Plugin 2048: optimize small tiles
Change 12x12 and 22x22 sized tiles to hand-optimized ones with better readibility :) Tile values >= 1024 are abbreviated to "1k", "2k" etc. Change-Id: I15f4649b20442b71027a3b1564bc51c7e72105ce
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@ -5,6 +5,10 @@
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The game is won when a tile with a value of 2048 is created, and the player loses when there are no more possible moves.
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\note{On players with a small screen tiles with a value greater than 1000 are shortened
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to ``1k'', ``2k'' and so forth (\emph{k} is the abbreviation of \emph{kilo},
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which -- in computer talk -- means a multiple of 1024).}
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\begin{btnmap}
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\PluginUp, \PluginDown, \PluginLeft, \PluginRight
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight}
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