Build some more plugins for M:Robe most work, doom builds and runs if you use a hack - need to fix the user timer so that it works properly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15403 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
574b1009a6
commit
38548c7118
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@ -648,6 +648,44 @@ static bool dbg_hw_info(void)
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lcd_update();
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while (!(action_userabort(TIMEOUT_BLOCK)));
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#elif CONFIG_CPU == DM320
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int line = 0, button;
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int *address=0x0;
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bool done=false;
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char buf[100];
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lcd_setmargins(0, 0);
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lcd_setfont(FONT_SYSFIXED);
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lcd_clear_display();
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lcd_puts(0, line++, "[Hardware info]");
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while(!done)
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{
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button = button_get(false);
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button&=~BUTTON_REPEAT;
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if (button == BUTTON_POWER)
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done=true;
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if(button==BUTTON_RC_PLAY)
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address+=0x01;
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else if (button==BUTTON_RC_DOWN)
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address-=0x01;
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else if (button==BUTTON_RC_FF)
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address+=0x800;
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else if (button==BUTTON_RC_REW)
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address-=0x800;
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{
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snprintf(buf, sizeof(buf), "current tick: %04x", (unsigned int)current_tick);
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lcd_puts(0, line++, buf);
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snprintf(buf, sizeof(buf), "Address: 0x%08x Data: 0x%08x", (unsigned int)address, *address);
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lcd_puts(0, line++, buf);
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snprintf(buf, sizeof(buf), "Address: 0x%08x Data: 0x%08x", (unsigned int)(address+1), *(address+1));
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lcd_puts(0, line++, buf);
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snprintf(buf, sizeof(buf), "Address: 0x%08x Data: 0x%08x", (unsigned int)(address+2), *(address+2));
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lcd_puts(0, line++, buf);
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line -= 4;
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}
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lcd_update();
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}
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#endif /* CONFIG_CPU */
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return false;
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@ -325,7 +325,7 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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gui_list->data,
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entry_buffer);
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entry_name = P2STR(s);
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#ifdef HAVE_LCD_BITMAP
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int style = STYLE_DEFAULT;
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/* position the string at the correct offset place */
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@ -64,7 +64,7 @@ static char *option_get_valuestring(struct settings_list *setting,
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if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
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{
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bool val = (bool)temp_var;
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snprintf(buffer, buf_len, "%s",
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snprintf(buffer, buf_len, "%s",
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str(val? setting->bool_setting->lang_yes :
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setting->bool_setting->lang_no));
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}
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@ -1,4 +1,4 @@
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#if !defined(IRIVER_IFP7XX_SERIES) && !defined(OLYMPUS_MROBE_500)
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#if !defined(IRIVER_IFP7XX_SERIES)
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/* For all targets */
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shortcuts
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@ -22,7 +22,7 @@ reversi
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#endif
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/* For all 2bpp and colour targets */
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#if (LCD_DEPTH >= 2)
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#if (LCD_DEPTH >= 2) && !defined(OLYMPUS_MROBE_500)
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zxbox
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#endif
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@ -37,8 +37,7 @@ pacbox
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(LCD_DEPTH == 2) && !defined(ARCHOS_AV300)
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doom
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#endif
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#endif /* mrobe 500 */
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#if !defined(IRIVER_IFP7XX_SERIES)
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/* For all the swcodec targets */
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#if CONFIG_CODEC == SWCODEC
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midi
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@ -211,6 +211,21 @@ PLUGIN_HEADER
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define CB_SELECT BUTTON_RC_MODE
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#define CB_UP BUTTON_RC_PLAY
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#define CB_DOWN BUTTON_RC_DOWN
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#define CB_LEFT BUTTON_RC_REW
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#define CB_RIGHT BUTTON_RC_FF
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#define CB_PLAY BUTTON_RC_HEART
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#define CB_LEVEL BUTTON_RC_VOL_DOWN
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_RC_PLAY|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_RC_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_RC_REW|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RC_FF|BUTTON_REPEAT)
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#else
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#error CHESSBOX: Unsupported keypad
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#endif
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@ -199,6 +199,21 @@
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define CB_SELECT BUTTON_RC_MODE
