Move target-simulating specific keymaps out of button-sdl.c into a file per

keypad.

Copyright is restored for each keymap according to git blame.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26615 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-06-06 09:11:52 +00:00
parent 6778fa8608
commit 59d2603c41
37 changed files with 2832 additions and 1660 deletions

File diff suppressed because it is too large Load Diff

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#ifdef SIMULATOR
buttonmaps.c
#ifdef HAVE_TOUCHSCREEN
touchscreen.c
#endif
#if CONFIG_KEYPAD == GIGABEAT_PAD
gigabeat.c
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
gigabeat-s.c
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
iaudio-x5m5.c
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
iaudio-m3.c
#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
ipod.c
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
iriver-h10.c
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
iriver-h100_h300.c
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
iriver-ifp7xx.c
#elif CONFIG_KEYPAD == ONDIO_PAD
archos-ondio.c
#elif CONFIG_KEYPAD == PLAYER_PAD
archos-player.c
#elif CONFIG_KEYPAD == RECORDER_PAD
archos-recorder.c
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
archos-av300.c
#elif CONFIG_KEYPAD == SANSA_C200_PAD
sansa-c200.c
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
sansa-clip.c
#elif CONFIG_KEYPAD == SANSA_E200_PAD
sansa-e200.c
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
sansa-fuze.c
#elif CONFIG_KEYPAD == SANSA_M200_PAD
sansa-m200.c
#elif CONFIG_KEYPAD == MROBE500_PAD
mrobe500.c
#elif CONFIG_KEYPAD == MROBE100_PAD
mrobe100.c
#elif CONFIG_KEYPAD == COWON_D2_PAD
cowon-d2.c
#elif CONFIG_KEYPAD == IAUDIO67_PAD
iaudio-6_7.c
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
creative-zvm.c
#elif CONFIG_KEYPAD == MEIZU_M6SL_PAD
meizu-m6sl.c
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
gogear-sa9200.c
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
gogear-hdd1630.c
#elif CONFIG_KEYPAD == ONDAVX747_PAD
onda-vx747.c
#elif CONFIG_KEYPAD == ONDAVX777_PAD
onda-vx777.c
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
samsung-yh820_yh925.c
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
pbell-vibe500.c
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
mpio-hd200.c
#endif
#endif /* SIMULATOR */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Dave Chapman
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_F1;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_F2;
break;
case SDLK_KP_MINUS:
case SDLK_F3:
new_btn = BUTTON_F3;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_ENTER, 75, 23, 30, "Enter" },
{ SDLK_KP8, 75, 174, 33, "KP8" },
{ SDLK_KP4, 26, 186, 48, "KP4" },
{ SDLK_KP6, 118, 196, 32, "KP6" },
{ SDLK_KP2, 75, 234, 16, "KP2" },
{ SDLK_KP_PERIOD, 54, 250, 24, "Period" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_STOP;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_PLUS, 79, 252, 23, "On" },
{ SDLK_KP_PERIOD, 81, 310, 20, "Menu" },
{ SDLK_KP8, 154, 237, 28, "Play" },
{ SDLK_KP4, 121, 282, 23, "Left" },
{ SDLK_KP6, 187, 282, 22, "Right" },
{ SDLK_KP2, 157, 312, 20, "Down" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "config.h"
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_F1;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_F2;
break;
case SDLK_KP_MINUS:
case SDLK_F3:
new_btn = BUTTON_F3;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (ARCHOS_RECORDER)
{ SDLK_F1, 94, 205, 22, "F1" },
