First Version of UISimulator for Win32
lcd and keypad working for recorder git-svn-id: svn://svn.rockbox.org/rockbox/trunk@221 a1c6a512-1295-4272-9138-f99709370657
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After Width: | Height: | Size: 253 KiB |
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#include <windows.h>
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#include "config.h"
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#include "sh7034.h"
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#include "button.h"
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#define KEY(k) HIBYTE(GetKeyState (k))
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void button_init(void) {}int button_get(void)
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{
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int btn = 0;
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if (KEY (VK_NUMPAD4) ||
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KEY (VK_LEFT)) // left button
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btn |= BUTTON_LEFT;
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if (KEY (VK_NUMPAD6) ||
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KEY (VK_RIGHT))
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btn |= BUTTON_RIGHT; // right button
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if (KEY (VK_NUMPAD8) ||
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KEY (VK_UP))
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btn |= BUTTON_UP; // up button
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if (KEY (VK_NUMPAD2) ||
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KEY (VK_DOWN))
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btn |= BUTTON_DOWN; // down button
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if (KEY (VK_NUMPAD5) ||
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KEY (VK_SPACE))
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btn |= BUTTON_PLAY; // play button
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if (KEY (VK_RETURN))
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btn |= BUTTON_OFF; // off button
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if (KEY (VK_ADD))
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btn |= BUTTON_ON; // on button
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if (KEY (VK_DIVIDE))
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btn |= BUTTON_F1; // F1 button
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if (KEY (VK_MULTIPLY))
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btn |= BUTTON_F2; // F2 button
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if (KEY (VK_SUBTRACT))
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btn |= BUTTON_F3; // F3 button
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return btn;
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}
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Björn Stenberg, Felix Arends
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <windows.h>
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#include "kernel.h"
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void sleep(int ticks)
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{
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Sleep (1000 / HZ * ticks);
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}
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#ifndef __LCDWIN32_H__
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#define __LCDWIN32_H__
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#include "uisw32.h"
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#include "lcd.h"
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// BITMAPINFO2
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typedef struct
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{
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BITMAPINFOHEADER bmiHeader;
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RGBQUAD bmiColors[2];
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} BITMAPINFO2;
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#ifdef HAVE_LCD_BITMAP
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extern unsigned char display[DISP_X][DISP_Y/8]; // the display
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#else
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#define DISP_X 112
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#define DISP_Y 64
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#endif
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extern char bitmap[DISP_Y][DISP_X]; // the ui display
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extern BITMAPINFO2 bmi; // bitmap information
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#endif // #ifndef __LCDWIN32_H__
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#include <windows.h>
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#include <process.h>
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#include "uisw32.h"
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#include "lcd.h"
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#ifdef HAVE_LCD_CHARCELLS
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# ifndef JBP_OLD
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x04,0x05,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,
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/* 3x */ 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
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/* 4x */ 0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,
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/* 5x */ 0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,
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/* 6x */ 0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
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/* 7x */ 0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x20,0x20,0x20,0x20,0x20,
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/* 8x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* 9x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Ax */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Bx */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Cx */ 0x41,0x41,0x41,0x41,0x41,0x41,0x20,0x43,0x45,0x45,0x45,0x45,0x49,0x49,0x49,0x49,
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/* Dx */ 0x44,0x4E,0x4F,0x4F,0x4F,0x4F,0x4F,0x20,0x20,0x55,0x55,0x55,0x55,0x59,0x20,0x20,
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/* Ex */ 0x61,0x61,0x61,0x61,0x61,0x61,0x20,0x63,0x65,0x65,0x65,0x65,0x69,0x69,0x69,0x69,
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/* Fx */ 0x64,0x6E,0x6F,0x6F,0x6F,0x6F,0x6F,0x20,0x20,0x75,0x75,0x75,0x75,0x79,0x79,0x79
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/******/
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};
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# else
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x85,0x89,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x24,0x25,0x26,0x37,0x06,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,
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/* 3x */ 0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,
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/* 4x */ 0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,
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/* 5x */ 0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0xA9,0x33,0xCE,0x00,0x15,
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/* 6x */ 0x00,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73,
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/* 7x */ 0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x24,0x24,0x24,0x24,0x24,
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/* 8x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* 9x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Ax */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Bx */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Cx */ 0x45,0x45,0x45,0x45,0x45,0x45,0x24,0x47,0x49,0x49,0x49,0x49,0x4D,0x4D,0x4D,0x4D,
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/* Dx */ 0x48,0x52,0x53,0x53,0x53,0x53,0x53,0x24,0x24,0x59,0x59,0x59,0x59,0x5D,0x24,0x24,
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/* Ex */ 0x65,0x65,0x65,0x65,0x65,0x65,0x24,0x67,0x69,0x69,0x69,0x69,0x6D,0x6D,0x6D,0x6D,
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/* Fx */ 0x73,0x72,0x73,0x73,0x73,0x73,0x73,0x24,0x24,0x79,0x79,0x79,0x79,0x7D,0x24,0x7D
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/******/
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};
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# endif
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void lcd_puts (char const *string)
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{
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while (*string)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putns (char const *string,int n)
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{
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while (n--)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putc (int character)
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{
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lcd_data (LCD_ASCII(character));
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}
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void lcd_pattern (int which,char const *pattern,int count)
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{
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lcd_instruction (LCD_PRAM|which);
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lcd_copy ((void *)pattern,count);
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}
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void lcd_puthex (unsigned int value,int digits)
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{
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switch (digits) {
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case 8:
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lcd_puthex (value >> 16,4);
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case 4:
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lcd_puthex (value >> 8,2);
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case 2:
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lcd_puthex (value >> 4,1);
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case 1:
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value &= 15;
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lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
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}
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}
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/* HAVE_LCD_CHARCELLS */
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#elif defined(HAVE_LCD_BITMAP)
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/*
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* All bitmaps have this format:
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* Bits within a byte are arranged veritcally, LSB at top.
