Have the codec thread do callbacks instead of messing with the stack which is much simpler and safer. Remove threads array from plugin API since it now serves no purpose. Up minimum API version and sort.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19684 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2009-01-05 10:31:19 +00:00
parent 45aa9a22f9
commit 2054627caa
6 changed files with 56 additions and 125 deletions

View File

@ -150,6 +150,8 @@ enum {
Q_ENCODER_LOAD_DISK,
Q_ENCODER_RECORD,
#endif
Q_CODEC_DO_CALLBACK,
};
enum filling_state {
@ -1303,6 +1305,13 @@ static void codec_thread(void)
status = codec_load_buf(CUR_TI->codec_hid, &ci);
break;
case Q_CODEC_DO_CALLBACK:
LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
queue_reply(&codec_queue, 1);
if ((void*)ev.data != NULL)
((void (*)(void))ev.data)();
break;
#ifdef AUDIO_HAVE_RECORDING
case Q_ENCODER_LOAD_DISK:
LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
@ -1419,6 +1428,18 @@ static void codec_thread(void)
}
}
/* Borrow the codec thread and return the ID */
void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
{
/* Set id before telling thread to call something; it may be
* needed before this function returns. */
if (id != NULL)
*id = codec_thread_id;
/* Codec thread will signal just before entering callback */
LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
queue_send(&codec_queue, Q_CODEC_DO_CALLBACK, (intptr_t)fn);
}
/* --- Buffering callbacks --- */

View File

@ -42,6 +42,8 @@ enum
AUDIO_WANT_VOICE,
};
bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */
void codec_thread_do_callback(void (*fn)(void),
unsigned int *codec_thread_id);
#ifdef HAVE_ALBUMART
int audio_current_aa_hid(void);

View File

@ -71,8 +71,6 @@ static char current_plugin[MAX_PATH];
char *plugin_get_current_filename(void);
extern struct thread_entry threads[MAXTHREADS];
static const struct plugin_api rockbox_api = {
/* lcd */
@ -293,11 +291,14 @@ static const struct plugin_api rockbox_api = {
&current_tick,
default_event_handler,
default_event_handler_ex,
threads,
create_thread,
thread_exit,
thread_wait,
#if (CONFIG_CODEC == SWCODEC)
thread_thaw,
#ifdef HAVE_PRIORITY_SCHEDULING
thread_set_priority,
#endif
mutex_init,
mutex_lock,
mutex_unlock,
@ -544,6 +545,7 @@ static const struct plugin_api rockbox_api = {
&global_status,
talk_disable,
#if CONFIG_CODEC == SWCODEC
codec_thread_do_callback,
codec_load_file,
get_codec_filename,
get_metadata,
@ -611,8 +613,6 @@ static const struct plugin_api rockbox_api = {
search_albumart_files,
#endif
thread_thaw,
#ifdef HAVE_SEMAPHORE_OBJECTS
semaphore_init,
semaphore_wait,

View File

@ -132,12 +132,12 @@ void* plugin_get_buffer(size_t *buffer_size);
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 134
#define PLUGIN_API_VERSION 135
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
#define PLUGIN_MIN_API_VERSION 134
#define PLUGIN_MIN_API_VERSION 135
/* plugin return codes */
enum plugin_status {
@ -410,7 +410,6 @@ struct plugin_api {
volatile long* current_tick;
long (*default_event_handler)(long event);
long (*default_event_handler_ex)(long event, void (*callback)(void *), void *parameter);
struct thread_entry* threads;
unsigned int (*create_thread)(void (*function)(void), void* stack,
size_t stack_size, unsigned flags,
const char *name
@ -419,6 +418,10 @@ struct plugin_api {
void (*thread_exit)(void);
void (*thread_wait)(unsigned int thread_id);
#if CONFIG_CODEC == SWCODEC
void (*thread_thaw)(unsigned int thread_id);
#ifdef HAVE_PRIORITY_SCHEDULING
int (*thread_set_priority)(unsigned int thread_id, int priority);
#endif
void (*mutex_init)(struct mutex *m);
void (*mutex_lock)(struct mutex *m);
void (*mutex_unlock)(struct mutex *m);
@ -693,6 +696,8 @@ struct plugin_api {
struct system_status *global_status;
void (*talk_disable)(bool disable);
#if CONFIG_CODEC == SWCODEC
void (*codec_thread_do_callback)(void (*fn)(void),
unsigned int *audio_thread_id);
int (*codec_load_file)(const char* codec, struct codec_api *api);
const char *(*get_codec_filename)(int cod_spec);
bool (*get_metadata)(struct mp3entry* id3, int fd, const char* trackname);
@ -775,8 +780,6 @@ struct plugin_api {
char *buf, int buflen);
#endif
void (*thread_thaw)(unsigned int thread_id);
#ifdef HAVE_SEMAPHORE_OBJECTS
void (*semaphore_init)(struct semaphore *s, int max, int start);
void (*semaphore_wait)(struct semaphore *s);

