Create binary voice string archive on target.

Extend genlang to create files holding the voice strings in a binary format
similar to lng. Create such files for all languages during a normal build, put
them in a zip file and add them to rockbox.zip so they are installed with a
main build.

Creating a voice file requires access to the voice strings, which are currently
not distributed with Rockbox. Therefore it is necessary to either have access
to the source code of the installed build or to use a build the genlang service
on rockbox.org can retrieve the strings for, making it impossible for normal
users to generate a voice file for custom builds, test builds and older builds
that aren't supported by the rockbox.org script. It also requires a network
connection when creating voice files with Rockbox Utility even if creating a
voice file by itself isn't network related.

Furthermore, putting the voice strings on the target is also a prerequisite for
eventually supporting a TTS on the player.

Strip voice strings path.

Change-Id: Ic2f86130909b3b257986a348e5cfcf618c4500c3
This commit is contained in:
Dominik Riebeling 2012-05-19 17:14:35 +02:00
parent 1e2c6506fb
commit d6ef5a0d80
3 changed files with 57 additions and 15 deletions

View File

@ -9,6 +9,7 @@
LANGS := $(call preprocess, $(APPSDIR)/lang/SOURCES)
LANGOBJ := $(LANGS:$(ROOTDIR)/%.lang=$(BUILDDIR)/%.lng)
VOICEOBJ := $(LANGS:$(ROOTDIR)/%.lang=$(BUILDDIR)/%.vstrings)
LANG_O = $(BUILDDIR)/lang/lang_core.o
CLEANOBJS += $(BUILDDIR)/lang/max_language_size.h $(BUILDDIR)/lang/lang*
@ -23,7 +24,7 @@ CLEANOBJS += $(BUILDDIR)/lang/max_language_size.h $(BUILDDIR)/lang/lang*
# SUBHEADER_SIZE.
# TODO: In the future generate this file within genlang or another script
# in order to only calculate the maximum size based on the core strings.
$(BUILDDIR)/lang/max_language_size.h: $(LANGOBJ)
$(BUILDDIR)/lang/max_language_size.h: $(LANGOBJ) $(BUILDDIR)/apps/lang/voicestrings.zip
$(call PRINTS,GEN $(subst $(BUILDDIR)/,,$@))
$(SILENT)echo "#define MAX_LANGUAGE_SIZE `ls -ln $(BUILDDIR)/apps/lang/* | awk '{print $$5-10}' | sort -n | tail -1`" > $@
@ -34,7 +35,11 @@ $(BUILDDIR)/lang/lang_core.o: $(APPSDIR)/lang/$(LANGUAGE).lang $(BUILDDIR)/apps/
$(BUILDDIR)/lang/lang.h: $(BUILDDIR)/lang/lang_core.o
$(BUILDDIR)/%.lng : $(ROOTDIR)/%.lang $(BUILDDIR)/apps/genlang-features
$(BUILDDIR)/%.lng $(BUILDDIR)/%.vstrings: $(ROOTDIR)/%.lang $(BUILDDIR)/apps/genlang-features
$(call PRINTS,GENLANG $(subst $(ROOTDIR)/,,$<))
$(SILENT)mkdir -p $(dir $@)
$(SILENT)$(TOOLSDIR)/genlang -e=$(APPSDIR)/lang/english.lang -t=$(MODELNAME):`cat $(BUILDDIR)/apps/genlang-features` -i=$(TARGET_ID) -b=$@ $<
$(SILENT)$(TOOLSDIR)/genlang -e=$(APPSDIR)/lang/english.lang -t=$(MODELNAME):`cat $(BUILDDIR)/apps/genlang-features` -i=$(TARGET_ID) -b=$*.lng -c=$*.vstrings $<
$(BUILDDIR)/apps/lang/voicestrings.zip: $(VOICEOBJ)
$(call PRINTS,ZIP $(subst $(BUILDDIR)/,,$@))
$(SILENT)zip -9 -q $@ $(subst $(BUILDDIR)/,,$^)

View File

@ -683,6 +683,7 @@ STOP
# copy the already built lng files
glob_copy('apps/lang/*lng', "$temp_dir/langs/");
glob_copy('apps/lang/*.zip', "$temp_dir/langs/");
# copy the .lua files
glob_mkdir("$temp_dir/rocks/viewers/lua/");

