Make overlay plugins work again.

Overlay plugins got broken because ovl_offset.pl assumes the audio buffer
ends where the plugin buffer starts. Buflib however keeps its handle table
there, so there are a few hundred bytes fewer available, so loading the
overlay fails. We work around this by linking the overlay at a slightly
lower address (1024 bytes lower). If the handle table ever grows more than
that, overlays will start failing again and we either need a different
solution or increase the margin a bit.

Change-Id: Id98cb52da2c8c4a4bc773362a46f646774112f85
This commit is contained in:
Frank Gevaerts 2012-05-19 18:48:43 +02:00
parent 9db0cf0f93
commit f3fd2d41cc
1 changed files with 5 additions and 1 deletions

View File

@ -4,6 +4,10 @@
# on a reference map file (.refmap)
sub map_scan {
# The buflib handle table is a few hundred bytes, just before
# the plugin buffer. We assume it's never more than 1024 bytes.
# If this assumption is wrong, overlay loading will fail.
my $max_handle_table_size = 1024;
my ($map) = @_;
my $ramstart = -1, $ramsize = -1, $startaddr = -1, $endaddr = -1;
open (MAP, "<$map");
@ -25,7 +29,7 @@ sub map_scan {
printf "Could not analyze map file.\n";
exit 1;
}
return $ramstart + $ramsize - $endaddr;
return $ramstart + $ramsize - $endaddr - $max_handle_table_size;
}
printf map_scan($ARGV[0]) & ~0xf;