fix FS#10870 - slightly change the viewportmanager theme undo-er to be able to force an update even if the theme isnt being toggled from off to on which caused WPS artifacts when leaving the WPS if the theme was enabled
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24087 a1c6a512-1295-4272-9138-f99709370657
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@ -2665,7 +2665,7 @@ static int menu_action_callback(int btn, struct gui_synclist *lists)
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menuitems[gui_synclist_get_sel_pos(lists)].function();
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btn = ACTION_REDRAW;
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FOR_NB_SCREENS(i)
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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}
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return btn;
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}
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@ -908,7 +908,7 @@ bool simplelist_show_list(struct simplelist_info *info)
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}
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talk_shutup();
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FOR_NB_SCREENS(i)
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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return false;
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}
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@ -212,7 +212,7 @@ void splashf(int ticks, const char *fmt, ...)
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if (ticks)
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sleep(ticks);
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FOR_NB_SCREENS(i)
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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}
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void splash(int ticks, const char *str)
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@ -320,7 +320,7 @@ void gui_usb_screen_run(void)
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screens[i].backlight_on();
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if(screen_theme_needs_undo[i])
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{
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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}
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}
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@ -69,7 +69,7 @@ static int theme_stack_top[NB_SCREENS]; /* the last item added */
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static struct viewport_stack_item theme_stack[NB_SCREENS][VPSTACK_DEPTH];
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static bool is_theme_enabled(enum screen_type screen);
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static void toggle_theme(void)
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static void toggle_theme(enum screen_type screen, bool force)
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{
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bool enable_event = false;
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static bool was_enabled[NB_SCREENS] = {false};
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@ -91,53 +91,50 @@ static void toggle_theme(void)
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/* remove the left overs from the previous screen.
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* could cause a tiny flicker. Redo your screen code if that happens */
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FOR_NB_SCREENS(i)
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if (!was_enabled[screen] || force)
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{
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if (!was_enabled[i])
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struct viewport deadspace, user;
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viewport_set_defaults(&user, screen);
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deadspace = user; /* get colours and everything */
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/* above */
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deadspace.x = 0;
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deadspace.y = 0;
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deadspace.width = screens[screen].lcdwidth;
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deadspace.height = user.y;
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if (deadspace.width && deadspace.height)
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{
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struct viewport deadspace, user;
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viewport_set_defaults(&user, i);
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deadspace = user; /* get colours and everything */
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/* above */
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deadspace.x = 0;
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deadspace.y = 0;
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deadspace.width = screens[i].lcdwidth;
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deadspace.height = user.y;
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if (deadspace.width && deadspace.height)
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{
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screens[i].set_viewport(&deadspace);
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screens[i].clear_viewport();
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screens[i].update_viewport();
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}
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/* below */
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deadspace.y = user.y + user.height;
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deadspace.height = screens[i].lcdheight - deadspace.y;
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if (deadspace.width && deadspace.height)
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{
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screens[i].set_viewport(&deadspace);
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screens[i].clear_viewport();
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screens[i].update_viewport();
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}
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/* left */
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deadspace.x = 0;
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deadspace.y = 0;
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deadspace.width = user.x;
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deadspace.height = screens[i].lcdheight;
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if (deadspace.width && deadspace.height)
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{
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screens[i].set_viewport(&deadspace);
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screens[i].clear_viewport();
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screens[i].update_viewport();
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}
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/* below */
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deadspace.x = user.x + user.width;
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deadspace.width = screens[i].lcdwidth - deadspace.x;
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if (deadspace.width && deadspace.height)
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{
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screens[i].set_viewport(&deadspace);
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screens[i].clear_viewport();
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screens[i].update_viewport();
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}
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screens[screen].set_viewport(&deadspace);
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screens[screen].clear_viewport();
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screens[screen].update_viewport();
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}
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/* below */
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deadspace.y = user.y + user.height;
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deadspace.height = screens[screen].lcdheight - deadspace.y;
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if (deadspace.width && deadspace.height)
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{
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screens[screen].set_viewport(&deadspace);
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screens[screen].clear_viewport();
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screens[screen].update_viewport();
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}
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/* left */
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deadspace.x = 0;
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deadspace.y = 0;
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deadspace.width = user.x;
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deadspace.height = screens[screen].lcdheight;
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if (deadspace.width && deadspace.height)
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{
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screens[screen].set_viewport(&deadspace);
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screens[screen].clear_viewport();
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screens[screen].update_viewport();
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}
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/* below */
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deadspace.x = user.x + user.width;
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deadspace.width = screens[screen].lcdwidth - deadspace.x;
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if (deadspace.width && deadspace.height)
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{
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screens[screen].set_viewport(&deadspace);
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screens[screen].clear_viewport();
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screens[screen].update_viewport();
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}
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}
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send_event(GUI_EVENT_ACTIONUPDATE, (void*)1); /* force a redraw */
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@ -167,19 +164,19 @@ void viewportmanager_theme_enable(enum screen_type screen, bool enable,
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panicf("Stack overflow... viewportmanager");
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theme_stack[screen][top].enabled = enable;
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theme_stack[screen][top].vp = viewport;
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toggle_theme();
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toggle_theme(screen, false);
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/* then be nice and set the viewport up */
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if (viewport)
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viewport_set_defaults(viewport, screen);
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}
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void viewportmanager_theme_undo(enum screen_type screen)
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void viewportmanager_theme_undo(enum screen_type screen, bool force_redraw)
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{
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int top = --theme_stack_top[screen];
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if (top < 0)
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panicf("Stack underflow... viewportmanager");
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toggle_theme();
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toggle_theme(screen, force_redraw);
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}
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@ -259,7 +256,7 @@ void viewportmanager_theme_changed(const int which)
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/* This can probably be done better...