{ SDLK_F2, 136, 204, 21, "F2" },
{ SDLK_F3, 174, 204, 24, "F3" },
{ SDLK_KP_PLUS, 75, 258, 19, "On" },
{ SDLK_KP_ENTER, 76, 307, 15, "Off" },
{ SDLK_KP5, 151, 290, 20, "Select" },
{ SDLK_KP8, 152, 251, 23, "Up" },
{ SDLK_KP4, 113, 288, 26, "Left" },
{ SDLK_KP6, 189, 291, 23, "Right" },
{ SDLK_KP2, 150, 327, 27, "Down" },
#elif defined (ARCHOS_FMRECORDER) || defined (ARCHOS_RECORDERV2)
{ SDLK_F1, 88, 210, 28, "F1" },
{ SDLK_F2, 144, 212, 28, "F2" },
{ SDLK_F3, 197, 212, 28, "F3" },
{ SDLK_KP5, 144, 287, 21, "Select" },
{ SDLK_KP_PLUS, 86, 320, 13, "Menu" },
{ SDLK_KP_ENTER, 114, 347, 13, "Stop" },
{ SDLK_y, 144, 288, 31, "None" },
{ SDLK_KP8, 144, 259, 25, "Up" },
{ SDLK_KP2, 144, 316, 31, "Down" },
{ SDLK_KP6, 171, 287, 32, "Right" },
#endif
{ SDLK_KP4, 117, 287, 31, "Left" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 by Fred Bauer
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __BUTTONMAP_H__
#define __BUTTONMAP_H__
/* Button maps: simulated key, x, y, radius, name */
/* Run sim with --mapping to get coordinates */
/* or --debugbuttons to check */
/* The First matching button is returned */
struct button_map {
int button, x, y, radius;
char *description;
};
extern struct button_map bm[];
int xy2button( int x, int y);
int key_to_button(int keyboard_button);
#ifdef HAVE_TOUCHSCREEN
int key_to_touch(int keyboard_button);
#endif
#endif /* __BUTTONMAP_H__ */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 by Fred Bauer
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <stdio.h>
#include "buttonmap.h"
#include "config.h"
int xy2button( int x, int y)
{
int i;
extern bool debug_buttons;
for ( i = 0; bm[i].button; i++ )
/* check distance from center of button < radius */
if ( ( (x-bm[i].x)*(x-bm[i].x) ) + ( ( y-bm[i].y)*(y-bm[i].y) ) < bm[i].radius*bm[i].radius ) {
if (debug_buttons)
printf("Button: %s\n", bm[i].description );
return bm[i].button;
}
return 0;
}

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Rob Purchase
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
case SDLK_BACKSPACE:
case SDLK_DELETE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_EQUALS:
new_btn = BUTTON_PLUS;
break;
case SDLK_KP_MINUS:
case SDLK_MINUS:
new_btn = BUTTON_MINUS;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_SPACE:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_DELETE, 51, 14, 17, "Power" },
{ SDLK_h, 138, 14, 16, "Hold" },
{ SDLK_MINUS, 320, 14, 10, "Minus" },
{ SDLK_INSERT, 347, 13, 13, "Menu" },
{ SDLK_KP_PLUS, 374, 14, 12, "Plus" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP1:
new_btn = BUTTON_PREV;
break;
case SDLK_KP3:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_p:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP9:
new_btn = BUTTON_MENU;
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_z:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_s:
new_btn = BUTTON_VOL_UP;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP7, 52, 414, 35, "Custom" },
{ SDLK_KP8, 185, 406, 55, "Up" },
{ SDLK_KP9, 315, 421, 46, "Play" },
{ SDLK_KP4, 122, 500, 41, "Left" },
{ SDLK_KP6, 247, 493, 49, "Right" },
{ SDLK_KP1, 58, 577, 49, "Back" },
{ SDLK_KP2, 186, 585, 46, "Down" },
{ SDLK_KP3, 311, 569, 47, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP1:
new_btn = BUTTON_BACK;
break;
case SDLK_KP3:
new_btn = BUTTON_MENU;
break;
case SDLK_KP7:
new_btn = BUTTON_CUSTOM;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP7, 52, 414, 35, "Custom" },
{ SDLK_KP8, 185, 406, 55, "Up" },
{ SDLK_KP9, 315, 421, 46, "Play" },
