zenxfi: add simulator keymap and bitmap

Change-Id: Ic82ad39234d3056c3cc06d9f8f0ba6f28892e15f
This commit is contained in:
Amaury Pouly 2013-11-08 13:05:58 +00:00
parent b1ee21d45e
commit 0c2ebbb2cf
3 changed files with 32 additions and 0 deletions

View File

@ -487,6 +487,13 @@
#define UI_LCD_POSX 35
#define UI_LCD_POSY 36
#elif defined(CREATIVE_ZENXFI)
#define UI_TITLE "Creative ZEN X-Fi"
#define UI_WIDTH 510 /* width of GUI window */
#define UI_HEIGHT 330 /* height of GUI window */
#define UI_LCD_POSX 32
#define UI_LCD_POSY 33
#elif defined(SIMULATOR)
#error no UI defines
#endif

Binary file not shown.

After

Width:  |  Height:  |  Size: 494 KiB

View File

@ -46,14 +46,20 @@ int key_to_button(int keyboard_button)
new_btn = BUTTON_DOWN;
break;
case SDLK_KP9:
new_btn = BUTTON_TOPRIGHT;
break;
case SDLK_PAGEUP:
new_btn = BUTTON_MENU;
break;
case SDLK_KP1:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_END:
new_btn = BUTTON_SHORTCUT;
break;
case SDLK_KP3:
new_btn = BUTTON_BOTTOMRIGHT;
break;
case SDLK_PAGEDOWN:
new_btn = BUTTON_PLAYPAUSE;
break;
@ -70,6 +76,8 @@ int key_to_button(int keyboard_button)
break;
#endif
case SDLK_KP7:
new_btn = BUTTON_TOPLEFT;
break;
case SDLK_HOME:
case SDLK_BACKSPACE:
new_btn = BUTTON_BACK;
@ -97,6 +105,23 @@ struct button_map bm[] = {
{ SDLK_PAGEDOWN, 462, 275, 20, "Play" },
{ 0, 0, 0, 0, "None" }
};
#elif defined(CREATIVE_ZENXFI)
struct button_map bm[] = {
{ SDLK_LEFT, 386, 166, 13, "Left" },
{ SDLK_RIGHT, 466, 166, 13, "Right" },
{ SDLK_UP, 426, 126, 13, "Up" },
{ SDLK_DOWN, 426, 206, 13, "Down" },
{ SDLK_RETURN, 426, 166, 13, "Select" },
{ SDLK_KP7, 386, 126, 13, "Top Left" },
{ SDLK_KP9, 466, 126, 13, "Top Right" },
{ SDLK_KP3, 466, 166, 13, "Bottom Right" },
{ SDLK_KP1, 386, 166, 13, "Bottom Left" },
{ SDLK_HOME, 390, 63, 16, "Back" },
{ SDLK_PAGEUP, 463, 63, 16, "Menu" },
{ SDLK_END, 390, 267, 16, "Shortcut" },
{ SDLK_PAGEDOWN, 463, 267, 16, "Play" },
{ 0, 0, 0, 0, "None" }
};
#else
#error please define button map
#endif