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* Bytes are stored in column-major format, with byte 0 at top left,
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* byte 1 is 2nd from top, etc. Bytes following left-most column
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* starts 2nd left column, etc.
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*
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* Note: The HW takes bitmap bytes in row-major order.
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*
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* Memory copy of display bitmap
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*/
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unsigned char display[DISP_X][DISP_Y/8];
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/*
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* ASCII character generation tables
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*
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* This contains only the printable characters (0x20-0x7f).
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* Each element in this table is a character pattern bitmap.
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*/
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#define ASCII_MIN 0x20 /* First char in table */
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#define ASCII_MAX 0x7f /* Last char in table */
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extern const unsigned char char_gen_6x8[][5][1];
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extern const unsigned char char_gen_8x12[][7][2];
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extern const unsigned char char_gen_12x16[][11][2];
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/* All zeros and ones bitmaps for area filling */
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static const unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00 };
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static const unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff };
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static int lcd_y; /* Current pixel row */
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static int lcd_x; /* Current pixel column */
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static int lcd_size; /* Current font width */
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/*
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* Clear the display
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*/
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void lcd_clear_display (void)
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{
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lcd_position (0, 0, 8);
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memset (display, 0, sizeof display);
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}
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/*
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* Set current x,y position and font size
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*/
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void lcd_position (int x, int y, int size)
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{
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if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
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{
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lcd_x = x;
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lcd_y = y;
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}
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lcd_size = size;
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}
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/*
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* Display a string at current position and size
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*/
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void lcd_string (const char *str)
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{
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int x = lcd_x;
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int nx = lcd_size;
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int ny, ch;
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const unsigned char *src;
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if (nx == 12)
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ny = 16;
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else if (nx == 8)
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ny = 12;