{ SDLK_KP4, 122, 500, 41, "Left" },
{ SDLK_KP6, 247, 493, 49, "Right" },
{ SDLK_KP1, 58, 577, 49, "Back" },
{ SDLK_KP2, 186, 585, 46, "Down" },
{ SDLK_KP3, 311, 569, 47, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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n/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Will Robertson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP9:
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_PLUS, 416, 383, 23, "Play" },
{ SDLK_KP7, 135, 442, 46, "Back" },
{ SDLK_KP9, 288, 447, 35, "Menu" },
{ SDLK_KP8, 214, 480, 32, "Up" },
{ SDLK_KP4, 128, 558, 33, "Left" },
{ SDLK_KP5, 214, 556, 34, "Select" },
{ SDLK_KP6, 293, 558, 35, "Right" },
{ SDLK_KP2, 214, 637, 38, "Down" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,90 @@
n/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_A;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_PLUS, 361, 187, 22, "Power" },
{ SDLK_KP_PERIOD, 361, 270, 17, "Menu" },
{ SDLK_KP9, 365, 345, 26, "Vol Up" },
{ SDLK_KP3, 363, 433, 25, "Vol Down" },
{ SDLK_KP_ENTER, 365, 520, 19, "A" },
{ SDLK_KP8, 167, 458, 35, "Up" },
{ SDLK_KP4, 86, 537, 29, "Left" },
{ SDLK_KP5, 166, 536, 30, "Select" },
{ SDLK_KP6, 248, 536, 30, "Right" },
{ SDLK_KP2, 169, 617, 28, "Down" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,77 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Mark Arigo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP1:
new_btn = BUTTON_PLAYLIST;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_MENU;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_VIEW;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Mark Arigo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP1:
new_btn = BUTTON_MENU;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_PREV;
break;
case SDLK_KP9:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_POWER;
break;
case SDLK_PAGEUP:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_PAGEDOWN:
new_btn = BUTTON_VOL_DOWN;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_ENTER, 25, 155, 33, "Power" },
{ SDLK_PAGEUP, 210, 98, 31, "Vol Up" },
{ SDLK_PAGEDOWN, 210, 168, 34, "Vol Down" },
{ SDLK_KP7, 40, 249, 26, "Prev" },
{ SDLK_KP8, 110, 247, 22, "Up" },
{ SDLK_KP9, 183, 249, 31, "Next" },
{ SDLK_KP4, 45, 305, 25, "Left" },
{ SDLK_KP5, 111, 304, 24, "Play" },
{ SDLK_KP6, 183, 304, 21, "Right" },
{ SDLK_KP1, 43, 377, 21, "Menu" },
{ SDLK_KP2, 112, 371, 24, "Down" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,64 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Vitja Makarov
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_UP:
new_btn = BUTTON_RIGHT;
break;
case SDLK_DOWN:
new_btn = BUTTON_LEFT;
break;
case SDLK_LEFT:
new_btn = BUTTON_STOP;
break;
case SDLK_RETURN:
case SDLK_KP_ENTER:
case SDLK_RIGHT:
new_btn = BUTTON_PLAY;
break;
case SDLK_PLUS:
new_btn = BUTTON_VOLUP;
break;
case SDLK_MINUS:
new_btn = BUTTON_VOLDOWN;
break;
case SDLK_SPACE:
new_btn = BUTTON_MENU;
break;
case SDLK_BACKSPACE:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "config.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (IAUDIO_M5)
{ SDLK_KP_ENTER, 333, 41, 17, "Enter" },
{ SDLK_h, 334, 74, 21, "Hold" },
{ SDLK_KP_DIVIDE, 333, 142, 24, "Record" },
{ SDLK_KP_PLUS, 332, 213, 20, "Play" },
{ SDLK_KP5, 250, 291, 19, "Select" },
{ SDLK_KP8, 249, 236, 32, "Up" },
{ SDLK_KP4, 194, 292, 29, "Left" },
{ SDLK_KP6, 297, 290, 27, "Right" },
{ SDLK_KP2, 252, 335, 28, "Down" },
#elif defined (IAUDIO_X5)
{ SDLK_KP_ENTER, 275, 38, 17, "Power" },
{ SDLK_h, 274, 83, 16, "Hold" },