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#define CB_UP BUTTON_RC_PLAY
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#define CB_DOWN BUTTON_RC_DOWN
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#define CB_LEFT BUTTON_RC_REW
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#define CB_RIGHT BUTTON_RC_FF
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#define CB_PLAY BUTTON_RC_HEART
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#define CB_LEVEL BUTTON_RC_VOL_DOWN
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_RC_PLAY|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_RC_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_RC_REW|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RC_FF|BUTTON_REPEAT)
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#else
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#error CHESSBOX: Unsupported keypad
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#endif
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@ -213,16 +213,19 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_UP BUTTON_RC_PLAY
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#define DOOMBUTTON_DOWN BUTTON_RC_DOWN
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#define DOOMBUTTON_LEFT BUTTON_RC_REW
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#define DOOMBUTTON_RIGHT BUTTON_RC_FF
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#define DOOMBUTTON_OPEN BUTTON_RC_VOL_DOWN
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#define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP
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#define DOOMBUTTON_ENTER BUTTON_RC_MODE
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#define DOOMBUTTON_WEAPON BUTTON_RC_HEART
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#else
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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#define DOOMBUTTON_LEFT BUTTON_LEFT
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#define DOOMBUTTON_RIGHT BUTTON_RIGHT
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#define DOOMBUTTON_SHOOT BUTTON_REC
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#define DOOMBUTTON_OPEN BUTTON_MODE
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#define DOOMBUTTON_ESC BUTTON_OFF
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_ON
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#error Keymap not defined!
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#endif
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#ifdef DOOMBUTTON_SCROLLWHEEL
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@ -118,6 +118,22 @@
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#define PACMAN_COIN BUTTON_FF
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#define PACMAN_MENU BUTTON_PLAY
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define PACMAN_UP BUTTON_RC_PLAY
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#define PACMAN_DOWN BUTTON_RC_DOWN
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#define PACMAN_LEFT BUTTON_RC_REW
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#define PACMAN_RIGHT BUTTON_RC_FF
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#define PACMAN_1UP BUTTON_RC_VOL_DOWN
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#define PACMAN_2UP BUTTON_RC_VOL_UP
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#define PACMAN_COIN_PRE BUTTON_RC_MODE
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#define PACMAN_COIN (BUTTON_RC_MODE | BUTTON_RC_DOWN)
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#define PACMAN_MENU BUTTON_POWER
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#else
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#error Keymap not defined!
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#endif
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#if (LCD_HEIGHT >= 288)
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@ -57,8 +57,9 @@ OUTPUT_FORMAT(elf32-sh)
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#define IRAMSIZE 0x4000
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#elif CONFIG_CPU==DM320
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#define DRAMORIG 0x00900000 + STUBOFFSET
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#define IRAMORIG 0x00000100
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#define IRAMSIZE 0x4000-0x100
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#define IRAMORIG DRAMORIG
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#define IRAMSIZE 0x4000
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#define IRAM DRAM
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#else
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#define DRAMORIG 0x09000000 + STUBOFFSET
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#endif
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@ -105,7 +105,16 @@
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#define REVERSI_BUTTON_MAKE_MOVE BUTTON_SELECT
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#define REVERSI_BUTTON_MENU (BUTTON_SELECT|BUTTON_REPEAT)
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#elif
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define REVERSI_QUIT BUTTON_POWER
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#define REVERSI_BUTTON_UP BUTTON_RC_PLAY
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#define REVERSI_BUTTON_DOWN BUTTON_RC_DOWN
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#define REVERSI_BUTTON_LEFT BUTTON_RC_REW
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#define REVERSI_BUTTON_RIGHT BUTTON_RC_FF
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#define REVERSI_BUTTON_MAKE_MOVE BUTTON_RC_MODE
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#define REVERSI_BUTTON_MENU (BUTTON_POWER | BUTTON_REL)
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#else
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#error REVERSI: Unsupported keypad
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#endif
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@ -176,7 +176,7 @@ static void setoptions (void)
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options.START=BUTTON_SELECT;
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options.SELECT=BUTTON_NONE;
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options.MENU=BUTTON_POWER;
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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options.UP=BUTTON_SCROLL_UP;
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options.DOWN=BUTTON_SCROLL_DOWN;
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options.START=BUTTON_REW;
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options.SELECT=BUTTON_NONE;
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options.MENU=BUTTON_POWER;
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#elif CONFIG_KEYPAD == MROBE500_PAD
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options.UP=BUTTON_RC_PLAY;
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options.DOWN=BUTTON_RC_DOWN;
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options.LEFT=BUTTON_RC_REW;
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options.RIGHT=BUTTON_RC_FF;
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options.A=BUTTON_RC_VOL_DOWN;
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options.B=BUTTON_RC_VOL_UP;
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options.START=BUTTON_RC_HEART;
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options.SELECT=BUTTON_RC_MODE;
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options.MENU=BUTTON_POWER;
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#else
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#error No Keymap Defined!
