High score list needed to be redrawn on return from hold, put it in a seperate function to avoid duplicating code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15634 a1c6a512-1295-4272-9138-f99709370657
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@ -589,12 +589,22 @@ static void show_details (void)
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#endif
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}
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static void init_rockblox (void)
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{
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#ifdef HIGH_SCORE_Y
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static void show_highscores (void)
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{
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int i;
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char str[25]; /* for strings */
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for (i = MAX_HIGH_SCORES-1; i>=0; i--)
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{
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rb->snprintf (str, sizeof (str), "%06d L%1d", Highest[i].score, Highest[i].level);
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rb->lcd_putsxy (HIGH_LABEL_X, HIGH_SCORE_Y + (10 * ((MAX_HIGH_SCORES-1) - i)), str);
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}
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}
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#endif
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static void init_rockblox (void)
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{
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highscore_update(score, level, Highest, MAX_HIGH_SCORES);
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level = 1;
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@ -616,11 +626,7 @@ static void init_rockblox (void)
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#endif
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show_details ();
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#ifdef HIGH_SCORE_Y
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for (i = MAX_HIGH_SCORES-1; i>=0; i--)
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{
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rb->snprintf (str, sizeof (str), "%06d L%1d", Highest[i].score, Highest[i].level);
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rb->lcd_putsxy (HIGH_LABEL_X, HIGH_SCORE_Y + (10 * ((MAX_HIGH_SCORES-1) - i)), str);
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}
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show_highscores ();
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#endif
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}
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@ -933,6 +939,9 @@ static int rockblox_loop (void)
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/* get rid of the splash text */
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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show_details ();
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#ifdef HIGH_SCORE_Y
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show_highscores ();
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#endif
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draw_next_block ();
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refresh_board ();
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}
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