plugins pong, properties remove dead code

Change-Id: I6645ff850a637343dde129600f0b5eaa2e4f6d31
This commit is contained in:
William Wilgus 2021-07-22 01:37:38 -04:00 committed by William Wilgus
parent 363f6595b4
commit 1fea6f4670
2 changed files with 2 additions and 2 deletions

View File

@ -535,7 +535,7 @@ static void ball(struct pong *p)
p->ball.x += p->ball.speedx;
p->ball.y += p->ball.speedy;
newx = p->ball.x/RES;
/*newx = p->ball.x/RES;*/
newy = p->ball.y/RES;
/* detect if ball hits a wall */

View File

@ -195,7 +195,7 @@ static bool _dir_properties(DPS *dps)
dps->dc++; /* new directory */
if (*rb->current_tick - lasttick > (HZ/8))
{
unsigned log = human_size_log(dps->bc);
unsigned log;
lasttick = *rb->current_tick;
rb->lcd_clear_display();
rb->lcd_puts(0,0,"SCANNING...");