Plugin 2048: optimize small tiles

Change 12x12 and 22x22 sized tiles to hand-optimized ones
with better readibility :)
Tile values >= 1024 are abbreviated to "1k", "2k" etc.

Change-Id: I15f4649b20442b71027a3b1564bc51c7e72105ce
This commit is contained in:
Sebastian Leonhardt 2015-12-28 12:18:57 +01:00 committed by Gerrit Rockbox
parent 87229a49b2
commit 166da9add8
3 changed files with 4 additions and 0 deletions

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@ -5,6 +5,10 @@
The game is won when a tile with a value of 2048 is created, and the player loses when there are no more possible moves.
\note{On players with a small screen tiles with a value greater than 1000 are shortened
to ``1k'', ``2k'' and so forth (\emph{k} is the abbreviation of \emph{kilo},
which -- in computer talk -- means a multiple of 1024).}
\begin{btnmap}
\PluginUp, \PluginDown, \PluginLeft, \PluginRight
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight}