Separated buffering stuff from pcm_playback to pcmbuf. Renamed some

function calls (audiobuffer -> pcmbuf etc.).


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7131 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Miika Pekkarinen 2005-07-13 12:48:22 +00:00
parent 10a680556a
commit 20b3897474
19 changed files with 705 additions and 686 deletions

View File

@ -49,6 +49,7 @@ recorder/radio.c
recorder/recording.c
#endif
#if CONFIG_HWCODEC == MASNONE
pcmbuf.c
playback.c
metadata.c
codecs.c

View File

@ -137,8 +137,8 @@ struct codec_api {
void* (*get_codec_memory)(long *size);
/* Insert PCM data into audio buffer for playback. Playback will start
automatically. */
bool (*audiobuffer_insert)(char *data, long length);
bool (*audiobuffer_insert_split)(void *ch1, void *ch2, long length);
bool (*pcmbuf_insert)(char *data, long length);
bool (*pcmbuf_insert_split)(void *ch1, void *ch2, long length);
/* Set song position in WPS (value in ms). */
void (*set_elapsed)(unsigned int value);
@ -238,8 +238,7 @@ struct codec_api {
void (*bitswap)(unsigned char *data, int length);
#endif
#if CONFIG_HWCODEC == MASNONE
void (*pcm_play_data)(const unsigned char *start, int size,
void (*get_more)(unsigned char** start, long*size));
void (*pcm_play_data)(void (*get_more)(unsigned char** start, long*size));
void (*pcm_play_stop)(void);
void (*pcm_set_frequency)(unsigned int frequency);
bool (*pcm_is_playing)(void);

View File

@ -59,7 +59,7 @@ void output_audio(sample_t* samples,int flags) {
}
rb->yield();
while(!ci->audiobuffer_insert((unsigned char*)int16_samples,256*2*2))
while(!ci->pcmbuf_insert((unsigned char*)int16_samples,256*2*2))
rb->yield();
}

View File

@ -83,7 +83,7 @@ FLAC__StreamDecoderWriteStatus flac_write_handler(const FLAC__SeekableStreamDeco
ci->set_elapsed(samplesdone/(ci->id3->frequency/1000));
rb->yield();
while (!ci->audiobuffer_insert(pcmbuf, data_size))
while (!ci->pcmbuf_insert(pcmbuf, data_size))
rb->yield();
return FLAC__STREAM_DECODER_WRITE_STATUS_CONTINUE;

View File

@ -221,16 +221,16 @@ enum codec_status codec_start(struct codec_api* api)
ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_NONINTERLEAVED);
current_stereo_mode = STEREO_NONINTERLEAVED;
}
ci->audiobuffer_insert_split(&Synth.pcm.samples[0][start_skip],
&Synth.pcm.samples[1][start_skip],
(Synth.pcm.length - start_skip) * 4);
ci->pcmbuf_insert_split(&Synth.pcm.samples[0][start_skip],
&Synth.pcm.samples[1][start_skip],
(Synth.pcm.length - start_skip) * 4);
} else {
if (current_stereo_mode != STEREO_MONO) {
ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_MONO);
current_stereo_mode = STEREO_MONO;
}
ci->audiobuffer_insert((char *)&Synth.pcm.samples[0][start_skip],
(Synth.pcm.length - start_skip) * 4);
ci->pcmbuf_insert((char *)&Synth.pcm.samples[0][start_skip],
(Synth.pcm.length - start_skip) * 4);
}
start_skip = 0; /* not very elegant, and might want to keep this value */

View File

@ -166,7 +166,7 @@ enum codec_status codec_start(struct codec_api *api)
/* Flush the buffer if it is full. */
if (OutputPtr == OutputBufferEnd) {
ci->yield();
while (!ci->audiobuffer_insert(OutputBuffer, OUTPUT_BUFFER_SIZE))
while (!ci->pcmbuf_insert(OutputBuffer, OUTPUT_BUFFER_SIZE))
ci->yield();
ci->set_elapsed(samplesdone/(frequency/1000));
OutputPtr = OutputBuffer;
@ -178,7 +178,7 @@ enum codec_status codec_start(struct codec_api *api)
/* Flush the remaining data in the output buffer */
if (OutputPtr > OutputBuffer) {
ci->yield();
while (!ci->audiobuffer_insert(OutputBuffer, OutputPtr - OutputBuffer))
while (!ci->pcmbuf_insert(OutputBuffer, OutputPtr - OutputBuffer))
ci->yield();
}

View File

@ -262,7 +262,7 @@ enum codec_status codec_start(struct codec_api* api)
} else if (n < 0) {
DEBUGF("Error decoding frame\n");
} else {
while (!rb->audiobuffer_insert(pcmbuf, n)) {
while (!rb->pcmbuf_insert(pcmbuf, n)) {
rb->sleep(1);
if ( rb->seek_time ) {
/* Hmmm, a seek was requested. Throw out the

View File

@ -138,7 +138,7 @@ enum codec_status codec_start(struct codec_api* api)
ci->set_elapsed(samplesdone/(ci->id3->frequency/1000));
rb->yield();
while (!ci->audiobuffer_insert((unsigned char*)wavbuf, n))
while (!ci->pcmbuf_insert((unsigned char*)wavbuf, n))
rb->yield();
ci->advance_buffer(n);

View File

@ -189,7 +189,7 @@ enum codec_status codec_start(struct codec_api* api)
if (ci->stop_codec || ci->reload_codec)
break;
while (!ci->audiobuffer_insert ((char *) temp_buffer, nsamples * 4))
while (!ci->pcmbuf_insert ((char *) temp_buffer, nsamples * 4))
rb->sleep (1);
ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);

View File

@ -62,7 +62,7 @@
#include "database.h"
#if (CONFIG_HWCODEC == MASNONE)
#include "pcm_playback.h"
#include "pcmbuf.h"
#endif
#if defined(IRIVER_H100_SERIES) && !defined(SIMULATOR)
#include "pcm_record.h"
@ -283,7 +283,7 @@ void init(void)
global_settings.superbass);
audio_init();
#if (CONFIG_HWCODEC == MASNONE)
pcm_init();
pcmbuf_init();
sound_settings_apply();
#endif
#if defined(IRIVER_H100_SERIES) && !defined(SIMULATOR)

550
apps/pcmbuf.c Normal file
View File

@ -0,0 +1,550 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Miika Pekkarinen
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <stdio.h>
#include "config.h"
#include "debug.h"
#include "panic.h"
#include <kernel.h>
#include "pcmbuf.h"
#include "pcm_playback.h"
#include "logf.h"
#ifndef SIMULATOR
#include "cpu.h"
#endif
#include "system.h"
#include <string.h>
#include "buffer.h"
#define CHUNK_SIZE 32768
/* Must be a power of 2 */
#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
#define PCMBUF_WATERMARK (CHUNK_SIZE * 10)
#define PCMBUF_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
/* Audio buffer related settings. */
static char *audiobuffer;
static long audiobuffer_pos; /* Current audio buffer write index. */
long audiobuffer_free; /* Amount of bytes left in the buffer. */
static long audiobuffer_fillpos; /* Amount audiobuffer_pos will be increased. */
static char *guardbuf;
static void (*pcmbuf_event_handler)(void);
/* Crossfade related. */
static int crossfade_mode;
static bool crossfade_enabled;
static bool crossfade_active;
static bool crossfade_init;
static int crossfade_pos;
static int crossfade_amount;
static int crossfade_rem;
static bool boost_mode;
/* Crossfade modes. If CFM_CROSSFADE is selected, normal
* crossfader will activate. Selecting CFM_FLUSH is a special
* operation that only overwrites the pcm buffer without crossfading.
*/
enum {
CFM_CROSSFADE,
CFM_FLUSH
};
/* Structure we can use to queue pcm chunks in memory to be played
* by the driver code. */
struct pcmbufdesc
{
void *addr;
int size;
/* Call this when the buffer has been played */
void (*callback)(void);
} pcmbuffers[NUM_PCM_BUFFERS];
volatile int pcmbuf_read_index;
volatile int pcmbuf_write_index;
int pcmbuf_unplayed_bytes;
int pcmbuf_watermark;
void (*pcmbuf_watermark_event)(int bytes_left);
static int last_chunksize;
static void pcmbuf_boost(bool state)
{
static bool boost_state = false;
if (crossfade_init || crossfade_active || boost_mode)
return ;
if (state != boost_state) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
cpu_boost(state);
#endif
boost_state = state;
}
}
int pcmbuf_num_used_buffers(void)
{
return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
}
static void pcmbuf_callback(unsigned char** start, long* size)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int sz;
pcmbuf_unplayed_bytes -= last_chunksize;
audiobuffer_free += last_chunksize;
if(desc->size == 0)
{
/* The buffer is finished, call the callback function */
if(desc->callback)
desc->callback();
/* Advance to the next buffer */
pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
desc = &pcmbuffers[pcmbuf_read_index];
}
if(pcmbuf_num_used_buffers())
{
/* Play max 64K at a time */
//sz = MIN(desc->size, 32768);
sz = desc->size;
*start = desc->addr;
*size = sz;
/* Update the buffer descriptor */
desc->size -= sz;
desc->addr += sz;
last_chunksize = sz;
}
else
{
/* No more buffers */
*size = 0;
if (pcmbuf_event_handler)
pcmbuf_event_handler();
}
logf("cbfm:%d", *size);
if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
{
if(pcmbuf_watermark_event)
{
pcmbuf_watermark_event(pcmbuf_unplayed_bytes);
}
}
}
void pcmbuf_set_watermark(int numbytes, void (*callback)(int bytes_left))
{
pcmbuf_watermark = numbytes;
pcmbuf_watermark_event = callback;
}
bool pcmbuf_add_chunk(void *addr, int size, void (*callback)(void))
{
/* We don't use the last buffer, since we can't see the difference
between the full and empty condition */
if(pcmbuf_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
{
pcmbuffers[pcmbuf_write_index].addr = addr;
pcmbuffers[pcmbuf_write_index].size = size;
pcmbuffers[pcmbuf_write_index].callback = callback;
pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
pcmbuf_unplayed_bytes += size;
return true;
}
else
return false;
}
void pcmbuf_watermark_callback(int bytes_left)
{
/* Fill audio buffer by boosting cpu */
pcmbuf_boost(true);
if (bytes_left <= CHUNK_SIZE * 2)
crossfade_active = false;
}
void pcmbuf_set_boost_mode(bool state)
{
if (state)
pcmbuf_boost(true);
boost_mode = state;
}
void pcmbuf_add_event(void (*event_handler)(void))
{
pcmbuf_event_handler = event_handler;
}
unsigned int pcmbuf_get_latency(void)
{
int latency;
/* This has to be done better. */
latency = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE)/4 / (44100/1000);
if (latency < 0)
latency = 0;
return latency;
}
bool pcmbuf_is_lowdata(void)
{
if (!pcm_is_playing() || pcm_is_paused() || crossfade_init || crossfade_active)
return false;
if (pcmbuf_unplayed_bytes < PCMBUF_WATERMARK)
return true;
return false;
}
bool pcmbuf_crossfade_init(void)
{
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
|| crossfade_active || crossfade_init) {
return false;
}
logf("pcmbuf_crossfade_init");
pcmbuf_boost(true);
crossfade_mode = CFM_CROSSFADE;
crossfade_init = true;
return true;
}
void pcmbuf_play_stop(void)
{
pcm_play_stop();
last_chunksize = 0;
pcmbuf_unplayed_bytes = 0;
pcmbuf_read_index = 0;
pcmbuf_write_index = 0;
audiobuffer_pos = 0;
audiobuffer_fillpos = 0;
audiobuffer_free = PCMBUF_SIZE;