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#endif
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options.maxskip=4;
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@ -136,7 +136,21 @@
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#define SUDOKU_BUTTON_MENU (BUTTON_POWER | BUTTON_REL)
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#define SUDOKU_BUTTON_POSSIBLE BUTTON_REC
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#elif
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define SUDOKU_BUTTON_QUIT_PRE BUTTON_POWER
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#define SUDOKU_BUTTON_QUIT (BUTTON_POWER | BUTTON_REPEAT)
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#define SUDOKU_BUTTON_UP BUTTON_RC_PLAY
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#define SUDOKU_BUTTON_DOWN BUTTON_RC_DOWN
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#define SUDOKU_BUTTON_LEFT BUTTON_RC_REW
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#define SUDOKU_BUTTON_RIGHT BUTTON_RC_FF
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#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_RC_VOL_DOWN
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#define SUDOKU_BUTTON_TOGGLE BUTTON_RC_VOL_UP
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#define SUDOKU_BUTTON_ALTTOGGLE BUTTON_RC_MODE
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#define SUDOKU_BUTTON_MENU_PRE BUTTON_POWER
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#define SUDOKU_BUTTON_MENU (BUTTON_POWER | BUTTON_REL)
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#define SUDOKU_BUTTON_POSSIBLE BUTTON_RC_HEART
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#else
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#error SUDOKU: Unsupported keypad
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#endif
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@ -86,6 +86,17 @@
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#define ZX_UP BUTTON_UP
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#define ZX_DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define ZX_UP BUTTON_RC_PLAY
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#define ZX_DOWN BUTTON_RC_DOWN
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#define ZX_LEFT BUTTON_RC_REW
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#define ZX_RIGHT BUTTON_RC_FF
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#define ZX_SELECT BUTTON_RC_MODE
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#define ZX_MENU (BUTTON_POWER | BUTTON_REL)
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#else
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#error Keymap not defined!
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#endif
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#endif
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@ -54,6 +54,8 @@ INPUT(target/sh/crt0.o)
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#define IRAMSIZE 0xc000
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#elif CONFIG_CPU==PNX0101
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#define DRAMORIG 0xc00000 + STUBOFFSET
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#define IRAM0ORIG 0x000000
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#define IRAM0SIZE 0x7000
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#define IRAMORIG 0x400000
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#define IRAMSIZE 0x7000
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#elif CONFIG_CPU==S3C2440
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@ -83,17 +85,104 @@ INPUT(target/sh/crt0.o)
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MEMORY
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{
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DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
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DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
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#if CONFIG_CPU != S3C2440
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IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
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IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
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#endif
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#if CONFIG_CPU==PNX0101
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IRAM0 : ORIGIN = 0x0, LENGTH = IRAMSIZE
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IRAM0 : ORIGIN = IRAM0ORIG, LENGTH = IRAM0SIZE
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#endif
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}
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SECTIONS
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{
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#if (CONFIG_CPU==DM320)
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.text :
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{
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loadaddress = .;
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_loadaddress = .;
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. = ALIGN(0x200);
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*(.init.text)
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*(.text*)
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*(.glue_7)
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*(.glue_7t)
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. = ALIGN(0x4);
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} > DRAM
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.rodata :
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{
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*(.rodata) /* problems without this, dunno why */
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*(.rodata*)
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*(.rodata.str1.1)
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*(.rodata.str1.4)
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. = ALIGN(0x4);
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/* Pseudo-allocate the copies of the data sections */
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_datacopy = .;
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} > DRAM
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/* TRICK ALERT! For RAM execution, we put the .data section at the
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same load address as the copy. Thus, we don't waste extra RAM
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when we don't actually need the copy. */
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.data : AT ( _datacopy )
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{
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_datastart = .;
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*(.data*)
