skin engine: Fix FS#12884.

The %Vf and %Vb tags change the colors for the rest of the viewport. This
requires the rest of the vp to be redrawn when they change due to a conditional.
The previous code did this redraw in all cases (conditional or not) which
led to visible blinking.

Change-Id: Ie59dfc6fe8ed76485a2a2bd7caf1315f1944c227
This commit is contained in:
Thomas Martitz 2014-01-10 21:50:37 +01:00
parent 9cd3444e27
commit d4d3f3c494
3 changed files with 27 additions and 27 deletions

View File

@ -700,15 +700,9 @@ static int parse_viewportcolour(struct skin_element *element,
if (element->line == curr_viewport_element->line)
{
if (token->type == SKIN_TOKEN_VIEWPORT_FGCOLOUR)
{
curr_vp->start_fgcolour = colour->colour;
curr_vp->vp.fg_pattern = colour->colour;
}
else
{
curr_vp->start_bgcolour = colour->colour;
curr_vp->vp.bg_pattern = colour->colour;
}
}
return 0;
}
@ -1953,8 +1947,6 @@ static int convert_viewport(struct wps_data *data, struct skin_element* element)
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
skin_vp->output_to_backdrop_buffer = false;
skin_vp->start_fgcolour = skin_vp->vp.fg_pattern;
skin_vp->start_bgcolour = skin_vp->vp.bg_pattern;
#endif
#ifdef HAVE_LCD_COLOR
skin_vp->start_gradient.start = global_settings.lss_color;

View File

@ -66,6 +66,7 @@ struct skin_draw_info {
bool no_line_break;
bool line_scrolls;
bool force_redraw;
bool viewport_change;
char *buf;
size_t buf_size;
@ -94,15 +95,16 @@ get_child(OFFSETTYPE(struct skin_element**) children, int child)
static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
struct skin_element *element, struct viewport* vp)
struct skin_element *element, struct skin_viewport* skin_vp)
{
#ifndef HAVE_LCD_BITMAP
(void)vp; /* silence warnings */
(void)skin_vp; /* silence warnings */
(void)info;
#endif
#endif
struct wps_token *token = (struct wps_token *)SKINOFFSETTOPTR(skin_buffer, element->data);
#ifdef HAVE_LCD_BITMAP
struct viewport *vp = &skin_vp->vp;
struct wps_data *data = gwps->data;
bool do_refresh = (element->tag->flags & info->refresh_type) > 0;
#endif
@ -114,6 +116,7 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
struct viewport_colour *col = SKINOFFSETTOPTR(skin_buffer, token->value.data);
struct viewport *vp = SKINOFFSETTOPTR(skin_buffer, col->vp);
vp->fg_pattern = col->colour;
skin_vp->fgbg_changed = true;
}
break;
case SKIN_TOKEN_VIEWPORT_BGCOLOUR:
@ -121,6 +124,7 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
struct viewport_colour *col = SKINOFFSETTOPTR(skin_buffer, token->value.data);
struct viewport *vp = SKINOFFSETTOPTR(skin_buffer, col->vp);
vp->bg_pattern = col->colour;
skin_vp->fgbg_changed = true;
}
break;
case SKIN_TOKEN_VIEWPORT_TEXTSTYLE:
@ -588,7 +592,7 @@ static bool skin_render_line(struct skin_element* line, struct skin_draw_info *i
{
break;
}
if (!do_non_text_tags(info->gwps, info, child, &info->skin_vp->vp))
if (!do_non_text_tags(info->gwps, info, child, info->skin_vp))
{
static char tempbuf[128];
const char *valuestr = get_token_value(info->gwps, SKINOFFSETTOPTR(skin_buffer, child->data),
@ -736,7 +740,7 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
};
struct align_pos * align = &info.align;
bool needs_update;
bool needs_update, update_all = false;
skin_buffer = get_skin_buffer(gwps->data);
#ifdef HAVE_LCD_BITMAP
/* Set images to not to be displayed */
@ -753,6 +757,8 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
if (skin_viewport->parsed_fontid == 1)
skin_viewport->vp.font = display->getuifont();
#endif
while (line)
{
@ -760,6 +766,8 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
info.no_line_break = false;
info.line_scrolls = false;
info.force_redraw = false;
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
skin_viewport->fgbg_changed = false;
#ifdef HAVE_LCD_COLOR
if (info.line_desc.style&STYLE_GRADIENT)
{
@ -767,6 +775,7 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
info.line_desc.style = STYLE_DEFAULT;
}
#endif
#endif
info.cur_align_start = info.buf;
align->left = info.buf;
align->center = NULL;
@ -777,21 +786,23 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
func = skin_render_alternator;
else if (line->type == LINE)
func = skin_render_line;
needs_update = func(line, &info);
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
if (skin_viewport->vp.fg_pattern != skin_viewport->start_fgcolour ||
skin_viewport->vp.bg_pattern != skin_viewport->start_bgcolour)
if (skin_viewport->fgbg_changed)
{
/* 2bit lcd drivers need lcd_set_viewport() to be called to change
* the colour, 16bit doesnt. But doing this makes static text
* get the new colour also */
needs_update = true;
display->set_viewport(&skin_viewport->vp);
/* if fg/bg changed due to a conditional tag the colors
* need to be set (2bit displays requires set_{fore,back}ground
* for this. the rest of the viewport needs to be redrawn
* to get the new colors */
display->set_foreground(skin_viewport->vp.fg_pattern);
display->set_background(skin_viewport->vp.bg_pattern);
if (needs_update)
update_all = true;
}
#endif
/* only update if the line needs to be, and there is something to write */
if (refresh_type && needs_update)
if (refresh_type && (needs_update || update_all))
{
if (info.force_redraw)
display->scroll_stop_viewport_rect(&skin_viewport->vp,
@ -847,8 +858,6 @@ void skin_render(struct gui_wps *gwps, unsigned refresh_mode)
skin_viewport = SKINOFFSETTOPTR(skin_buffer, viewport->data);
unsigned vp_refresh_mode = refresh_mode;
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
skin_viewport->vp.fg_pattern = skin_viewport->start_fgcolour;
skin_viewport->vp.bg_pattern = skin_viewport->start_bgcolour;
if (skin_viewport->output_to_backdrop_buffer)
{
display->set_framebuffer(skin_backdrop_get_buffer(data->backdrop_id));

View File

@ -186,10 +186,9 @@ struct skin_viewport {
bool is_infovp;
OFFSETTYPE(char*) label;
int parsed_fontid;
#if LCD_DEPTH > 1
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
bool output_to_backdrop_buffer;
unsigned start_fgcolour;
unsigned start_bgcolour;
bool fgbg_changed;
#ifdef HAVE_LCD_COLOR
struct gradient_config start_gradient;
#endif