crossfade_init = false;
crossfade_active = false;
pcmbuf_set_boost_mode(false);
pcmbuf_boost(false);
}
void pcmbuf_init(void)
{
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
PCMBUF_SIZE - PCMBUF_GUARD];
guardbuf = &audiobuffer[PCMBUF_SIZE];
pcmbuf_event_handler = NULL;
pcm_init();
pcmbuf_play_stop();
}
/** Initialize a track switch so that audio playback will not stop but
* the switch to next track would happen as soon as possible.
*/
void pcmbuf_flush_audio(void)
{
if (crossfade_init || crossfade_active || !pcm_is_playing()) {
pcmbuf_play_stop();
return ;
}
crossfade_mode = CFM_FLUSH;
crossfade_init = true;
}
void pcmbuf_flush_fillpos(void)
{
int copy_n;
copy_n = MIN(audiobuffer_fillpos, CHUNK_SIZE);
if (copy_n) {
while (!pcmbuf_add_chunk(&audiobuffer[audiobuffer_pos],
copy_n, pcmbuf_event_handler)) {
pcmbuf_boost(false);
sleep(1);
/* This is a fatal error situation that should never happen. */
if (!pcm_is_playing()) {
logf("pcm_flush_fillpos error");
break ;
}
}
pcmbuf_event_handler = NULL;
audiobuffer_pos += copy_n;
if (audiobuffer_pos >= PCMBUF_SIZE)
audiobuffer_pos -= PCMBUF_SIZE;
audiobuffer_free -= copy_n;
audiobuffer_fillpos -= copy_n;
}
}
static void crossfade_start(void)
{
int bytesleft = pcmbuf_unplayed_bytes;
crossfade_init = 0;
if (bytesleft < CHUNK_SIZE * 3) {
logf("crossfade rejected");
pcmbuf_play_stop();
return ;
}
logf("crossfade_start");
pcmbuf_flush_fillpos();
pcmbuf_boost(true);
crossfade_active = true;
crossfade_pos = audiobuffer_pos;
switch (crossfade_mode) {
case CFM_CROSSFADE:
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
case CFM_FLUSH:
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
}
crossfade_pos -= crossfade_amount*2;
if (crossfade_pos < 0)
crossfade_pos += PCMBUF_SIZE;
}
static __inline
int crossfade(short *buf, const short *buf2, int length)
{
int size, i;
int val1, val2;
size = MIN(length, crossfade_rem);
switch (crossfade_mode) {
case CFM_CROSSFADE:
val1 = (crossfade_rem<<10)/crossfade_amount;
val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
for (i = 0; i < size; i++) {
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
}
break ;
case CFM_FLUSH:
for (i = 0; i < size; i++) {
buf[i] = buf2[i];
}
//memcpy((char *)buf, (char *)buf2, size*2);
break ;
}
crossfade_rem -= size;
if (crossfade_rem <= 0)
crossfade_active = false;
return size;
}
static bool prepare_insert(long length)
{
if (crossfade_init)
crossfade_start();
if (audiobuffer_free < length + audiobuffer_fillpos
+ CHUNK_SIZE && !crossfade_active) {
pcmbuf_boost(false);
return false;
}
if (!pcm_is_playing()) {
pcmbuf_boost(true);
crossfade_active = false;
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4) {
logf("pcm starting");
pcm_play_data(pcmbuf_callback);
}
}
return true;
}
void* pcmbuf_request_buffer(long length, long *realsize)
{
void *ptr = NULL;
while (audiobuffer_free < length + audiobuffer_fillpos
+ CHUNK_SIZE && !crossfade_active) {
pcmbuf_boost(false);
sleep(1);
}
if (crossfade_active) {
*realsize = MIN(length, PCMBUF_GUARD);
ptr = &guardbuf[0];
} else {
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
- audiobuffer_fillpos);
if (*realsize < length) {
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
}
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
}
return ptr;
}
bool pcmbuf_is_crossfade_active(void)
{
return crossfade_active || crossfade_init;
}
void pcmbuf_flush_buffer(long length)
{
int copy_n;
char *buf;
prepare_insert(length);
if (crossfade_active) {
buf = &guardbuf[0];
length = MIN(length, PCMBUF_GUARD);
while (length > 0 && crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
buf += copy_n;
length -= copy_n;
crossfade_pos += copy_n;
if (crossfade_pos >= PCMBUF_SIZE)
crossfade_pos -= PCMBUF_SIZE;
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
audiobuffer_fillpos = copy_n;
buf += copy_n;
length -= copy_n;
if (length > 0)
pcmbuf_flush_fillpos();
}
}
audiobuffer_fillpos += length;
try_flush:
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
- audiobuffer_pos - audiobuffer_fillpos > 0)
return ;
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
if (copy_n > 0) {
audiobuffer_fillpos -= copy_n;
pcmbuf_flush_fillpos();
copy_n = MIN(copy_n, PCMBUF_GUARD);
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
audiobuffer_fillpos = copy_n;
goto try_flush;
}
pcmbuf_flush_fillpos();
}
bool pcmbuf_insert_buffer(char *buf, long length)
{
long copy_n = 0;
if (!prepare_insert(length))
return false;
if (crossfade_active) {
while (length > 0 && crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
buf += copy_n;
length -= copy_n;
crossfade_pos += copy_n;
if (crossfade_pos >= PCMBUF_SIZE)
crossfade_pos -= PCMBUF_SIZE;
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
audiobuffer_fillpos = copy_n;
buf += copy_n;
length -= copy_n;
if (length > 0)
pcmbuf_flush_fillpos();
}
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
audiobuffer_fillpos);
copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
buf, copy_n);
buf += copy_n;
audiobuffer_fillpos += copy_n;
length -= copy_n;
/* Pre-buffer to meet CHUNK_SIZE requirement */
if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
return true;
}
pcmbuf_flush_fillpos();
}
return true;
}
void pcmbuf_crossfade_enable(bool on_off)
{
crossfade_enabled = on_off;
if (crossfade_enabled) {
pcmbuf_set_watermark(PCMBUF_CF_WATERMARK, pcmbuf_watermark_callback);
} else {
pcmbuf_set_watermark(PCMBUF_WATERMARK, pcmbuf_watermark_callback);
}
}
bool pcmbuf_is_crossfade_enabled(void)
{
return crossfade_enabled;
}