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. = ALIGN(0x4);
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_dataend = .;
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} > DRAM
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/DISCARD/ :
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{
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*(.eh_frame)
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}
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.vectors IRAMORIG :
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{
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_vectorsstart = .;
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*(.vectors);
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_vectorsend = .;
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} > IRAM AT> DRAM
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_vectorscopy = LOADADDR(.vectors);
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.iram :
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{
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_iramstart = .;
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*(.icode)
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*(.irodata)
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*(.idata)
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_iramend = .;
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} > IRAM AT> DRAM
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_iramcopy = LOADADDR(.iram);
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.ibss (NOLOAD) :
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{
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_iedata = .;
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*(.ibss)
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. = ALIGN(0x4);
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_iend = .;
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} > IRAM
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.stack :
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{
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*(.stack)
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stackbegin = .;
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. += 0x2000;
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stackend = .;
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} > IRAM
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.bss ADDR(.data) + SIZEOF(.data) + SIZEOF(.iram) + SIZEOF(.vectors):
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{
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_edata = .;
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*(.bss*)
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*(COMMON)
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. = ALIGN(0x4);
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_end = .;
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} > DRAM
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#else /* End DM320 */
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#if !defined(CPU_ARM)
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.vectors :
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{
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@ -248,6 +337,8 @@ SECTIONS
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. = ALIGN(0x4);
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_end = .;
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} > DRAM
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#endif
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.audiobuf ALIGN(4) :
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{
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@ -104,8 +104,10 @@
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/* The number of bytes reserved for loadable codecs */
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#define CODEC_SIZE 0x80000
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/* The number of bytes reserved for loadable plugins */
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#define PLUGIN_BUFFER_SIZE 0x80000
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/* The number of bytes reserved for loadable plugins
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* - larger than other targets due to screen size
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*/
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#define PLUGIN_BUFFER_SIZE 0x100000
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/* Define this if you have the WM8975 audio codec */
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//#define HAVE_WM8751
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@ -100,6 +100,7 @@ void lcd_update_rect(int x, int y, int width, int height)
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if (height <= 0)
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return; /* nothing left to do */
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#if defined(SCREEN_ROTATE)
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dst = (fb_data *)FRAME + LCD_WIDTH*y + x;
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src = &lcd_framebuffer[y][x];
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@ -114,6 +115,27 @@ void lcd_update_rect(int x, int y, int width, int height)
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/* Full width - copy as one line */
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lcd_copy_buffer_rect(dst, src, LCD_WIDTH*height, 1);
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}
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#else
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#if 0
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src = &lcd_framebuffer[y][x];
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register int xc, yc;
|
||||
register fb_data *start=(fb_data *)FRAME + (LCD_HEIGHT-x)*LCD_WIDTH + y;
|
||||
|
||||
for(yc=0;yc<height;yc++)
|
||||
{
|
||||
dst=start+yc;
|
||||
for(xc=0; xc<width; xc++)
|
||||
{
|
||||
*dst=*src++;
|
||||
dst-=LCD_HEIGHT;
|
||||
}
|
||||
}
|
||||
#else
|
||||
lcd_update();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void lcd_enable(bool state)
|
||||
|
@ -134,7 +156,7 @@ void lcd_update(void)
|
|||
register fb_data *dst, *src=&lcd_framebuffer[0][0];
|
||||
register unsigned int x, y;
|
||||
|
||||
register short *start=FRAME + LCD_HEIGHT*(LCD_WIDTH-1)+1;
|
||||
register fb_data *start=FRAME + LCD_HEIGHT*(LCD_WIDTH-1)+1;
|
||||
|
||||
for(y=0; y<LCD_HEIGHT;y++)
|
||||
{
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
#define CONFIG_UART_BRSR 87
|
||||
#define MAX_UART_BUFFER 31
|
||||
unsigned char uart1buffer[MAX_UART_BUFFER], uart1_send_buffer_ring[512];
|
||||
static unsigned char uart1buffer[MAX_UART_BUFFER], uart1_send_buffer_ring[512];
|
||||
int uart1_send_count=0,uart1_send_point=0;
|
||||
int uart1read = 0, uart1write = 0, uart1count = 0;
|
||||
|
||||
|
|
Loading…
Reference in New Issue