{ SDLK_KP_DIVIDE, 276, 128, 22, "Record" },
{ SDLK_KP_PLUS, 274, 186, 22, "Play" },
{ SDLK_KP5, 200, 247, 16, "Select" },
{ SDLK_KP8, 200, 206, 16, "Up" },
{ SDLK_KP4, 163, 248, 19, "Left" },
{ SDLK_KP6, 225, 247, 24, "Right" },
{ SDLK_KP2, 199, 279, 20, "Down" },
#endif
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
new_btn = BUTTON_LEFT;
break;
case SDLK_LEFT:
new_btn = BUTTON_RC_REW;
break;
case SDLK_KP6:
new_btn = BUTTON_RIGHT;
break;
case SDLK_RIGHT:
new_btn = BUTTON_RC_FF;
break;
case SDLK_KP8:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_UP:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_KP2:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_DOWN:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_KP_PERIOD:
new_btn = BUTTON_MODE;
break;
case SDLK_INSERT:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_KP_DIVIDE:
new_btn = BUTTON_REC;
break;
case SDLK_F1:
new_btn = BUTTON_RC_REC;
break;
case SDLK_KP5:
new_btn = BUTTON_PLAY;
break;
case SDLK_SPACE:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_RC_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP5, 256, 72, 29, "Play" },
{ SDLK_KP6, 255, 137, 28, "Right" },
{ SDLK_KP4, 257, 201, 26, "Left" },
{ SDLK_KP8, 338, 31, 27, "Up" },
{ SDLK_KP2, 339, 92, 23, "Down" },
{ SDLK_KP_PERIOD, 336, 50, 23, "Mode" },
{ SDLK_KP_DIVIDE, 336, 147, 23, "Rec" },
{ SDLK_h, 336, 212, 30, "Hold" },
/* remote */
{ SDLK_SPACE, 115, 308, 20, "RC Play" },
{ SDLK_RIGHT, 85, 308, 20, "RC Rew" },
{ SDLK_LEFT, 143, 308, 20, "RC FF" },
{ SDLK_UP, 143, 498, 20, "RC Up" },
{ SDLK_DOWN, 85, 498, 20, "RC Down" },
{ SDLK_INSERT, 212, 308, 30, "RC Mode" },
{ SDLK_F1, 275, 308, 25, "RC Rec" },
{ SDLK_KP_ENTER, 115, 498, 20, "RC Menu" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "config.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (IPOD_VIDEO)
{ SDLK_KP_PERIOD, 174, 350, 35, "Menu" },
{ SDLK_KP8, 110, 380, 33, "Scroll Back" },
{ SDLK_KP2, 234, 377, 34, "Scroll Fwd" },
{ SDLK_KP4, 78, 438, 47, "Left" },
{ SDLK_KP5, 172, 435, 43, "Select" },
{ SDLK_KP6, 262, 438, 52, "Right" },
{ SDLK_KP_PLUS, 172, 519, 43, "Play" },
#elif defined (IPOD_MINI) || defined(IPOD_MINI2G)
{ SDLK_KP5, 92, 267, 29, "Select" },
{ SDLK_KP4, 31, 263, 37, "Left" },
{ SDLK_KP6, 150, 268, 33, "Right" },
{ SDLK_KP_PERIOD, 93, 209, 30, "Menu" },
{ SDLK_KP_PLUS, 93, 324, 25, "Play" },
{ SDLK_KP8, 53, 220, 29, "Scroll Back" },
{ SDLK_KP2, 134, 219, 31, "Scroll Fwd" },
#elif defined (IPOD_3G)
{ SDLK_KP5, 108, 296, 26, "Select" },
{ SDLK_KP8, 70, 255, 26, "Scroll Back" },
{ SDLK_KP2, 149, 256, 28, "Scroll Fwd" },
{ SDLK_KP4, 27, 186, 22, "Left" },
{ SDLK_KP_PERIOD, 82, 185, 22, "Menu" },
{ SDLK_KP_PERIOD, 133, 185, 21, "Play" },
{ SDLK_KP6, 189, 188, 21, "Right" },
#elif defined (IPOD_4G)
{ SDLK_KP5, 96, 269, 27, "Select" },
{ SDLK_KP4, 39, 267, 30, "Left" },
{ SDLK_KP6, 153, 270, 27, "Right" },
{ SDLK_KP_PERIOD, 96, 219, 30, "Menu" },
{ SDLK_KP_PLUS, 95, 326, 27, "Play" },
{ SDLK_KP8, 57, 233, 29, "Scroll Back" },
{ SDLK_KP2, 132, 226, 29, "Scroll Fwd" },
#elif defined (IPOD_COLOR)
{ SDLK_KP5, 128, 362, 35, "Select" },
{ SDLK_KP4, 55, 358, 38, "Left" },
{ SDLK_KP6, 203, 359, 39, "Right" },
{ SDLK_KP_PERIOD, 128, 282, 34, "Menu" },
{ SDLK_KP_PLUS, 129, 439, 41, "Play" },
{ SDLK_KP8, 76, 309, 34, "Scroll Back" },
{ SDLK_KP2, 182, 311, 45, "Scroll Fwd" },
#elif defined (IPOD_1G2G)
{ SDLK_KP5, 112, 265, 31, "Select" },
{ SDLK_KP8, 74, 224, 28, "Scroll Back" },
{ SDLK_KP2, 146, 228, 28, "Scroll Fwd" },
/* Dummy button to make crescent shape */