50
apps/pcmbuf.h Normal file
View File

@ -0,0 +1,50 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Miika Pekkarinen
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef PCMBUF_H
#define PCMBUF_H
/* Guard buffer for crossfader when dsp is enabled. */
#define PCMBUF_GUARD 32768
/* PCM audio buffer. */
#define PCMBUF_SIZE (1*1024*1024)
void pcmbuf_init(void);
void pcmbuf_play_stop(void);
bool pcmbuf_is_crossfade_active(void);
/* These functions are for playing chained buffers of PCM data */
bool pcmbuf_add_chunk(void *addr, int size, void (*callback)(void));
int pcmbuf_num_used_buffers(void);
void pcmbuf_set_watermark(int numbytes, void (*callback)(int bytes_left));
void pcmbuf_set_boost_mode(bool state);
bool pcmbuf_is_lowdata(void);
void pcmbuf_flush_audio(void);
bool pcmbuf_crossfade_init(void);
void pcmbuf_add_event(void (*event_handler)(void));
unsigned int pcmbuf_get_latency(void);
bool pcmbuf_insert_buffer(char *buf, long length);
void pcmbuf_flush_buffer(long length);
void* pcmbuf_request_buffer(long length, long *realsize);
bool pcmbuf_is_crossfade_enabled(void);
void pcmbuf_crossfade_enable(bool on_off);
#endif