View File

@ -38,14 +38,7 @@ struct audio_thread_data
struct dsp_config *dsp; /* The DSP we're using */
};
/* The audio stack is stolen from the core codec thread (but not in uisim) */
/* Used for stealing codec thread's stack */
static uint32_t* audio_stack;
static size_t audio_stack_size; /* Keep gcc happy and init */
#define AUDIO_STACKSIZE (9*1024)
#ifndef SIMULATOR
static uint32_t codec_stack_copy[AUDIO_STACKSIZE / sizeof(uint32_t)];
#endif
/* The audio thread is stolen from the core codec thread */
static struct event_queue audio_str_queue SHAREDBSS_ATTR;
static struct queue_sender_list audio_str_queue_send SHAREDBSS_ATTR;
struct stream audio_str IBSS_ATTR;
@ -473,6 +466,11 @@ static void audio_thread_msg(struct audio_thread_data *td)
static void audio_thread(void)
{
struct audio_thread_data td;
#ifdef HAVE_PRIORITY_SCHEDULING
/* Up the priority since the core DSP over-yields internally */
int old_priority = rb->thread_set_priority(THREAD_ID_CURRENT,
PRIORITY_PLAYBACK-4);
#endif
rb->memset(&td, 0, sizeof (td));
td.status = STREAM_STOPPED;
@ -512,7 +510,13 @@ static void audio_thread(void)
case TSTATE_RENDER_WAIT: goto render_wait;
case TSTATE_RENDER_WAIT_END: goto render_wait_end;
/* Anything else is interpreted as an exit */
default: return;
default:
{
#ifdef HAVE_PRIORITY_SCHEDULING
rb->thread_set_priority(THREAD_ID_CURRENT, old_priority);
#endif
return;
}
}
}
@ -677,43 +681,6 @@ static void audio_thread(void)
/* Initializes the audio thread resources and starts the thread */
bool audio_thread_init(void)
{
int i;
#ifdef SIMULATOR
/* The simulator thread implementation doesn't have stack buffers, and
these parameters are ignored. */
(void)i; /* Keep gcc happy */
audio_stack = NULL;
audio_stack_size = 0;
#else
/* Borrow the codec thread's stack (in IRAM on most targets) */
audio_stack = NULL;
for (i = 0; i < MAXTHREADS; i++)
{
if (rb->strcmp(rb->threads[i].name, "codec") == 0)
{
/* Wait to ensure the codec thread has blocked */
while (rb->threads[i].state != STATE_BLOCKED)
rb->yield();
/* Now we can steal the stack */
audio_stack = rb->threads[i].stack;
audio_stack_size = rb->threads[i].stack_size;
/* Backup the codec thread's stack */
rb->memcpy(codec_stack_copy, audio_stack, audio_stack_size);
break;
}
}
if (audio_stack == NULL)
{
/* This shouldn't happen, but deal with it anyway by using
the copy instead */
audio_stack = codec_stack_copy;
audio_stack_size = AUDIO_STACKSIZE;
}
#endif
/* Initialise the encoded audio buffer and its descriptors */
audio_queue.start = mpeg_malloc(AUDIOBUF_ALLOC_SIZE,
MPEG_ALLOC_AUDIOBUF);
@ -724,17 +691,12 @@ bool audio_thread_init(void)
audio_str.hdr.q = &audio_str_queue;
rb->queue_init(audio_str.hdr.q, false);
/* One-up on the priority since the core DSP over-yields internally */
audio_str.thread = rb->create_thread(
audio_thread, audio_stack, audio_stack_size, 0,
"mpgaudio" IF_PRIO(,PRIORITY_PLAYBACK-4) IF_COP(, CPU));
/* We steal the codec thread for audio */
rb->codec_thread_do_callback(audio_thread, &audio_str.thread);
rb->queue_enable_queue_send(audio_str.hdr.q, &audio_str_queue_send,
audio_str.thread);
if (audio_str.thread == 0)
return false;
/* Wait for thread to initialize */
str_send_msg(&audio_str, STREAM_NULL, 0);
@ -747,12 +709,7 @@ void audio_thread_exit(void)
if (audio_str.thread != 0)
{
str_post_msg(&audio_str, STREAM_QUIT, 0);
rb->thread_wait(audio_str.thread);
rb->codec_thread_do_callback(NULL, NULL);
audio_str.thread = 0;
}
#ifndef SIMULATOR
/* Restore the codec thread's stack */
rb->memcpy(audio_stack, codec_stack_copy, audio_stack_size);
#endif
}