{ SDLK_y, 112, 265, 76, "None" },
{ SDLK_KP8, 74, 224, 28, "Scroll Back" },
{ SDLK_KP2, 146, 228, 28, "Scroll Fwd" },
{ SDLK_KP6, 159, 268, 64, "Right" },
{ SDLK_KP4, 62, 266, 62, "Left" },
{ SDLK_KP_PERIOD, 111, 216, 64, "Menu" },
{ SDLK_KP_PLUS, 111, 326, 55, "Down" },
#elif defined (IPOD_NANO)
{ SDLK_KP5, 98, 316, 37, "Select" },
{ SDLK_KP4, 37, 312, 28, "Left" },
{ SDLK_KP6, 160, 313, 25, "Right" },
{ SDLK_KP_PERIOD,102, 256, 23, "Menu" },
{ SDLK_KP_PLUS, 99, 378, 28, "Play" },
{ SDLK_KP8, 58, 272, 24, "Scroll Back" },
{ SDLK_KP2, 141, 274, 22, "Scroll Fwd" },
#elif defined (IPOD_NANO2G)
{ SDLK_KP5, 118, 346, 37, "Select" },
{ SDLK_KP4, 51, 345, 28, "Left" },
{ SDLK_KP6, 180, 346, 26, "Right" },
{ SDLK_KP_PERIOD, 114, 286, 23, "Menu" },
{ SDLK_KP_PLUS, 115, 412, 27, "Down" },
{ SDLK_KP8, 67, 303, 28, "Scroll Back" },
{ SDLK_KP2, 163, 303, 27, "Scroll Fwd" },
#endif
{ 0, 0, 0 , 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "config.h"
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REW;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_FF;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (IRIVER_H10)
{ SDLK_KP_PLUS, 38, 70, 37, "Power" },
{ SDLK_KP4, 123, 194, 26, "Cancel" },
{ SDLK_KP6, 257, 195, 34, "Select" },
{ SDLK_KP8, 190, 221, 28, "Up" },
{ SDLK_KP2, 192, 320, 27, "Down" },
{ SDLK_KP_DIVIDE, 349, 49, 20, "Rew" },
{ SDLK_KP5, 349, 96, 20, "Play" },
{ SDLK_KP_MULTIPLY, 350, 141, 23, "FF" },
#elif defined (IRIVER_H10_5GB)
{ SDLK_KP_PLUS, 34, 76, 23, "Power" },
{ SDLK_KP4, 106, 222, 28, "Cancel" },
{ SDLK_KP6, 243, 220, 31, "Select" },
{ SDLK_KP8, 176, 254, 34, "Up" },
{ SDLK_KP2, 175, 371, 35, "Down" },
{ SDLK_KP_DIVIDE, 319, 63, 26, "Rew" },
{ SDLK_KP5, 320, 124, 26, "Play" },
{ SDLK_KP_MULTIPLY, 320, 181, 32, "FF" },
#endif
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "config.h"
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_t:
if(pressed)
switch(_remote_type)
{
case REMOTETYPE_UNPLUGGED:
_remote_type=REMOTETYPE_H100_LCD;
DEBUGF("Changed remote type to H100\n");
break;
case REMOTETYPE_H100_LCD:
_remote_type=REMOTETYPE_H300_LCD;
DEBUGF("Changed remote type to H300\n");
break;
case REMOTETYPE_H300_LCD:
_remote_type=REMOTETYPE_H300_NONLCD;
DEBUGF("Changed remote type to H300 NON-LCD\n");
break;
case REMOTETYPE_H300_NONLCD:
_remote_type=REMOTETYPE_UNPLUGGED;
DEBUGF("Changed remote type to none\n");
break;
}
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MODE;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (IRIVER_H120) || defined (IRIVER_H100)
{ SDLK_KP_DIVIDE, 46, 162, 13, "Record" },
{ SDLK_KP_PLUS, 327, 36, 16, "Play" },
{ SDLK_KP_ENTER, 330, 99, 18, "Stop" },
{ SDLK_KP_PERIOD, 330, 163, 18, "AB" },
{ SDLK_KP5, 186, 227, 27, "5" },
{ SDLK_KP8, 187, 185, 19, "8" },
{ SDLK_KP4, 142, 229, 23, "4" },
{ SDLK_KP6, 231, 229, 22, "6" },
{ SDLK_KP2, 189, 272, 28, "2" },
/* Remote Buttons */
{ SDLK_KP_ENTER, 250, 404, 20, "Stop" },
{ SDLK_SPACE, 285, 439, 29, "Space" },
{ SDLK_h, 336, 291, 24, "Hold" },
#elif defined (IRIVER_H300)
{ SDLK_KP_PLUS, 56, 335, 20, "Play" },
{ SDLK_KP8, 140, 304, 29, "Up" },
{ SDLK_KP_DIVIDE, 233, 331, 23, "Record" },
{ SDLK_KP_ENTER, 54, 381, 24, "Stop" },
{ SDLK_KP4, 100, 353, 17, "Left" },
{ SDLK_KP5, 140, 351, 19, "Navi" },
{ SDLK_KP6, 185, 356, 19, "Right" },
{ SDLK_KP_PERIOD, 230, 380, 20, "AB" },
{ SDLK_KP2, 142, 402, 24, "Down" },
{ SDLK_KP_ENTER, 211, 479, 21, "Stop" },
{ SDLK_KP_PLUS, 248, 513, 29, "Play" },
#endif