View File

@ -46,6 +46,7 @@
#include "screens.h"
#include "playlist.h"
#include "playback.h"
#include "pcmbuf.h"
#include "pcm_playback.h"
#include "buffer.h"
#include "dsp.h"
@ -173,91 +174,7 @@ static bool v1first = false;
static void mp3_set_elapsed(struct mp3entry* id3);
int mp3_get_file_pos(void);
/* Simulator stubs. */
#ifdef SIMULATOR
bool pcm_insert_buffer(char *buf, long length)
{
(void)buf;
(void)length;
return true;
}
void pcm_flush_buffer(long length)
{
(void)length;
}
void* pcm_request_buffer(long length, long *realsize)
{
static char temp_audiobuffer[32768];
*realsize = MIN((int)sizeof(temp_audiobuffer), length);
return temp_audiobuffer;
}
void audiobuffer_add_event(void (*event_handler)(void))
{
event_handler();
}
unsigned int audiobuffer_get_latency()
{
return 0;
}
void pcm_play_stop(void)
{
}
bool pcm_is_playing(void)
{
return false;
}
bool pcm_is_crossfade_active(void)
{
return false;
}
bool pcm_is_lowdata(void)
{
return false;
}
void pcm_flush_audio(void)
{
}
bool pcm_crossfade_init(void)
{
return false;
}
void pcm_set_boost_mode(bool state)
{
(void)state;
}
bool pcm_is_crossfade_enabled(void)
{
return false;
}
void pcm_play_pause(bool state)
{
(void)state;
}
int ata_sleep(void)
{
return 0;
}
#endif
bool codec_audiobuffer_insert_callback(char *buf, long length)
bool codec_pcmbuf_insert_callback(char *buf, long length)
{
char *dest;
long realsize;
@ -284,11 +201,11 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
while (length > 0) {
/* Request a few extra bytes for resampling. */
/* FIXME: Required extra bytes SHOULD be calculated. */
while ((dest = pcm_request_buffer(length+16384, &realsize)) == NULL)
while ((dest = pcmbuf_request_buffer(length+16384, &realsize)) == NULL)
yield();
if (realsize < 16384) {
pcm_flush_buffer(0);
pcmbuf_flush_buffer(0);
continue ;
}
@ -300,7 +217,7 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
} else {
processed_length = dsp_process(dest, buf, realsize >> (mono + 1));
}
pcm_flush_buffer(processed_length);
pcmbuf_flush_buffer(processed_length);
length -= realsize;
buf += realsize << (factor + mono);
}
@ -308,7 +225,7 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
return true;
}
bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
bool codec_pcmbuf_insert_split_callback(void *ch1, void *ch2,
long length)
{
char *dest;
@ -326,11 +243,11 @@ bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
while (length > 0) {
/* Request a few extra bytes for resampling. */
while ((dest = pcm_request_buffer(length+4096, &realsize)) == NULL)
while ((dest = pcmbuf_request_buffer(length+4096, &realsize)) == NULL)
yield();
if (realsize < 4096) {
pcm_flush_buffer(0);
pcmbuf_flush_buffer(0);
continue ;
}
@ -338,7 +255,7 @@ bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
processed_length = dsp_process(dest, ch1, realsize / 4) * 2;
dsp_process(dest, ch2, realsize / 4);
pcm_flush_buffer(processed_length);
pcmbuf_flush_buffer(processed_length);
length -= realsize;
ch1 += realsize >> factor;
ch2 += realsize >> factor;
@ -360,7 +277,7 @@ void codec_set_elapsed_callback(unsigned int value)
if (ci.stop_codec)
return ;
latency = audiobuffer_get_latency();
latency = pcmbuf_get_latency();
if (value < latency) {
cur_ti->id3.elapsed = 0;
@ -377,10 +294,10 @@ void codec_set_offset_callback(unsigned int value)
if (ci.stop_codec)
return ;
/* The 1000 here is a hack. audiobuffer_get_latency() should
/* The 1000 here is a hack. pcmbuf_get_latency() should
* be more accurate
*/
latency = (audiobuffer_get_latency() + 1000) * cur_ti->id3.bitrate / 8;
latency = (pcmbuf_get_latency() + 1000) * cur_ti->id3.bitrate / 8;
if (value < latency) {
cur_ti->id3.offset = 0;
@ -487,7 +404,7 @@ static bool rebuffer_and_seek(int newpos)
ci.curpos = newpos;
cur_ti->available = 0;
lseek(current_fd, newpos, SEEK_SET);
pcm_flush_audio();
pcmbuf_flush_audio();
mutex_unlock(&mutex_bufferfill);
@ -553,8 +470,8 @@ bool codec_seek_buffer_callback(off_t newpos)
if (difference >= 0) {
logf("seek: +%d", difference);
codec_advance_buffer_callback(difference);
if (!pcm_is_crossfade_active())
pcm_play_stop();
if (!pcmbuf_is_crossfade_active())
pcmbuf_play_stop();
return true;
}
@ -575,8 +492,8 @@ bool codec_seek_buffer_callback(off_t newpos)
if (buf_ridx < 0)
buf_ridx = codecbuflen + buf_ridx;
ci.curpos -= difference;
if (!pcm_is_crossfade_active())
pcm_play_stop();
if (!pcmbuf_is_crossfade_active())
pcmbuf_play_stop();
return true;
}
@ -598,9 +515,9 @@ void codec_configure_callback(int setting, void *value)
case CODEC_DSP_ENABLE:
if ((bool)value)
ci.audiobuffer_insert = codec_audiobuffer_insert_callback;
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
else
ci.audiobuffer_insert = pcm_insert_buffer;
ci.pcmbuf_insert = pcmbuf_insert_buffer;
break ;
default:
@ -640,7 +557,7 @@ void yield_codecs(void)
yield();
if (!pcm_is_playing())
sleep(5);
while ((pcm_is_crossfade_active() || pcm_is_lowdata())
while ((pcmbuf_is_crossfade_active() || pcmbuf_is_lowdata())
&& !ci.stop_codec && playing && queue_empty(&audio_queue)
&& codecbufused > (128*1024))
yield();
@ -1067,7 +984,7 @@ void audio_play_start(int offset)
buf_ridx = 0;
buf_widx = 0;
codecbufused = 0;
pcm_set_boost_mode(true);
pcmbuf_set_boost_mode(true);
fill_bytesleft = codecbuflen;
filling = true;
@ -1082,7 +999,7 @@ void audio_play_start(int offset)
logf("Failure");
}
pcm_set_boost_mode(false);
pcmbuf_set_boost_mode(false);
}
void audio_clear_track_entries(void)
@ -1162,7 +1079,7 @@ void initialize_buffer_fill(void)
fill_bytesleft = codecbuflen - codecbufused;
cur_ti->start_pos = ci.curpos;
pcm_set_boost_mode(true);
pcmbuf_set_boost_mode(true);
if (filling)
return ;
@ -1222,10 +1139,12 @@ void audio_check_buffer(void)
generate_postbuffer_events();
filling = false;
conf_bufferlimit = 0;
pcm_set_boost_mode(false);
pcmbuf_set_boost_mode(false);
#ifndef SIMULATOR
if (playing)
ata_sleep();
#endif
}
}
@ -1242,7 +1161,7 @@ void audio_update_trackinfo(void)
buf_ridx -= codecbuflen;
if (!filling)
pcm_set_boost_mode(false);
pcmbuf_set_boost_mode(false);
} else {
buf_ridx -= ci.curpos + cur_ti->codecsize;
codecbufused += ci.curpos + cur_ti->codecsize;
@ -1263,8 +1182,8 @@ void audio_update_trackinfo(void)
ci.curpos = 0;
cur_ti->start_pos = 0;
ci.taginfo_ready = (bool *)&cur_ti->taginfo_ready;
if (!pcm_crossfade_init())
audiobuffer_add_event(codec_track_changed);
if (!pcmbuf_crossfade_init())
pcmbuf_add_event(codec_track_changed);
else
codec_track_changed();
}
@ -1278,7 +1197,7 @@ static void audio_stop_playback(void)
close(current_fd);
current_fd = -1;
}
pcm_play_stop();
pcmbuf_play_stop();
pcm_play_pause(true);
track_count = 0;
audio_clear_track_entries();
@ -1448,8 +1367,8 @@ static void initiate_track_change(int peek_index)
queue_post(&audio_queue, AUDIO_PLAY, 0);
}
else if (!pcm_crossfade_init())
pcm_flush_audio();
else if (!pcmbuf_crossfade_init())
pcmbuf_flush_audio();
codec_track_changed();
}
@ -1473,8 +1392,8 @@ void audio_thread(void)
ci.stop_codec = true;
ci.reload_codec = false;
ci.seek_time = 0;
if (!pcm_crossfade_init() && !pcm_is_crossfade_active())
pcm_flush_audio();
if (!pcmbuf_crossfade_init() && !pcmbuf_is_crossfade_active())
pcmbuf_flush_audio();
audio_play_start((int)ev.data);
playlist_update_resume_info(audio_current_track());
break ;
@ -1650,8 +1569,8 @@ void audio_play(int offset)
{
logf("audio_play");
ci.stop_codec = true;
if (!pcm_crossfade_init())
pcm_flush_audio();
if (!pcmbuf_crossfade_init())
pcmbuf_flush_audio();
codec_track_changed();
pcm_play_pause(true);
@ -1696,7 +1615,7 @@ void audio_ff_rewind(int newpos)
logf("rewind: %d", newpos);
if (playing) {
ci.seek_time = newpos+1;
pcm_play_stop();
pcmbuf_play_stop();
paused = false;
}
}
@ -1905,8 +1824,8 @@ void audio_init(void)
/* Initialize codec api. */
ci.read_filebuf = codec_filebuf_callback;
ci.audiobuffer_insert = pcm_insert_buffer;
ci.audiobuffer_insert_split = codec_audiobuffer_insert_split_callback;
ci.pcmbuf_insert = pcmbuf_insert_buffer;
ci.pcmbuf_insert_split = codec_pcmbuf_insert_split_callback;
ci.get_codec_memory = get_codec_memory_callback;
ci.request_buffer = codec_request_buffer_callback;
ci.advance_buffer = codec_advance_buffer_callback;

