/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include #include "inttypes.h" #include "config.h" #include "action.h" #include "crc32.h" #include "settings.h" #include "rbpaths.h" #include "wps.h" #include "file.h" #include "misc.h" #if CONFIG_TUNER #include "radio.h" #endif #include "skin_engine.h" #include "skin_buffer.h" #include "statusbar-skinned.h" #define FAILSAFENAME "rockbox_failsafe" void skin_data_free_buflib_allocs(struct wps_data *wps_data); #ifdef HAVE_ALBUMART void playback_release_aa_slot(int slot); #endif char* wps_default_skin(enum screen_type screen); char* default_radio_skin(enum screen_type screen); static bool skins_initialised = false; static char* get_skin_filename(char *buf, size_t buf_size, enum skinnable_screens skin, enum screen_type screen); struct wps_state wps_state = { .id3 = NULL }; static struct gui_skin_helper { int (*preproccess)(enum screen_type screen, struct wps_data *data); int (*postproccess)(enum screen_type screen, struct wps_data *data); char* (*default_skin)(enum screen_type screen); bool load_on_boot; } skin_helpers[SKINNABLE_SCREENS_COUNT] = { [CUSTOM_STATUSBAR] = { sb_preproccess, sb_postproccess, sb_create_from_settings, true }, [WPS] = { NULL, NULL, wps_default_skin, true }, #if CONFIG_TUNER [FM_SCREEN] = { NULL, NULL, default_radio_skin, false } #endif }; static struct gui_skin { struct gui_wps gui_wps; struct wps_data data; struct skin_stats stats; bool failsafe_loaded; bool needs_full_update; } skins[SKINNABLE_SCREENS_COUNT][NB_SCREENS]; int skin_get_num_skins(void) { return SKINNABLE_SCREENS_COUNT; } struct skin_stats *skin_get_stats(int number, int screen) { return &skins[number][screen].stats; } static void gui_skin_reset(struct gui_skin *skin) { struct wps_data *data; skin->failsafe_loaded = false; skin->needs_full_update = true; skin->gui_wps.data = data = &skin->data; #ifdef HAVE_ALBUMART struct skin_albumart *aa_save; unsigned char *buffer = get_skin_buffer(data); /* copy to temp var to protect against memset */ if (buffer && (aa_save = SKINOFFSETTOPTR(buffer, data->albumart))) { short old_width, old_height; old_width = aa_save->width; old_height = aa_save->height; memset(data, 0, sizeof(struct wps_data)); data->last_albumart_width = old_width; data->last_albumart_height = old_height; } else #endif memset(data, 0, sizeof(struct wps_data)); skin->data.wps_loaded = false; skin->data.buflib_handle = -1; skin->data.tree = -1; #ifdef HAVE_TOUCHSCREEN skin->data.touchregions = -1; #endif #ifdef HAVE_SKIN_VARIABLES skin->data.skinvars = -1; #endif skin->data.font_ids = -1; skin->data.images = -1; #ifdef HAVE_ALBUMART skin->data.albumart = -1; skin->data.playback_aa_slot = -1; #endif #ifdef HAVE_BACKDROP_IMAGE skin->gui_wps.data->backdrop_id = -1; #endif } void gui_sync_skin_init(void) { int j; for(j=0; j= 0) playback_release_aa_slot(skins[i][j].data.playback_aa_slot); #endif #ifdef HAVE_BACKDROP_IMAGE if (skins[i][j].data.backdrop_id >= 0) skin_backdrop_unload(skins[i][j].data.backdrop_id); #endif } gui_skin_reset(&skins[i][j]); skins[i][j].gui_wps.display = &screens[j]; if (skin_helpers[i].load_on_boot) skin_get_gwps(i, j); } } first_run = false; #ifdef HAVE_BACKDROP_IMAGE /* any backdrop that was loaded with "-" has to be reloaded because * the setting may have changed */ skin_backdrop_load_setting(); #endif viewportmanager_theme_changed(THEME_STATUSBAR); #ifdef HAVE_BACKDROP_IMAGE FOR_NB_SCREENS(i) skin_backdrop_show(sb_get_backdrop(i)); #endif } void skin_load(enum skinnable_screens skin, enum screen_type screen, const char *buf, bool isfile) { bool loaded = false; if (skin_helpers[skin].preproccess) skin_helpers[skin].preproccess(screen, &skins[skin][screen].data); if (buf && *buf) loaded = skin_data_load(screen, &skins[skin][screen].data, buf, isfile, &skins[skin][screen].stats); if (!loaded && skin_helpers[skin].default_skin) { loaded = skin_data_load(screen, &skins[skin][screen].data, skin_helpers[skin].default_skin(screen), false, &skins[skin][screen].stats); skins[skin][screen].failsafe_loaded = loaded; } skins[skin][screen].needs_full_update = true; if (skin_helpers[skin].postproccess) skin_helpers[skin].postproccess(screen, &skins[skin][screen].data); #ifdef HAVE_BACKDROP_IMAGE if (loaded) skin_backdrops_preload(); #endif } static char* get_skin_filename(char *buf, size_t buf_size, enum skinnable_screens skin, enum screen_type screen) { (void)screen; char *setting = NULL, *ext = NULL; switch (skin) { case CUSTOM_STATUSBAR: #if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1 if (screen == SCREEN_REMOTE) { setting = global_settings.rsbs_file; ext = "rsbs"; } else #endif { setting = global_settings.sbs_file; ext = "sbs"; } break; case WPS: #if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1 if (screen == SCREEN_REMOTE) { setting = global_settings.rwps_file; ext = "rwps"; } else #endif { setting = global_settings.wps_file; ext = "wps"; } break; #if CONFIG_TUNER case FM_SCREEN: #if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1 if (screen == SCREEN_REMOTE) { setting = global_settings.rfms_file; ext = "rfms"; } else #endif { setting = global_settings.fms_file; ext = "fms"; } break; #endif default: return NULL; } buf[0] = '\0'; /* force it to reload the default */ if (strcmp(setting, FAILSAFENAME) && strcmp(setting, "-")) { snprintf(buf, buf_size, WPS_DIR "/%s.%s", setting, ext); } return buf; } struct gui_wps *skin_get_gwps(enum skinnable_screens skin, enum screen_type screen) { if (skin == CUSTOM_STATUSBAR && !skins_initialised) return &skins[skin][screen].gui_wps; if (skins[skin][screen].data.wps_loaded == false) { char filename[MAX_PATH]; char *buf = get_skin_filename(filename, MAX_PATH, skin, screen); cpu_boost(true); skin_load(skin, screen, buf, true); cpu_boost(false); } return &skins[skin][screen].gui_wps; } struct wps_state *skin_get_global_state(void) { return &wps_state; } /* This is called to find out if we the screen needs a full update. * if true you MUST do a full update as the next call will return false */ bool skin_do_full_update(enum skinnable_screens skin, enum screen_type screen) { struct viewport *vp = *(screens[screen].current_viewport); bool vp_is_dirty = ((vp->flags & VP_FLAG_VP_SET_CLEAN) == VP_FLAG_VP_DIRTY) && get_current_activity() == ACTIVITY_WPS; bool ret = (skins[skin][screen].needs_full_update || vp_is_dirty); skins[skin][screen].needs_full_update = false; return ret; } /* tell a skin to do a full update next time */ void skin_request_full_update(enum skinnable_screens skin) { FOR_NB_SCREENS(i) skins[skin][i].needs_full_update = true; }