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_EQ;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MODE;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Marcoen Hirschberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP1:
new_btn = BUTTON_PREV;
break;
case SDLK_KP3:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Marcin Bukat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_UP:
new_btn = BUTTON_PREV;
break;
case SDLK_DOWN:
new_btn = BUTTON_NEXT;
break;
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_RETURN:
new_btn = BUTTON_PLAY;
break;
case SDLK_LEFT:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_RIGHT:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_REC;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_ESCAPE, 369, 257, 20, "Rec" },
{ SDLK_RETURN, 369, 305, 20, "Play/Stop" },
{ SDLK_UP, 353, 168, 10, "Rew" },
{ SDLK_DOWN, 353, 198, 10, "FF" },
{ SDLK_SPACE, 353, 186, 10, "Select" },
{ SDLK_LEFT, 123, 67, 20, "Vol Down" },
{ SDLK_RIGHT, 206, 67, 20, "Vol Up" },
{ SDLK_h, 369, 402, 30, "Hold" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Robert Kukla
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_F9:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_F10:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_F11:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_F12:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_LEFT:
new_btn = BUTTON_RC_FF;
break;
case SDLK_RIGHT:
new_btn = BUTTON_RC_REW;
break;
case SDLK_UP:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_DOWN:
new_btn = BUTTON_RC_DOWN;
break;
case SDLK_KP1:
new_btn = BUTTON_DISPLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP4:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP7, 80, 233, 30, "Menu" },
{ SDLK_KP8, 138, 250, 19, "Up" },
{ SDLK_KP9, 201, 230, 27, "Play" },
{ SDLK_KP4, 63, 305, 25, "Left" },
{ SDLK_KP5, 125, 309, 28, "Select" },
{ SDLK_KP6, 200, 307, 35, "Right" },
{ SDLK_KP1, 52, 380, 32, "Display" },
{ SDLK_KP2, 125, 363, 30, "Down" },
{ SDLK_KP9, 168, 425, 10, "Play" },
{ SDLK_KP4, 156, 440, 11, "Left" },
{ SDLK_KP6, 180, 440, 13, "Right" },
{ SDLK_KP7, 169, 452, 10, "Menu" },
{ SDLK_KP_MULTIPLY, 222, 15, 16, "Power" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Karl Kurbjun
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_F9:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_F10:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_F11:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_F12:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_MINUS:
case SDLK_LESS:
case SDLK_LEFTBRACKET:
case SDLK_KP_DIVIDE:
new_btn = BUTTON_LEFT;
break;
case SDLK_PLUS:
case SDLK_GREATER:
case SDLK_RIGHTBRACKET:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_RIGHT;
break;
case SDLK_PAGEUP:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_PAGEDOWN:
new_btn = BUTTON_RC_DOWN;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP9, 171, 609, 9, "Play" },
{ SDLK_KP4, 158, 623, 9, "Left" },
{ SDLK_KP6, 184, 622, 9, "Right" },
{ SDLK_KP7, 171, 638, 11, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_PLUS:
case SDLK_GREATER:
case SDLK_RIGHTBRACKET:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
case SDLK_MINUS:
case SDLK_LESS:
case SDLK_LEFTBRACKET:
case SDLK_KP_DIVIDE:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_MENU;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_MINUS, 113, 583, 28, "Minus" },
{ SDLK_PLUS, 227, 580, 28, "Plus" },
{ SDLK_RETURN, 171, 583, 34, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Szymon Dziok