View File

@ -303,8 +303,7 @@ struct plugin_api {
void (*bitswap)(unsigned char *data, int length);
#endif
#if CONFIG_HWCODEC == MASNONE
void (*pcm_play_data)(const unsigned char *start, int size,
void (*get_more)(unsigned char** start, long*size));
void (*pcm_play_data)(void (*get_more)(unsigned char** start, long*size));
void (*pcm_play_stop)(void);
void (*pcm_set_frequency)(unsigned int frequency);
bool (*pcm_is_playing)(void);

View File

@ -73,6 +73,7 @@ struct user_settings global_settings;
const char rec_base_directory[] = REC_BASE_DIR;
#endif
#if CONFIG_HWCODEC == MASNONE
#include "pcmbuf.h"
#include "pcm_playback.h"
#endif
@ -845,7 +846,7 @@ void settings_apply(void)
}
#if CONFIG_HWCODEC == MASNONE && !defined(SIMULATOR)
pcm_crossfade_enable(global_settings.crossfade);
pcmbuf_crossfade_enable(global_settings.crossfade);
#endif
#ifdef HAVE_SPDIF_POWER

View File

@ -64,6 +64,7 @@ void dac_line_in(bool enable);
#endif
#if CONFIG_HWCODEC == MASNONE
#include "pcmbuf.h"
#include "pcm_playback.h"
#endif
@ -1107,7 +1108,7 @@ static bool crossfade(void)
{
bool rc = set_bool( str(LANG_CROSSFADE), &global_settings.crossfade );
#ifndef SIMULATOR
pcm_crossfade_enable(global_settings.crossfade);
pcmbuf_crossfade_enable(global_settings.crossfade);
#endif
return rc;
}

View File

@ -19,41 +19,15 @@
#ifndef PCM_PLAYBACK_H
#define PCM_PLAYBACK_H
/* Guard buffer for crossfader when dsp is enabled. */
#define PCMBUF_GUARD 32768
/* PCM audio buffer. */
#define PCMBUF_SIZE (1*1024*1024)
void pcm_init(void);
void pcm_set_frequency(unsigned int frequency);
/* This is for playing "raw" PCM data */
void pcm_play_data(const unsigned char* start, int size,
void (*get_more)(unsigned char** start, long* size));
void pcm_play_data(void (*get_more)(unsigned char** start, long* size));
void pcm_play_stop(void);
void pcm_play_pause(bool play);
bool pcm_is_paused(void);
bool pcm_is_playing(void);
bool pcm_is_crossfade_active(void);
/* These functions are for playing chained buffers of PCM data */
void pcm_play_init(void);
void pcm_play_start(void);
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void));
int pcm_play_num_used_buffers(void);
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left));
void pcm_set_boost_mode(bool state);
bool pcm_is_lowdata(void);
void pcm_flush_audio(void);
bool pcm_crossfade_init(void);
void audiobuffer_add_event(void (*event_handler)(void));
unsigned int audiobuffer_get_latency(void);
bool pcm_insert_buffer(char *buf, long length);
void pcm_flush_buffer(long length);
void* pcm_request_buffer(long length, long *realsize);
bool pcm_is_crossfade_enabled(void);
void pcm_crossfade_enable(bool on_off);
#endif

