent = 100*video_frames/((*rb->current_tick-start_time)/TPF);
        rb->snprintf(str,sizeof(str),"%d %%",percent);
        rb->lcd_putsxy(0,0,str);
    }


    rb -> lcd_update();
}

#endif
