Fix Nim and Jackpot plugins for player. Add new platforms for Sudoku and Bubbles. (FS#5154, FS#5158 by Mark Bright)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9703 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2006-04-17 16:55:14 +00:00
parent 9f2be9b17f
commit 19bd1a4ceb
8 changed files with 34 additions and 56 deletions

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@ -1,3 +1,4 @@
% $Id$ %
\subsection{Bubbles}
\screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
The goal of the game is to beat each level as quickly as possible by clearing
@ -10,34 +11,46 @@ fired. Points are awarded depending on how quickly the level was completed.
\begin{table}
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
& Start new game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonDown}
& Resume saved game\\
\ButtonSelect & Show high scores\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp}
& Show high scores\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{RECORDER_PAD,ONDIO_PAD}{\fixme{TBC}}
& Select starting level\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
& Quit\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
& Pause game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
& Aim the bubble\\
\ButtonSelect & Fire bubble\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp}
& Fire bubble\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{RECORDER_PAD,ONDIO_PAD}{\fixme{TBC}}
& Save game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
& Exit to menu\\

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@ -1,19 +1,13 @@
% $Id$ %
\subsection{Jackpot}
{\centering\itshape
[Warning: Image ignored] % Unhandled or unsupported graphics:
%\includegraphics[width=4.669cm,height=1.998cm]{images/rockbox-manual-img37.png}
\newline
Jackpot
\par}
\screenshot{plugins/images/ss-jackpot}{Jackpot}{img:Jackpot}
This is a jackpot slot machine game. At the beginning of the game you
have 20\$. Payouts are given when three matching symbols come up.
\begin{table}
\begin{btnmap}{}{}
KEY & ACTION \\
PLAY & Play \\
STOP & Exit the game \\
\ButtonPlay & Play \\
\ButtonStop & Exit the game \\
\end{btnmap}
\end{table}

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@ -1,3 +1,4 @@
% $Id$ %
\chapter{Plugins}\label{ref:plugins}
Plugins are little programs that Rockbox can load and run. Plugins have
the file extension .rock. Most of them can be started from the main
@ -23,7 +24,7 @@ will carry on playing whilst plugins are being run.
\opt{HAVE_LCD_BITMAP}{\input{plugins/brickmania.tex}}
\opt{h1xx,h300,ipodcolor,ipodnano,ipodvideo,x5}{\input{plugins/bubbles.tex}}
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano,ipodvideo,x5}{\input{plugins/bubbles.tex}}
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/chessbox.tex}}
@ -112,7 +113,7 @@ the associated file. Viewers are stored in the
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/sort.tex}}
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor}{\input{plugins/sudoku.tex}}
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/sudoku.tex}}
{\input{plugins/text_viewer.tex}}

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@ -1,11 +1,6 @@
subsection{Nim}
{\centering\itshape
[Warning: Image ignored] % Unhandled or unsupported graphics:
%\includegraphics[width=5.128cm,height=1.99cm]{images/rockbox-manual-img39.png}
\newline
Nim plugin
\par}
% $Id$ %
\subsection{Nim}
\screenshot{plugins/images/ss-nim}{Nim}{img:Nim}
Rules of Nim: There are 21 matches. Two players (you and the Jukebox)
alternately pick a certain number of matches and the one who takes the
last match loses. You can take up to twice as many matches as the
@ -13,35 +8,10 @@ Jukebox selected, and vice versa.
\begin{table}
\begin{btnmap}{}{}
MINUS & Decrease the number of matches \\
PLUS & Increase the number of matches \\
PLAY & Remove the number of matches you have selected \\
STOP & Exit the game \\
\end{btnmap}
\end{table}
\subsubsection{Pong (Recorder, Ondio)}
{\centering\itshape
[Warning: Image ignored] % Unhandled or unsupported graphics:
%\includegraphics[width=3.787cm,height=2.164cm]{images/rockbox-manual-img40.png}
\newline
Pong game
\par}
The world's first arcade game comes to Rockbox. This
is a ``tennis game'' for two players. The
left player uses LEFT and F1 to move and the right player uses RIGHT
and F3. The aim is to prevent the ball leaving the screen. The player
that loses the least balls wins.
\begin{table}
\begin{btnmap}{}{}
KEY & ACTION \\
F1 & Player 1 up \\
LEFT & Player 1 down \\
F3 & Player 2 up \\
RIGHT & Player 2 down \\
OFF & Quit \\
\ButtonLeft & Decrease the number of matches \\
\ButtonRight & Increase the number of matches \\
\ButtonPlay & Remove the number of matches you have selected \\
\ButtonStop & Exit the game \\
\end{btnmap}
\end{table}