View File

@ -43,61 +43,13 @@
#ifdef HAVE_UDA1380
#define CHUNK_SIZE 32768
/* Must be a power of 2 */
#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
#define PCM_WATERMARK (CHUNK_SIZE * 10)
#define PCM_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
static bool pcm_playing;
static bool pcm_paused;
static int pcm_freq = 0x6; /* 44.1 is default */
static char *audiobuffer;
static long audiobuffer_pos;
long audiobuffer_free;
static long audiobuffer_fillpos;
static bool boost_mode;
/* Crossfade modes. If CFM_CROSSFADE is selected, normal
* crossfader will activate. Selecting CFM_FLUSH is a special
* operation that only overwrites the pcm buffer without crossfading.
*/
enum {
CFM_CROSSFADE,
CFM_FLUSH
};
static int crossfade_mode;
static bool crossfade_enabled;
static bool crossfade_active;
static bool crossfade_init;
static int crossfade_pos;
static int crossfade_amount;
static int crossfade_rem;
static char *guardbuf;
static void (*pcm_event_handler)(void);
static unsigned char *next_start;
static long next_size;
static int last_chunksize = 0;
struct pcmbufdesc
{
void *addr;
int size;
void (*callback)(void); /* Call this when the buffer has been played */
} pcmbuffers[NUM_PCM_BUFFERS];
volatile int pcmbuf_read_index;
volatile int pcmbuf_write_index;
int pcmbuf_unplayed_bytes;
int pcmbuf_watermark;
void (*pcmbuf_watermark_callback)(int bytes_left);
/* Set up the DMA transfer that kicks in when the audio FIFO gets empty */
static void dma_start(const void *addr, long size)
{
@ -122,21 +74,6 @@ static void dma_start(const void *addr, long size)
DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START;
}
void pcm_boost(bool state)
{
static bool boost_state = false;
if (crossfade_init || crossfade_active || boost_mode)
return ;
if (state != boost_state) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
cpu_boost(state);
#endif
boost_state = state;
}
}
/* Stops the DMA transfer and interrupt */
static void dma_stop(void)
{
@ -147,17 +84,8 @@ static void dma_stop(void)
IIS2CONFIG = 0x800;
EBU1CONFIG = 0x800;
pcmbuf_unplayed_bytes = 0;
last_chunksize = 0;
audiobuffer_pos = 0;
audiobuffer_fillpos = 0;
audiobuffer_free = PCMBUF_SIZE;
pcmbuf_read_index = 0;
pcmbuf_write_index = 0;
next_start = NULL;
next_size = 0;
crossfade_init = 0;
crossfade_active = 0;
pcm_paused = false;
}
@ -185,67 +113,13 @@ void pcm_set_frequency(unsigned int frequency)
/* the registered callback function to ask for more mp3 data */
static void (*callback_for_more)(unsigned char**, long*) = NULL;
int pcm_play_num_used_buffers(void)
void pcm_play_data(void (*get_more)(unsigned char** start, long* size))
{
return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
}
static void pcm_play_callback(unsigned char** start, long* size)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int sz;
pcmbuf_unplayed_bytes -= last_chunksize;
audiobuffer_free += last_chunksize;
unsigned char *start;
long size;
if(desc->size == 0)
{
/* The buffer is finished, call the callback function */
if(desc->callback)
desc->callback();
/* Advance to the next buffer */
pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
desc = &pcmbuffers[pcmbuf_read_index];
}
if(pcm_play_num_used_buffers())
{
/* Play max 64K at a time */
//sz = MIN(desc->size, 32768);
sz = desc->size;
*start = desc->addr;
*size = sz;
/* Update the buffer descriptor */
desc->size -= sz;
desc->addr += sz;
last_chunksize = sz;
}
else
{
/* No more buffers */
*size = 0;
if (pcm_event_handler)
pcm_event_handler();
}
#if 1
if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
{
if(pcmbuf_watermark_callback)
{
pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
}
}
#endif
}
void pcm_play_data(const unsigned char* start, int size,
void (*get_more)(unsigned char** start, long* size))
{
callback_for_more = get_more;
/** FIXME: This is a temporary fix to prevent playback glitches when
* playing the first file. We will just drop the first frame to prevent
* that problem from occurring.
@ -259,6 +133,7 @@ void pcm_play_data(const unsigned char* start, int size,
* find the explanation for this bug from this file.
*/
get_more((unsigned char **)&start, (long *)&size); // REMOVE THIS TO TEST
get_more((unsigned char **)&start, (long *)&size);
get_more(&next_start, &next_size);
dma_start(start, size);
uda1380_mute(false);
@ -270,13 +145,11 @@ void pcm_play_stop(void)
uda1380_mute(true);
dma_stop();
}
pcm_set_boost_mode(false);
pcm_boost(false);
}
void pcm_play_pause(bool play)
{
if(pcm_paused && play && pcmbuf_unplayed_bytes)
if(pcm_paused && play && next_size)
{
logf("unpause");
/* Reset chunk size so dma has enough data to fill the fifo. */
@ -303,6 +176,11 @@ void pcm_play_pause(bool play)
pcm_paused = !play;
}
bool pcm_is_paused(void)
{
return pcm_paused;
}
bool pcm_is_playing(void)
{
return pcm_playing;
@ -370,390 +248,8 @@ void pcm_init(void)
sleep(HZ/4);
uda1380_enable_output(true);
pcm_play_init();
}
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
{
pcmbuf_watermark = numbytes;
pcmbuf_watermark_callback = callback;
}
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
{
/* We don't use the last buffer, since we can't see the difference
between the full and empty condition */
if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
{
pcmbuffers[pcmbuf_write_index].addr = addr;
pcmbuffers[pcmbuf_write_index].size = size;
pcmbuffers[pcmbuf_write_index].callback = callback;
pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
pcmbuf_unplayed_bytes += size;
return true;
}
else
return false;
}
void pcm_watermark_callback(int bytes_left)
{
/* Fill audio buffer by boosting cpu */
pcm_boost(true);
if (bytes_left <= CHUNK_SIZE * 2)
crossfade_active = false;
}
void pcm_set_boost_mode(bool state)
{
if (state)
pcm_boost(true);
boost_mode = state;
}
void audiobuffer_add_event(void (*event_handler)(void))
{
pcm_event_handler = event_handler;
}
unsigned int audiobuffer_get_latency(void)
{
int latency;
/* This has to be done better. */
latency = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE)/4 / (44100/1000);
if (latency < 0)
latency = 0;
return latency;
}
bool pcm_is_lowdata(void)
{
if (!pcm_is_playing() || pcm_paused || crossfade_init || crossfade_active)
return false;
if (pcmbuf_unplayed_bytes < PCM_WATERMARK)
return true;
return false;
}