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else
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{
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nx = 6;
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ny = 8;
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}
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while ((ch = *str++) != '\0')
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{
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if (ch == '\n' || lcd_x + nx > DISP_X)
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{
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/* Wrap to next line */
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lcd_x = x;
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lcd_y += ny;
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}
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if (lcd_y + ny > DISP_Y)
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return;
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/* Limit to char generation table */
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if (ch >= ASCII_MIN && ch <= ASCII_MAX)
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{
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if (nx == 12)
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src = char_gen_12x16[ch-ASCII_MIN][0];
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else if (nx == 8)
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src = char_gen_8x12[ch-ASCII_MIN][0];
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else
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src = char_gen_6x8[ch-ASCII_MIN][0];
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lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, TRUE);
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lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, TRUE);
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lcd_x += nx;
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}
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}
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}
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/*
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* Display a bitmap at (x, y), size (nx, ny)
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* clear is TRUE to clear destination area first
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*/
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void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny,
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bool clear)
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{
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unsigned char *dst;
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unsigned char *dst2 = &display[x][y/8];
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unsigned int data, mask, mask2, mask3, mask4;
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int shift = y & 7;
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ny += shift;
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/* Calculate bit masks */
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mask4 = ~(0xfe << ((ny-1) & 7));
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if (clear)
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{
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mask = ~(0xff << shift);
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mask2 = 0;
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mask3 = ~mask4;
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if (ny <= 8)
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mask3 |= mask;
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}
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else
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mask = mask2 = mask3 = 0xff;
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/* Loop for each column */
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for (x = 0; x < nx; x++)
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{
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dst = dst2;
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dst2 += DISP_Y/8;
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data = 0;
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y = 0;
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if (ny > 8)
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{
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/* First partial row */
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data = *src++ << shift;
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*dst = (*dst & mask) ^ data;