View File

@ -513,9 +513,6 @@ static void codec_thread(void)
codec_playing = false;
}
static uintptr_t* codec_stack;
static size_t codec_stack_size;
static enum plugin_status test_track(const char* filename)
{
size_t n;
@ -525,7 +522,6 @@ static enum plugin_status test_track(const char* filename)
long ticks;
unsigned long speed;
unsigned long duration;
unsigned int codecthread_id;
const char* ch;
/* Display filename (excluding any path)*/
@ -588,13 +584,7 @@ static enum plugin_status test_track(const char* filename)
codec_playing = true;
if ((codecthread_id = rb->create_thread(codec_thread,
codec_stack, codec_stack_size, 0, "testcodec"
IF_PRIO(,PRIORITY_PLAYBACK) IF_COP(, CPU))) == 0)
{
log_text("Cannot create codec thread!",true);
goto exit;
}
rb->codec_thread_do_callback(codec_thread, NULL);
/* Wait for codec thread to die */
while (codec_playing)
@ -606,7 +596,7 @@ static enum plugin_status test_track(const char* filename)
ticks = endtick - starttick;
/* Be sure it is done */
rb->thread_wait(codecthread_id);
rb->codec_thread_do_callback(NULL, NULL);
log_text(str,true);
@ -656,11 +646,9 @@ exit:
/* plugin entry point */
enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
{
uintptr_t* codec_stack_copy;
int result, selection = 0;
enum plugin_status res = PLUGIN_OK;
int scandir;
int i;
struct dirent *entry;
DIR* dir;
char* ch;
@ -676,43 +664,8 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
}
codec_mallocbuf = rb->plugin_get_audio_buffer(&audiosize);
#ifdef SIMULATOR
/* The simulator thread implementation doesn't have stack buffers */
(void)i;
codec_stack_size = 0;
#else
/* Borrow the codec thread's stack (in IRAM on most targets) */
codec_stack = NULL;
for (i = 0; i < MAXTHREADS; i++)
{
if (rb->strcmp(rb->threads[i].name,"codec")==0)
{
/* Wait to ensure the codec thread has blocked */
while (rb->threads[i].state!=STATE_BLOCKED)
rb->yield();
codec_stack = rb->threads[i].stack;
codec_stack_size = rb->threads[i].stack_size;
break;
}
}
if (codec_stack == NULL)
{
rb->splash(HZ*2, "No codec thread!");
return PLUGIN_ERROR;
}
#endif
codec_stack_copy = codec_mallocbuf + CODEC_SIZE;
audiobuf = SKIPBYTES(codec_stack_copy, codec_stack_size);
audiosize -= CODEC_SIZE + codec_stack_size;
#ifndef SIMULATOR
/* Backup the codec thread's stack */
rb->memcpy(codec_stack_copy,codec_stack,codec_stack_size);
#endif
audiobuf = SKIPBYTES(codec_mallocbuf, CODEC_SIZE);
audiosize -= CODEC_SIZE;
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(true);
@ -803,11 +756,6 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
exit:
log_close();
#ifndef SIMULATOR
/* Restore the codec thread's stack */
rb->memcpy(codec_stack, codec_stack_copy, codec_stack_size);
#endif
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(false);
#endif