bool pcm_crossfade_init(void)
{
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
|| crossfade_active || crossfade_init) {
return false;
}
logf("pcm_crossfade_init");
pcm_boost(true);
crossfade_mode = CFM_CROSSFADE;
crossfade_init = true;
return true;
}
/** Initialize a track switch so that audio playback will not stop but
* the switch to next track would happen as soon as possible.
*/
void pcm_flush_audio(void)
{
if (crossfade_init || crossfade_active || !pcm_playing) {
pcm_play_stop();
return ;
}
crossfade_mode = CFM_FLUSH;
crossfade_init = true;
}
void pcm_flush_fillpos(void)
{
int copy_n;
copy_n = MIN(audiobuffer_fillpos, CHUNK_SIZE);
if (copy_n) {
while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
copy_n, pcm_event_handler)) {
pcm_boost(false);
sleep(1);
/* This is a fatal error situation that should never happen. */
if (!pcm_playing) {
logf("pcm_flush_fillpos error");
break ;
}
}
pcm_event_handler = NULL;
audiobuffer_pos += copy_n;
if (audiobuffer_pos >= PCMBUF_SIZE)
audiobuffer_pos -= PCMBUF_SIZE;
audiobuffer_free -= copy_n;
audiobuffer_fillpos -= copy_n;
}
}
static void crossfade_start(void)
{
int bytesleft = pcmbuf_unplayed_bytes;
crossfade_init = 0;
if (bytesleft < CHUNK_SIZE * 3) {
logf("crossfade rejected");
pcm_play_stop();
return ;
}
logf("crossfade_start");
pcm_flush_fillpos();
pcm_boost(true);
crossfade_active = true;
crossfade_pos = audiobuffer_pos;
switch (crossfade_mode) {
case CFM_CROSSFADE:
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
case CFM_FLUSH:
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
}
crossfade_pos -= crossfade_amount*2;
if (crossfade_pos < 0)
crossfade_pos += PCMBUF_SIZE;
}
static __inline
int crossfade(short *buf, const short *buf2, int length)
{
int size, i;
int val1, val2;
size = MIN(length, crossfade_rem);
switch (crossfade_mode) {
case CFM_CROSSFADE:
val1 = (crossfade_rem<<10)/crossfade_amount;
val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
for (i = 0; i < size; i++) {
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
}
break ;
case CFM_FLUSH:
for (i = 0; i < size; i++) {
buf[i] = buf2[i];
}
//memcpy((char *)buf, (char *)buf2, size*2);
break ;
}
crossfade_rem -= size;
if (crossfade_rem <= 0)
crossfade_active = false;
return size;
}
static bool prepare_insert(long length)
{
if (crossfade_init)
crossfade_start();
if (audiobuffer_free < length + audiobuffer_fillpos
+ CHUNK_SIZE && !crossfade_active) {
pcm_boost(false);
return false;
}
if (!pcm_is_playing()) {
pcm_boost(true);
crossfade_active = false;
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4)
pcm_play_start();
}
return true;
}
void* pcm_request_buffer(long length, long *realsize)
{
void *ptr = NULL;
while (audiobuffer_free < length + audiobuffer_fillpos
+ CHUNK_SIZE && !crossfade_active) {
pcm_boost(false);
sleep(1);
}
if (crossfade_active) {
*realsize = MIN(length, PCMBUF_GUARD);
ptr = &guardbuf[0];
} else {
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
- audiobuffer_fillpos);
if (*realsize < length) {
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
}
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
}
return ptr;
}
bool pcm_is_crossfade_active(void)
{
return crossfade_active || crossfade_init;
}
void pcm_flush_buffer(long length)
{
int copy_n;
char *buf;
prepare_insert(length);
if (crossfade_active) {
buf = &guardbuf[0];
length = MIN(length, PCMBUF_GUARD);
while (length > 0 && crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
buf += copy_n;
length -= copy_n;
crossfade_pos += copy_n;
if (crossfade_pos >= PCMBUF_SIZE)
crossfade_pos -= PCMBUF_SIZE;
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
audiobuffer_fillpos = copy_n;
buf += copy_n;
length -= copy_n;
if (length > 0)
pcm_flush_fillpos();
}
}
audiobuffer_fillpos += length;
try_flush:
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
- audiobuffer_pos - audiobuffer_fillpos > 0)
return ;
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
if (copy_n > 0) {
audiobuffer_fillpos -= copy_n;
pcm_flush_fillpos();
copy_n = MIN(copy_n, PCMBUF_GUARD);
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
audiobuffer_fillpos = copy_n;
goto try_flush;
}
pcm_flush_fillpos();
}
bool pcm_insert_buffer(char *buf, long length)
{
long copy_n = 0;
if (!prepare_insert(length))
return false;
if (crossfade_active) {
while (length > 0 && crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
buf += copy_n;
length -= copy_n;
crossfade_pos += copy_n;
if (crossfade_pos >= PCMBUF_SIZE)
crossfade_pos -= PCMBUF_SIZE;
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
audiobuffer_fillpos = copy_n;
buf += copy_n;
length -= copy_n;
if (length > 0)
pcm_flush_fillpos();
}
}
while (length > 0) {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
audiobuffer_fillpos);
copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
buf, copy_n);
buf += copy_n;
audiobuffer_fillpos += copy_n;
length -= copy_n;
/* Pre-buffer to meet CHUNK_SIZE requirement */
if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
return true;
}
pcm_flush_fillpos();
}
return true;
}
void pcm_play_init(void)
{
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
PCMBUF_SIZE - PCMBUF_GUARD];
guardbuf = &audiobuffer[PCMBUF_SIZE];
/* Call dma_stop to initialize everything. */
dma_stop();
pcm_event_handler = NULL;
}
void pcm_crossfade_enable(bool on_off)
{
crossfade_enabled = on_off;
}
bool pcm_is_crossfade_enabled(void)
{
return crossfade_enabled;
}
void pcm_play_start(void)
{
unsigned long size;
unsigned char *start;
if (crossfade_enabled) {
pcm_play_set_watermark(PCM_CF_WATERMARK, pcm_watermark_callback);
} else {
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
}
crossfade_active = false;
if(!pcm_is_playing())
{
pcm_play_callback(&start, &size);
pcm_play_data(start, size, pcm_play_callback);
}
}
#endif /* HAVE_UDA1380 */

View File

@ -33,7 +33,36 @@
extern char having_new_lcd;
/* Stubs for PCM audio playback. */
bool pcm_is_playing(void)
{
return false;
}
void pcm_play_pause(bool state)
{
(void)state;
}
bool pcm_is_paused(void)
{
return false;
}
void pcm_play_stop(void)
{
}
void pcm_init(void)
{
}
void pcm_play_data(void (*get_more)(unsigned char** start, long* size))
{
(void)get_more;
}
/* Generic firmware stubs. */
void backlight_on(void)
{
/* we could do something better here! */