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data >>= 8;
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dst++;
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/* Intermediate rows */
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for (y = 8; y < ny-8; y += 8)
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{
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data |= *src++ << shift;
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*dst = (*dst & mask2) ^ data;
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data >>= 8;
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dst++;
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}
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}
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/* Last partial row */
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if (y + shift < ny)
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data |= *src++ << shift;
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*dst = (*dst & mask3) ^ (data & mask4);
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}
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}
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/*
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* Clear a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_clearrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (zeros, x+i, y, 1, ny, TRUE);
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}
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/*
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* Fill a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_fillrect (int x, int y, int nx, int ny)
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{
|
||||
int i;
|
||||
for (i = 0; i < nx; i++)
|
||||
lcd_bitmap (ones, x+i, y, 1, ny, TRUE);
|
||||
}
|
||||
|
||||
/* Invert a rectangular area at (x, y), size (nx, ny) */
|
||||
void lcd_invertrect (int x, int y, int nx, int ny)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < nx; i++)
|
||||
lcd_bitmap (ones, x+i, y, 1, ny, FALSE);
|
||||
}
|
||||
|
||||
#define DRAW_PIXEL(x,y) display[x][y/8] |= (1<<(y&7))
|
||||
#define CLEAR_PIXEL(x,y) display[x][y/8] &= ~(1<<(y&7))
|
||||
|
||||
void lcd_drawline( int x1, int y1, int x2, int y2 )
|
||||
{
|
||||
int numpixels;
|
||||
int i;
|
||||
int deltax, deltay;
|
||||
int d, dinc1, dinc2;
|
||||
int x, xinc1, xinc2;
|
||||
int y, yinc1, yinc2;
|
||||
|
||||
deltax = abs(x2 - x1);
|
||||
deltay = abs(y2 - y1);
|
||||
|
||||
if(deltax >= deltay)
|
||||
{
|
||||
numpixels = deltax;
|
||||
d = 2 * deltay - deltax;
|
||||
dinc1 = deltay * 2;
|
||||
dinc2 = (deltay - deltax) * 2;
|
||||
xinc1 = 1;
|
||||
xinc2 = 1;
|
||||
yinc1 = 0;
|
||||
yinc2 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
numpixels = deltay;
|
||||
d = 2 * deltax - deltay;
|
||||
dinc1 = deltax * 2;
|
||||
dinc2 = (deltax - deltay) * 2;
|
||||
xinc1 = 0;
|
||||
xinc2 = 1;
|
||||
yinc1 = 1;
|
||||
yinc2 = 1;
|
||||
}
|
||||
numpixels++; /* include endpoints */
|
||||
|
||||
if(x1 > x2)
|
||||
{
|
||||
xinc1 = -xinc1;
|
||||
xinc2 = -xinc2;
|
||||
}
|
||||
|
||||
if(y1 > y2)
|
||||
{
|
||||
yinc1 = -yinc1;
|
||||
yinc2 = -yinc2;
|
||||
}
|
||||
|
||||
x = x1;
|
||||
y = y1;
|
||||
|
||||
for(i=0; i<numpixels; i++)
|
||||
{
|
||||
DRAW_PIXEL(x,y);
|
||||
|
||||
if(d < 0)
|
||||
{
|
||||
d += dinc1;
|
||||
x += xinc1;
|
||||
y += yinc1;
|
||||
}
|
||||
else
|
||||
{
|
||||
d += dinc2;
|
||||
x += xinc2;
|
||||
y += yinc2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Set a single pixel
|
||||
*/
|
||||
void lcd_drawpixel(int x, int y)
|
||||
{
|
||||
DRAW_PIXEL(x,y);
|
||||
}
|
||||
|
||||
/*
|
||||
* Clear a single pixel
|
||||
*/
|
||||
void lcd_clearpixel(int x, int y)
|
||||
{
|
||||
CLEAR_PIXEL(x,y);
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
/* no LCD defined, no code to use */
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
// simulator specific code
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
// varaibles
|
||||
unsigned char display[DISP_X][DISP_Y/8]; // the display
|
||||
char bitmap[DISP_Y][DISP_X]; // the ui display
|
||||
|
||||
BITMAPINFO2 bmi =
|
||||
{
|
||||
sizeof (BITMAPINFOHEADER),
|
||||
DISP_X, -DISP_Y, 1, 8,
|
||||
BI_RGB, 0, 0, 0, 2, 2,
|
||||
UI_LCD_COLOR, 0, // green background color
|
||||
0, 0, 0, 0 // black color
|
||||
}; // bitmap information
|
||||
|
||||
|
||||
// lcd_init
|
||||
// init lcd controler
|
||||
void lcd_init()
|
||||
{
|
||||
lcd_clear_display ();
|
||||
}
|
||||
|
||||
// lcd_update
|
||||
// update lcd
|
||||
void lcd_update()
|
||||
{
|
||||
int x, y;
|
||||
if (hGUIWnd == NULL)
|
||||
_endthread ();
|
||||
|