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* disable the theme so it's forced to do a full redraw */
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viewportmanager_theme_enable(i, false, NULL);
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, true);
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}
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}
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send_event(GUI_EVENT_THEME_CHANGED, NULL);
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@ -53,8 +53,10 @@ void viewport_set_fullscreen(struct viewport *vp,
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#ifdef HAVE_LCD_BITMAP
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void viewportmanager_theme_enable(enum screen_type screen, bool enable,
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struct viewport *viewport);
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void viewportmanager_theme_undo(enum screen_type screen);
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/* Force will cause a redraw even if the theme was previously and
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* currently enabled (i,e the undo doing nothing).
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* Should almost always be set to false except coming out of fully skinned screens */
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void viewportmanager_theme_undo(enum screen_type screen, bool force_redraw);
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/* call this when a theme changed */
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void viewportmanager_theme_changed(const int);
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@ -565,7 +565,16 @@ static void gwps_leave_wps(void)
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{
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gui_wps[i].display->stop_scroll();
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gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
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viewportmanager_theme_undo(i);
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bool draw = false;
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#ifdef HAVE_LCD_BITMAP
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if (gui_wps[i].data->wps_sb_tag)
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draw = gui_wps[i].data->show_sb_on_wps;
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else if (statusbar_position(i) != STATUSBAR_OFF)
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draw = true;
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#endif
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viewportmanager_theme_undo(i, draw);
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}
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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@ -687,7 +687,7 @@ int do_menu(const struct menu_item_ex *start_menu, int *start_selected,
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gui_synclist_get_sel_pos(&lists), menu);
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}
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FOR_NB_SCREENS(i)
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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return ret;
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}
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@ -576,7 +576,7 @@ bool eq_menu_graphical(void)
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screens[i].setfont(FONT_UI);
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screens[i].clear_display();
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screens[i].set_viewport(NULL);
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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}
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return result;
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}
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@ -51,7 +51,7 @@ static int clear_main_backdrop(void)
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backdrop_show(BACKDROP_MAIN);
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/* force a full redraw so the whole backdrop is cleared */
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viewportmanager_theme_enable(SCREEN_MAIN, false, NULL);
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viewportmanager_theme_undo(SCREEN_MAIN);
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viewportmanager_theme_undo(SCREEN_MAIN, false);
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settings_save();
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return 0;
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}
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@ -165,7 +165,7 @@ static int statusbar_callback_ex(int action,const struct menu_item_ex *this_item
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send_event(GUI_EVENT_STATUSBAR_TOGGLE, NULL);
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/* force a full redraw */
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viewportmanager_theme_enable(screen, false, NULL);
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viewportmanager_theme_undo(screen);
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viewportmanager_theme_undo(screen, false);
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break;
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}
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return ACTION_REDRAW;
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@ -835,7 +835,7 @@ int plugin_load(const char* plugin, const void* parameter)
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#endif
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FOR_NB_SCREENS(i)
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viewportmanager_theme_undo(i);
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viewportmanager_theme_undo(i, false);
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if (pfn_tsr_exit == NULL)
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plugin_loaded = false;
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@ -1128,7 +1128,7 @@ int kbd_input(char* text, int buflen)
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FOR_NB_SCREENS(l)
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{
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screens[l].setfont(FONT_UI);
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viewportmanager_theme_undo(l);
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viewportmanager_theme_undo(l, false);
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}
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return ret;
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}
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@ -930,7 +930,7 @@ int calibrate(void)
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sizeof(struct touchscreen_parameter));
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touchscreen_set_mode(old_mode);
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viewportmanager_theme_undo(SCREEN_MAIN);
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viewportmanager_theme_undo(SCREEN_MAIN, false);
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settings_save();
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return ret;
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