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_PREV;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP7:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP5:
new_btn = BUTTON_OK;
break;
case SDLK_KP_DIVIDE:
new_btn = BUTTON_CANCEL;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_REC;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Mark Arigo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "config.h"
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_KP_ENTER:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP9:
case SDLK_PAGEUP:
new_btn = BUTTON_FFWD;
break;
#ifdef SAMSUNG_YH820
case SDLK_KP7:
#else
case SDLK_KP3:
#endif
case SDLK_PAGEDOWN:
new_btn = BUTTON_REW;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_REC;
break;
}
return new_btn;
}
struct button_map bm[] = {
#if defined (SAMSUNG_YH820)
{ SDLK_KP_PLUS, 330, 53, 23, "Record" },
{ SDLK_KP7, 132, 208, 21, "Left" },
{ SDLK_KP5, 182, 210, 18, "Play" },
{ SDLK_KP9, 234, 211, 22, "Right" },
{ SDLK_KP8, 182, 260, 15, "Up" },
{ SDLK_KP4, 122, 277, 29, "Menu" },
{ SDLK_KP6, 238, 276, 25, "Select" },
{ SDLK_KP2, 183, 321, 24, "Down" },
#elif defined (SAMSUNG_YH920) || defined (SAMSUNG_YH925)
{ SDLK_KP9, 370, 32, 15, "FF" },
{ SDLK_KP5, 369, 84, 25, "Play" },
{ SDLK_KP5, 367, 125, 27, "Play" },
{ SDLK_KP3, 369, 188, 17, "Rew" },
{ SDLK_KP_PLUS, 370, 330, 30, "Record" },
{ SDLK_KP4, 146, 252, 32, "Menu" },
{ SDLK_KP8, 204, 226, 27, "Up" },
{ SDLK_KP6, 257, 250, 34, "Select" },
{ SDLK_KP2, 205, 294, 35, "Down" },
#endif
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,81 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Mark Arigo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP3:
new_btn = BUTTON_POWER;
break;
case SDLK_KP1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP7, 84, 7, 21, "Vol Down" },
{ SDLK_KP9, 158, 7, 20, "Vol Up" },
{ SDLK_KP1, 173, 130, 27, "Record" },
{ SDLK_KP5, 277, 75, 21, "Select" },
{ SDLK_KP4, 233, 75, 24, "Left" },
{ SDLK_KP6, 313, 74, 18, "Right" },
{ SDLK_KP8, 276, 34, 15, "Play" },
{ SDLK_KP2, 277, 119, 17, "Down" },
{ SDLK_KP3, 314, 113, 19, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,81 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Rafaël Carré
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_INSERT:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_HOME;
break;
case SDLK_SPACE:
case SDLK_KP5:
new_btn = BUTTON_SELECT;
break;
case SDLK_PAGEDOWN:
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_ESCAPE:
case SDLK_KP1:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_MULTIPLY, 165, 158, 17, "Home" },
{ SDLK_KP5, 102, 230, 29, "Select" },
{ SDLK_KP8, 100, 179, 25, "Play" },
{ SDLK_KP4, 53, 231, 21, "Left" },
{ SDLK_KP6, 147, 232, 19, "Right" },
{ SDLK_KP2, 105, 275, 22, "Menu" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,83 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_KP9:
case SDLK_PAGEUP:
new_btn = BUTTON_UP;
break;
case SDLK_KP3:
case SDLK_PAGEDOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP1:
case SDLK_HOME:
new_btn = BUTTON_POWER;
break;
case SDLK_KP7:
case SDLK_END:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP7, 5, 92, 18, "Record" },
{ SDLK_KP9, 128, 295, 43, "Play" },
{ SDLK_KP4, 42, 380, 33, "Left" },
{ SDLK_KP5, 129, 378, 36, "Select" },
{ SDLK_KP6, 218, 383, 30, "Right" },
{ SDLK_KP3, 129, 461, 29, "Down" },
{ SDLK_KP1, 55, 464, 20, "Menu" },
{ SDLK_KP8, 92, 338, 17, "Scroll Back" },
{ SDLK_KP2, 167, 342, 17, "Scroll Fwd" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,85 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_UP;