||||
for (x = 0; x < DISP_X; x++)
|
||||
for (y = 0; y < DISP_Y; y++)
|
||||
bitmap[y][x] = ((display[x][y/8] >> (y & 7)) & 1);
|
||||
|
||||
InvalidateRect (hGUIWnd, NULL, FALSE);
|
||||
|
||||
// natural sleep :)
|
||||
Sleep (50);
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
#include "uisw32.h"
|
||||
#include "lcd-win32.h"
|
||||
|
||||
#define FS 6
|
||||
|
||||
int main (void)
|
||||
{
|
||||
int x;
|
||||
lcd_init ();
|
||||
|
||||
while (1)
|
||||
{
|
||||
for (x = 0; x < 10; x++)
|
||||
{
|
||||
lcd_clear_display ();
|
||||
lcd_position (x, 12, FS);
|
||||
lcd_string ("Hello World!");
|
||||
lcd_position (x, 32, FS);
|
||||
lcd_string ("From the");
|
||||
lcd_position (x, 40, FS);
|
||||
lcd_string (" Open Source ");
|
||||
lcd_position (x, 48, FS);
|
||||
lcd_string ("Jukebox Project");
|
||||
lcd_update ();
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by uisw32.rc
|
||||
//
|
||||
#define IDB_BITMAP1 102
|
||||
#define IDB_UI 102
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 103
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
|
@ -0,0 +1,288 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 1999 Mattis Wadman (nappe@sudac.org)
|
||||
*
|
||||
* Heavily modified for embedded use by Björn Stenberg (bjorn@haxx.se)
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#include "types.h"
|
||||
#include "lcd.h"
|
||||
#include "button.h"
|
||||
#include "kernel.h"
|
||||
|
||||
#ifdef SIMULATOR
|
||||
#include <stdio.h>
|
||||
// #include <unistd.h>
|
||||
#endif
|
||||
|
||||
int start_x = 1;
|
||||
int start_y = 1;
|
||||
int max_x = 14;
|
||||
int max_y = 24;
|
||||
int current_x = 0;
|
||||
int current_y = 0;
|
||||
int current_f = 0;
|
||||
int current_b = 0;
|
||||
int level = 0;
|
||||
short lines = 0;
|
||||
int score = 0;
|
||||
int next_b = 0;
|
||||
int next_f = 0;
|
||||
char virtual[LCD_WIDTH*LCD_HEIGHT];
|
||||
short level_speeds[10] = {1000,900,800,700,600,500,400,300,250,200};
|
||||
int blocks = 7;
|
||||
int block_frames[7] = {1,2,2,2,4,4,4};
|
||||
int block_data[7][4][2][4] =
|
||||
{
|
||||
{
|
||||
{{0,1,0,1},{0,0,1,1}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,2},{1,1,0,0}},
|
||||
{{0,0,1,1},{0,1,1,2}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,2},{0,0,1,1}},
|
||||
{{1,1,0,0},{0,1,1,2}}
|
||||
},
|
||||
{
|
||||
{{1,1,1,1},{0,1,2,3}},
|
||||
{{0,1,2,3},{2,2,2,2}}
|
||||
},
|
||||
{
|
||||
{{1,1,1,2},{2,1,0,0}},
|
||||
{{0,1,2,2},{1,1,1,2}},
|
||||
{{0,1,1,1},{2,2,1,0}},
|
||||
{{0,0,1,2},{0,1,1,1}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,1},{0,0,1,2}},
|
||||
{{0,1,2,2},{1,1,1,0}},
|
||||
{{1,1,1,2},{0,1,2,2}},
|
||||
{{0,0,1,2},{2,1,1,1}}
|
||||
},
|
||||
{
|
||||
{{1,0,1,2},{0,1,1,1}},
|
||||
{{2,1,1,1},{1,0,1,2}},
|
||||
{{1,0,1,2},{2,1,1,1}},
|
||||
{{0,1,1,1},{1,0,1,2}}
|
||||
}
|
||||
};
|
||||
|
||||
/* not even pseudo random :) */
|
||||
int rand(int range)
|
||||
{
|
||||
static int count;
|
||||
count++;
|
||||
return count % range;
|
||||
}
|
||||
|
||||
void draw_frame(int fstart_x,int fstop_x,int fstart_y,int fstop_y)
|
||||
{
|
||||
int i;
|
||||
for (i=0; fstart_x+i-1 < fstop_x; i++)
|
||||
{
|
||||
lcd_drawpixel(fstart_x+i,fstart_y);
|
||||
lcd_drawpixel(fstart_x+i,fstop_y);
|
||||
}
|
||||
for (i=1; fstart_y+i < fstop_y; i++)
|
||||
{
|
||||
lcd_drawpixel(fstart_x,fstart_y+i);
|
||||
lcd_drawpixel(fstop_x,fstart_y+i);
|
||||
}
|
||||
lcd_drawpixel(fstart_x,fstart_y);
|
||||
lcd_drawpixel(fstop_x,fstart_y);
|
||||
lcd_drawpixel(fstart_x,fstop_y);
|
||||
lcd_drawpixel(fstop_x,fstop_y);
|
||||
}
|
||||
|
||||
void draw_block(int x,int y,int block,int frame,int clear)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++)
|
||||
if ( (clear ? 0 : block+1) )
|
||||
lcd_drawpixel(start_x+x+block_data[block][frame][0][i],
|
||||
start_y+y+block_data[block][frame][1][i]);
|
||||
else
|
||||
lcd_clearpixel(start_x+x+block_data[block][frame][0][i],
|
||||
start_y+y+block_data[block][frame][1][i]);
|
||||
}
|
||||
|
||||
void to_virtual()
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++)
|
||||
*(virtual+
|
||||
((current_y+block_data[current_b][current_f][1][i])*max_x)+
|
||||
(current_x+block_data[current_b][current_f][0][i])) = current_b+1;
|
||||
}
|
||||
|
||||
int valid_position(int x,int y,int block,int frame)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++)
|
||||
if( (*(virtual+((y+block_data[block][frame][1][i])*max_x)+x+
|
||||
block_data[block][frame][0][i]) != 0) ||
|
||||
(x+block_data[block][frame][0][i] < 0) ||
|
||||
(x+block_data[block][frame][0][i] > max_x-1) ||
|
||||
(y+block_data[block][frame][1][i] < 0) ||
|
||||
(y+block_data[block][frame][1][i] > max_y-1))
