Add M3K native to the simulator

Change-Id: If3e877d2df189e44076631fd571cf6aa70ce6ca8
This commit is contained in:
Solomon Peachy 2021-03-28 12:07:30 -04:00
parent afd8361d08
commit 058a9ec945
6 changed files with 117 additions and 2 deletions

View File

@ -2495,7 +2495,7 @@ static bool dbg_boot_data(void)
}
#endif /* defined(HAVE_BOOTDATA) && !defined(SIMULATOR) */
#ifdef FIIO_M3K
#if defined(FIIO_M3K) && !defined(SIMULATOR)
/* Note: this is temporary and should NOT be merged, ensure it is removed */
static int fiio_debug_menu_action_callback(int action, struct gui_synclist *lists)
{
@ -2648,7 +2648,7 @@ static const struct {
#if defined(HAVE_BOOTDATA) && !defined(SIMULATOR)
{"Boot data", dbg_boot_data },
#endif
#ifdef FIIO_M3K
#if defined(FIIO_M3K) && !defined(SIMULATOR)
{"FiiO debug menu", dbg_fiio_menu},
#endif
};

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@ -10,7 +10,11 @@
/* CPU defines */
#define CONFIG_CPU X1000
#define X1000_EXCLK_FREQ 24000000
#ifndef SIMULATOR
#define TIMER_FREQ X1000_EXCLK_FREQ
#endif
#define CPU_FREQ 1008000000
#define CPUFREQ_MAX CPU_FREQ
/* TODO: figure out if this does in fact affect power consumption. */
@ -88,11 +92,13 @@
/* TODO: implement HAVE_RTC_ALARM */
/* Power management */
#ifndef SIMULATOR
#define HAVE_AXP173
#define CONFIG_BATTERY_MEASURE VOLTAGE_MEASURE
#define CONFIG_CHARGING CHARGING_MONITOR
#define HAVE_SW_POWEROFF
#define HAVE_POWEROFF_WHILE_CHARGING
#endif
/* Only one battery type */
#define BATTERY_CAPACITY_DEFAULT 1100
@ -102,7 +108,9 @@
#define BATTERY_TYPES_COUNT 1
/* USB is still TODO. */
#ifndef SIMULATOR
#define USB_NONE
#endif
/* Rockbox capabilities */
#define HAVE_FAT16SUPPORT

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@ -535,6 +535,14 @@
#define UI_LCD_POSX 45
#define UI_LCD_POSY 50
#elif defined(FIIO_M3K) || defined(FIIO_M3K_LINUX)
#define UI_TITLE "FiiO M3K"
#define UI_WIDTH 287 /* width of GUI window */
#define UI_HEIGHT 589 /* height of GUI window */
#define UI_LCD_POSX 25
#define UI_LCD_POSY 15
#elif defined(SIMULATOR)
#error no UI defines
#endif

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@ -87,5 +87,7 @@ xduoo-x20.c
ihifi2.c
#elif CONFIG_KEYPAD == EROSQ_PAD
erosq.c
#elif CONFIG_KEYPAD == FIIO_M3K_PAD
fiio-m3k.c
#endif
#endif /* SIMULATOR */

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@ -0,0 +1,97 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2021 by Solomon Peachy
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_EQUALS:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
case SDLK_MINUS:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDL_BUTTON_WHEELUP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDL_BUTTON_WHEELDOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_BACKSPACE:
new_btn = BUTTON_BACK;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_SPACE:
case SDLK_KP5:
new_btn = BUTTON_PLAY;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_ESCAPE, 12, 55, 15, "Power" },
{ SDLK_KP_MINUS, 12, 125, 15, "Volume -" },
{ SDLK_KP_PLUS, 12, 188, 15, "Volume +" },
{ SDLK_SPACE, 12, 255, 15, "Play" },
{ SDLK_UP, 146, 394, 20, "Up" },
{ SDLK_RETURN, 146, 438, 20, "Select" },
{ SDLK_DOWN, 146, 510, 20, "Down" },
{ SDLK_INSERT, 68, 368, 20, "Menu" },
{ SDLK_LEFT, 68, 532, 20, "Left" },
{ SDLK_RIGHT, 224, 532, 20, "Right" },
{ SDLK_BACKSPACE, 224, 368, 20, "Back" },
{ 0, 0, 0, 0, "None" }
};