View File

@ -13,6 +13,7 @@
# See apps/language.c (TODO: Use common include for both)
# Cookie and binary version for the binary lang file
my $LANGUAGE_COOKIE = 0x1a;
my $VOICE_COOKIE = 0x9a;
my $LANGUAGE_VERSION = 0x06;
my $LANGUAGE_FLAG_RTL = 0x01;
@ -38,6 +39,10 @@ Usage: genlang [options] <langv2 file>
Make the tool create a binary language (.lng) file named [outfile].
The use of this option requires that you also use -e, -t and -i.
-c=<outfile>
Create binary voicestring file named [outfile]. Works like -b and can be
used the same time.
-u
Update language file. Given the translated file and the most recent english
file, you\'ll get an updated version sent to stdout. Suitable action to do
@ -89,18 +94,19 @@ my $prefix = $p;
my $binary = $b;
my $update = $u;
my $sortfile = $s;
my $binvoice = $c;
my $english = $e;
my $voiceout = $o;
my $check = ($binary?1:0) + ($prefix?1:0) + ($update?1:0) + ($voiceout?1:0) + ($sortfile?1:0);
my $check = ($binary?.5:0) + ($prefix?1:0) + ($update?1:0) + ($voiceout?1:0) + ($sortfile?1:0) + ($binvoice?.5:0);
if($check > 1) {
print STDERR "Please use only one of -p, -u, -o, -b and -s\n";
print STDERR "Please use only one of -p, -u, -o, -b, -c and -s\n";
exit;
}
if(!$check) {
print STDERR "Please use at least one of -p, -u, -o, -b and -s\n";
print STDERR "Please use at least one of -p, -u, -o, -c, -e and -s\n";
exit;
}
@ -724,7 +730,7 @@ MOO
close(HFILE_CORE);
close(CFILE_CORE);
} # end of the c/h file generation
elsif($binary) {
elsif($binary || $binvoice) {
# Creation of a binary lang file was requested
# We must first scan the english file to get the correct order of the id
@ -732,10 +738,18 @@ elsif($binary) {
# files. The english file is scanned before the translated file was
# scanned.
open(OUTF, ">$binary") or die "Error: Can't create $binary";
binmode OUTF;
printf OUTF ("%c%c%c%c", $LANGUAGE_COOKIE, $LANGUAGE_VERSION, $target_id,
$langoptions); # magic lang file header
if($binary) {
open(OUTF, ">$binary") or die "Error: Can't create $binary";
binmode OUTF;
printf OUTF ("%c%c%c%c", $LANGUAGE_COOKIE, $LANGUAGE_VERSION, $target_id,
$langoptions); # magic lang file header
}
if($binvoice) {
open(OUTV, ">$binvoice") or die "Error: Can't create $binary";
binmode OUTV;
printf OUTV ("%c%c%c%c", $VOICE_COOKIE, $LANGUAGE_VERSION, $target_id,
$langoptions); # magic lang file header
}
# output the number of strings for each user
my $foffset = $HEADER_SIZE + $SUBHEADER_SIZE * keys(%users);
@ -744,18 +758,28 @@ elsif($binary) {
for $n (0 .. $idcount[$_]-1) {
$size += length(trim($dest{$idnum[$_][$n]})) + 1;
}
printf OUTF ("%c%c%c%c%c%c", ($idcount[$_] >> 8), ($idcount[$_] & 0xff),
($size >> 8), ($size & 0xff), ($foffset >> 8), ($foffset & 0xff));
if($binary) {
printf OUTF ("%c%c%c%c%c%c", ($idcount[$_] >> 8), ($idcount[$_] & 0xff),
($size >> 8), ($size & 0xff), ($foffset >> 8), ($foffset & 0xff));
}
if($binvoice) {
printf OUTV ("%c%c%c%c%c%c", ($idcount[$_] >> 8), ($idcount[$_] & 0xff),
($size >> 8), ($size & 0xff), ($foffset >> 8), ($foffset & 0xff));
}
$foffset += $size;
}
for (keys %users) {
# loop over the target phrases
for $n (0 .. $idcount[$_]-1) {
# This loops over the strings in the translated language file order
my @ids = ((0 .. ($idcount[$_]-1)));
push @ids, (0x8000 .. ($voiceid[$_]-1));
for $n (@ids) {
my $name=$idnum[$_][$n]; # get the ID
my $dest = $dest{$name}; # get the destination phrase
my $voice = $voice{$name}; # get the destination voice string
if($dest) {
if($dest && $n < 0x8000 && $binary) {
$dest =~ s/^\"(.*)\"\s*$/$1/g; # cut off quotes
# Now, make sure we get the number from the english sort order:
@ -763,8 +787,20 @@ elsif($binary) {
printf OUTF ("%c%c%s\x00", ($idnum>>8), ($idnum&0xff), $dest);
}
if($voice && $binvoice) {
$voice =~ s/^\"(.*)\"\s*$/$1/g; # cut off quotes
# Now, make sure we get the number from the english sort order:
$idnum = $idmap[$_]{$name};
printf OUTV ("%c%c%s\x00", ($idnum>>8), ($idnum&0xff), $voice);
}
}
}
if($binary) {
close(OUTF);
}
if($binvoice) {
close(OUTV);
}
}
elsif($voiceout) {
# voice output requested, display id: and voice: strings in a v1-like