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void from_virtual()
|
||||
{
|
||||
int x,y;
|
||||
for(y=0;y < max_y;y++)
|
||||
for(x=0;x < max_x;x++)
|
||||
if(*(virtual+(y*max_x)+x))
|
||||
lcd_drawpixel(start_x+x,start_y+y);
|
||||
else
|
||||
lcd_clearpixel(start_x+x,start_y+y);
|
||||
}
|
||||
|
||||
void move_block(int x,int y,int f)
|
||||
{
|
||||
int last_frame = current_f;
|
||||
if(f != 0)
|
||||
{
|
||||
current_f += f;
|
||||
if(current_f > block_frames[current_b]-1)
|
||||
current_f = 0;
|
||||
if(current_f < 0)
|
||||
current_f = block_frames[current_b]-1;
|
||||
}
|
||||
if(valid_position(current_x+x,current_y+y,current_b,current_f))
|
||||
{
|
||||
draw_block(current_x,current_y,current_b,last_frame,TRUE);
|
||||
current_x += x;
|
||||
current_y += y;
|
||||
draw_block(current_x,current_y,current_b,current_f,FALSE);
|
||||
lcd_update();
|
||||
}
|
||||
else
|
||||
current_f = last_frame;
|
||||
}
|
||||
|
||||
void new_block()
|
||||
{
|
||||
current_b = next_b;
|
||||
current_f = next_f;
|
||||
current_x = (int)((max_x)/2)-1;
|
||||
current_y = 0;
|
||||
next_b = rand(blocks);
|
||||
next_f = rand(block_frames[next_b]);
|
||||
draw_block(max_x+2,start_y-1,current_b,current_f,TRUE);
|
||||
draw_block(max_x+2,start_y-1,next_b,next_f,FALSE);
|
||||
if(!valid_position(current_x,current_y,current_b,current_f))
|
||||
{
|
||||
draw_block(current_x,current_y,current_b,current_f,FALSE);
|
||||
lcd_update();
|
||||
}
|
||||
else
|
||||
draw_block(current_x,current_y,current_b,current_f,FALSE);
|
||||
}
|
||||
|
||||
int check_lines()
|
||||
{
|
||||
int x,y,line,i;
|
||||
int lines = 0;
|
||||
for(y=0;y < max_y;y++)
|
||||
{
|
||||
line = TRUE;
|
||||
for(x=0;x < max_x;x++)
|
||||
if(virtual[y*max_x+x] == 0)
|
||||
line = FALSE;
|
||||
if(line)
|
||||
{
|
||||
lines++;
|
||||
for(i=y;i > 1;i--)
|
||||
for (x=0;x<max_x;x++)
|
||||
virtual[i*max_x] = virtual[((i-1)*max_x)];
|
||||
for (x=0;x<max_x;x++)
|
||||
virtual[max_x] = 0;
|
||||
}
|
||||
}
|
||||
return lines;
|
||||
}
|
||||
|
||||
void move_down()
|
||||
{
|
||||
int l;
|
||||
if(!valid_position(current_x,current_y+1,current_b,current_f))
|
||||
{
|
||||
to_virtual();
|
||||
l = check_lines();
|
||||
if(l)
|
||||
{
|
||||
lines += l;
|
||||
level = (int)lines/10;
|
||||
if(level > 9)
|
||||
level = 9;
|
||||
from_virtual();
|
||||
score += l*l;
|
||||
}
|
||||
new_block();
|
||||
move_block(0,0,0);
|
||||
}
|
||||
else
|
||||
move_block(0,1,0);
|
||||
}
|
||||
|
||||
void game_loop(void)
|
||||
{
|
||||
while(1)
|
||||
{
|
||||
int b=0;
|
||||
int count = 0;
|
||||
/* while(count*20 < level_speeds[level]) */
|
||||
{
|
||||
b = button_get();
|
||||
if ( b & BUTTON_LEFT ) {
|
||||
printf("Left\n");
|
||||
move_block(-1,0,0);
|
||||
}
|
||||
if ( b & BUTTON_RIGHT ) {
|
||||
printf("Right\n");
|
||||
move_block(1,0,0);
|
||||
}
|
||||
if ( b & BUTTON_UP ) {
|
||||
printf("Up\n");
|
||||
move_block(0,0,1);
|
||||
}
|
||||
if ( b & BUTTON_DOWN ) {
|
||||
printf("Down\n");
|
||||
move_down();
|
||||
}
|
||||
count++;
|
||||
sleep(HZ/4);
|
||||
}
|
||||
move_down();
|
||||
}
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
draw_frame(start_x-1,start_x+max_x,start_y-1,start_y+max_y);
|
||||
lcd_update();
|
||||
|
||||
next_b = rand(blocks);
|
||||
next_f = rand(block_frames[next_b]);
|
||||
new_block();
|
||||
game_loop();
|
||||
}
|
|
@ -0,0 +1,259 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
*
|
||||
* Copyright (C) 2002 by Felix Arends
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#include "uisw32.h"
|
||||
#include "resource.h"
|
||||
|
||||
// extern functions
|
||||
extern void main (void *); // mod entry point
|
||||
|
||||
// variables
|
||||
HWND hGUIWnd; // the GUI window handle
|
||||
unsigned int uThreadID; // id of mod thread
|
||||
PBYTE lpKeys;
|
||||
|
||||
// GUIWndProc
|
||||
// window proc for GUI simulator
|
||||
LRESULT GUIWndProc (
|
||||
HWND hWnd,
|
||||
UINT uMsg,
|
||||
WPARAM wParam,
|
||||
LPARAM lParam
|
||||
)
|
||||
{
|
||||
static HBITMAP hBkgnd;
|
||||
static lpBmp [UI_WIDTH * UI_HEIGHT * 3];
|
||||
static HDC hMemDc;
|
||||
|
||||
switch (uMsg)
|
||||
{
|
||||
case WM_CREATE:
|
||||
// load background image
|
||||
hBkgnd = (HBITMAP)LoadImage (GetModuleHandle (NULL), MAKEINTRESOURCE(IDB_UI),
|
||||
IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);
|
||||
hMemDc = CreateCompatibleDC (GetDC (hWnd));
|
||||
SelectObject (hMemDc, hBkgnd);
|
||||
return TRUE;
|
||||
case WM_SIZING:
|
||||
{
|
||||
LPRECT r = (LPRECT)lParam;
|
||||
RECT r2;
|
||||
char s[256];
|
||||
int v;
|
||||
|
||||
switch (wParam)
|
||||
{
|
||||
case WMSZ_BOTTOM:
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->bottom = r->top + v * UI_HEIGHT / 5;
|
||||