break;
case SDLK_PAGEDOWN:
case SDLK_KP3:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_MINUS:
case SDLK_KP1:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_HOME;
break;
case SDLK_KP5:
case SDLK_SPACE:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP8, 70, 265, 35, "Scroll Back" },
{ SDLK_KP9, 141, 255, 31, "Play" },
{ SDLK_KP_MULTIPLY, 228, 267, 18, "Home" },
{ SDLK_LEFT, 69, 329, 31, "Left" },
{ SDLK_SPACE, 141, 330, 20, "Select" },
{ SDLK_RIGHT, 214, 331, 23, "Right" },
{ SDLK_KP3, 142, 406, 30, "Menu" },
{ SDLK_DOWN, 221, 384, 24, "Scroll Fwd" },
{ SDLK_KP_MINUS, 270, 299, 25, "Power" },
{ SDLK_h, 269, 358, 26, "Hold" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,75 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Dominik Wenger
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_PLUS:
new_btn = BUTTON_POWER;
break;
case SDLK_KP5:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_PLUS, 54, 14, 16, "Power" },
{ SDLK_KP7, 96, 13, 12, "Vol Down" },
{ SDLK_KP9, 139, 14, 14, "Vol Up" },
{ SDLK_KP5, 260, 82, 20, "Select" },
{ SDLK_KP8, 258, 35, 30, "Play" },
{ SDLK_KP4, 214, 84, 25, "Left" },
{ SDLK_KP6, 300, 83, 24, "Right" },
{ SDLK_KP2, 262, 125, 28, "Repeat" },
{ SDLK_h, 113, 151, 21, "Hold" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,103 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
#include "touchscreen.h"
int key_to_touch(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case BUTTON_TOUCHSCREEN:
switch (touchscreen_get_mode())
{
case TOUCHSCREEN_POINT:
new_btn = BUTTON_TOUCHSCREEN;
break;
case TOUCHSCREEN_BUTTON:
{
static const int touchscreen_buttons[3][3] = {
{BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
{BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
{BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
};
int px_x = ((mouse_coords&0xffff0000)>>16);
int px_y = ((mouse_coords&0x0000ffff));
new_btn = touchscreen_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
break;
}
}
break;
case SDLK_KP7:
case SDLK_7:
new_btn = BUTTON_TOPLEFT;
break;
case SDLK_KP8:
case SDLK_8:
case SDLK_UP:
new_btn = BUTTON_TOPMIDDLE;
break;
case SDLK_KP9:
case SDLK_9:
new_btn = BUTTON_TOPRIGHT;
break;
case SDLK_KP4:
case SDLK_u:
case SDLK_LEFT:
new_btn = BUTTON_MIDLEFT;
break;
case SDLK_KP5:
case SDLK_i:
new_btn = BUTTON_CENTER;
break;
case SDLK_KP6:
case SDLK_o:
case SDLK_RIGHT:
new_btn = BUTTON_MIDRIGHT;
break;
case SDLK_KP1:
case SDLK_j:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_KP2:
case SDLK_k:
case SDLK_DOWN:
new_btn = BUTTON_BOTTOMMIDDLE;
break;
case SDLK_KP3:
case SDLK_l:
new_btn = BUTTON_BOTTOMRIGHT;
break;
case SDLK_F4:
if(pressed)
{
touchscreen_set_mode(touchscreen_get_mode() == TOUCHSCREEN_POINT ? TOUCHSCREEN_BUTTON : TOUCHSCREEN_POINT);
printf("Touchscreen mode: %s\n", touchscreen_get_mode() == TOUCHSCREEN_POINT ? "TOUCHSCREEN_POINT" : "TOUCHSCREEN_BUTTON");
}
break;
}
return new_btn;
}

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@ -7,12 +7,13 @@
# $Id$
#
INCLUDES += -I$(ROOTDIR)/uisimulator/bitmaps -I$(ROOTDIR)/uisimulator/common \
INCLUDES += -I$(ROOTDIR)/uisimulator/bitmaps -I$(ROOTDIR)/uisimulator/common -I$(ROOTDIR)/uisimulator/buttonmap $\
-I$(FIRMDIR)/include -I$(FIRMDIR)/export $(TARGET_INC) -I$(BUILDDIR) -I$(APPSDIR)
SIMFLAGS += $(INCLUDES) $(DEFINES) -DHAVE_CONFIG_H $(GCCOPTS)
SIMSRC += $(call preprocess, $(ROOTDIR)/uisimulator/common/SOURCES)
SIMSRC += $(call preprocess, $(ROOTDIR)/uisimulator/buttonmap/SOURCES)
SIMOBJ = $(call c2obj,$(SIMSRC))
OTHER_SRC += $(SIMSRC)