r->right = r->left + v * UI_WIDTH / 5;
|
||||
r->right += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->bottom += GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_RIGHT:
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
r->bottom = r->top + v * UI_HEIGHT / 5;
|
||||
r->right = r->left + v * UI_WIDTH / 5;
|
||||
r->right += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->bottom += GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_TOP:
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->top = r->bottom - v * UI_HEIGHT / 5;
|
||||
r->right = r->left + v * UI_WIDTH / 5;
|
||||
r->right += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->top -= GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_LEFT:
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
r->bottom = r->top + v * UI_HEIGHT / 5;
|
||||
r->left = r->right - v * UI_WIDTH / 5;
|
||||
r->left -= GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->bottom += GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_BOTTOMRIGHT:
|
||||
GetWindowRect (hWnd, &r2);
|
||||
if (abs(r2.right - r->right) > abs(r2.bottom - r->bottom))
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
else
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->bottom = r->top + v * UI_HEIGHT / 5;
|
||||
r->right = r->left + v * UI_WIDTH / 5;
|
||||
r->right += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->bottom += GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_BOTTOMLEFT:
|
||||
GetWindowRect (hWnd, &r2);
|
||||
if (abs(r2.left - r->left) > abs(r2.bottom - r->bottom))
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
else
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->bottom = r->top + v * UI_HEIGHT / 5;
|
||||
r->left = r->right - v * UI_WIDTH / 5;
|
||||
r->left -= GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->bottom += GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_TOPRIGHT:
|
||||
GetWindowRect (hWnd, &r2);
|
||||
if (abs(r2.right - r->right) > abs(r2.top - r->top))
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
else
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->top = r->bottom - v * UI_HEIGHT / 5;
|
||||
r->right = r->left + v * UI_WIDTH / 5;
|
||||
r->right += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->top -= GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
case WMSZ_TOPLEFT:
|
||||
GetWindowRect (hWnd, &r2);
|
||||
if (abs(r2.left - r->left) > abs(r2.top - r->top))
|
||||
v = (r->right - r->left) / (UI_WIDTH / 5);
|
||||
else
|
||||
v = (r->bottom - r->top) / (UI_HEIGHT / 5);
|
||||
r->top = r->bottom - v * UI_HEIGHT / 5;
|
||||
r->left = r->right - v * UI_WIDTH / 5;
|
||||
r->left -= GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
r->top -= GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION);
|
||||
break;
|
||||
}
|
||||
|
||||
wsprintf (s, "RockBox Simulator @%d%%",
|
||||
(r->right - r->left - GetSystemMetrics (SM_CXSIZEFRAME) * 2)
|
||||
* 100 / UI_WIDTH);
|
||||
SetWindowText (hWnd, s);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
case WM_ERASEBKGND:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hDc = BeginPaint (hWnd, &ps);
|
||||
RECT r;
|
||||
|
||||
GetClientRect (hWnd, &r);
|
||||
// blit to screen
|
||||
StretchBlt (hDc, 0, 0, r.right, r.bottom,
|
||||
hMemDc, 0, 0, UI_WIDTH, UI_HEIGHT, SRCCOPY);
|
||||
EndPaint (hWnd, &ps);
|
||||
return TRUE;
|
||||
}
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
RECT r;
|
||||
HDC hDc = BeginPaint (hWnd, &ps);
|
||||
|
||||
GetClientRect (hWnd, &r);
|
||||
// draw lcd screen
|
||||
StretchDIBits (hDc,
|
||||
UI_LCD_POSX * r.right / UI_WIDTH, UI_LCD_POSY * r.bottom / UI_HEIGHT,
|
||||
DISP_X * r.right / UI_WIDTH, DISP_Y * r.bottom / UI_HEIGHT,
|
||||
0, 0, DISP_X, DISP_Y,
|
||||
bitmap, (BITMAPINFO *) &bmi, DIB_RGB_COLORS, SRCCOPY);
|
||||
|
||||
EndPaint (hWnd, &ps);
|
||||
return TRUE;
|
||||
}
|
||||
case WM_CLOSE:
|
||||
// close simulator
|
||||
hGUIWnd = NULL;
|
||||
PostQuitMessage (0);
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProc (hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
// GUIStartup
|
||||
// register window class, show window, init GUI
|
||||
BOOL GUIStartup ()
|
||||
{
|
||||
WNDCLASS wc;
|
||||
|
||||
// create window class
|
||||
ZeroMemory (&wc, sizeof(wc));
|
||||
wc.hbrBackground = GetSysColorBrush (COLOR_WINDOW);
|
||||
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
|
||||
wc.hInstance = GetModuleHandle (NULL);
|
||||
wc.lpfnWndProc = (WNDPROC)GUIWndProc;
|
||||
wc.lpszClassName = "RockBoxUISimulator";
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
|
||||
if (RegisterClass (&wc) == 0)
|
||||
return FALSE;
|
||||
|
||||
// create window
|
||||
hGUIWnd = CreateWindowEx (
|
||||
WS_EX_TOOLWINDOW | WS_EX_PALETTEWINDOW,
|
||||
"RockBoxUISimulator", "ARCHOS JukeBox",
|
||||
WS_VISIBLE | WS_SYSMENU | WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
UI_WIDTH + GetSystemMetrics (SM_CXSIZEFRAME) * 2,
|
||||
UI_HEIGHT + GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYSMCAPTION),
|
||||
NULL, NULL, GetModuleHandle (NULL), NULL);
|
||||
|
||||
if (hGUIWnd == NULL)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// GUIDown
|
||||
// destroy window, unregister window class
|
||||
int GUIDown ()
|
||||
{
|
||||
DestroyWindow (hGUIWnd);
|
||||
_endthreadex (uThreadID);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// GUIMessageLoop
|
||||
// standard message loop for GUI window
|
||||
void GUIMessageLoop ()
|
||||
{
|
||||
MSG msg;
|
||||
while (GetMessage (&msg, hGUIWnd, 0, 0) && hGUIWnd != NULL)
|
||||
{
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// WinMain
|
||||
// program entry point
|
||||
int WINAPI WinMain (
|
||||
HINSTANCE hInstance, // current instance
|
||||
HINSTANCE hPrevInstance, // previous instance
|
||||
LPSTR lpCmd, // command line
|
||||
int nShowCmd // show command
|
||||
)
|
||||
{
|
||||
if (!GUIStartup ())
|
||||
return 0;
|
||||
|
||||
uThreadID = _beginthread (main, 0, NULL);
|
||||
if (uThreadID == -0L)
|
||||
return MessageBox (NULL, "Error creating mod thread!", "Error", MB_OK);
|
||||
|
||||
GUIMessageLoop ();
|
||||
|
||||
return GUIDown ();
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
*
|
||||
* Copyright (C) 2002 by Felix Arends
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __UISW32_H__
|
||||
#define __UISW32_H__
|
||||
|
||||
#include <windows.h>
|
||||
#include "lcd-win32.h"
|
||||
|
||||
#define UI_WIDTH 240 // width of GUI window
|
||||
#define UI_HEIGHT 360 // height of GUI window
|
||||
#define UI_LCD_COLOR 46, 57, 49 // bkgnd color of LCD
|
||||
#define UI_LCD_BLACK RGB (0, 0, 0) // black
|
||||
#define UI_LCD_POSX 59 // x position of lcd
|
||||
#define UI_LCD_POSY 95 // y position of lcd
|
||||
|
||||
extern HWND hGUIWnd; // the GUI window handle
|
||||
extern unsigned int uThreadID; // id of mod thread
|
||||
|
||||
// typedefs
|
||||
typedef unsigned char uchar;
|
||||
typedef unsigned int uint32;
|
||||
|
||||
#endif // #ifndef __UISW32_H__
|
|
@ -0,0 +1,21 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 7.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "uisw32", "uisw32.vcproj", "{A81A8EFA-647A-427A-BD04-F6B469752E7A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
ConfigName.0 = Debug
|
||||
ConfigName.1 = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{A81A8EFA-647A-427A-BD04-F6B469752E7A}.Debug.ActiveCfg = Debug|Win32
|
||||
{A81A8EFA-647A-427A-BD04-F6B469752E7A}.Debug.Build.0 = Debug|Win32
|
||||
{A81A8EFA-647A-427A-BD04-F6B469752E7A}.Release.ActiveCfg = Release|Win32
|
||||
{A81A8EFA-647A-427A-BD04-F6B469752E7A}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
|
@ -0,0 +1,154 @@
|
|||
<?xml version="1.0" encoding = "Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.00"
|
||||
Name="uisw32"
|
||||
ProjectGUID="{A81A8EFA-647A-427A-BD04-F6B469752E7A}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""C:\Programming\CVS Checkout\firmware";"C:\Programming\CVS Checkout\firmware\drivers""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;ARCHOS_RECORDER;SIMULATOR"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/uisw32.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/uisw32.pdb"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
OmitFramePointers="TRUE"
|
||||
AdditionalIncludeDirectories=""C:\Programming\CVS Checkout\firmware\drivers";"C:\Programming\CVS Checkout\firmware""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;ARCHOS_RECORDER;SIMULATOR"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/uisw32.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
|
||||
<File
|
||||
RelativePath="button.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\firmware\chartables.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="kernel.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lcd.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="tetris.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="uisw32.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc">
|
||||
<File
|
||||
RelativePath="lcd-win32.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="resource.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="uisw32.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
<File
|
||||
RelativePath="UI.bmp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="uisw32.rc">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue