rockbox/firmware/common/unicode.c

595 lines
17 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (c) 2004,2005 by Marcoen Hirschberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Some conversion functions for handling UTF-8
*
* I got all the info from:
* http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
* and
* http://en.wikipedia.org/wiki/Unicode
*/
#include <stdio.h>
#include "config.h"
#include "system.h"
#include "thread.h"
#include "file.h"
#include "debug.h"
#include "rbunicode.h"
#include "rbpaths.h"
#include "pathfuncs.h"
#include "core_alloc.h"
#ifndef O_BINARY
#define O_BINARY 0
#endif
#ifndef O_NOISODECODE
#define O_NOISODECODE 0
#endif
#define getle16(p) (p[0] | (p[1] << 8))
#define getbe16(p) ((p[0] << 8) | p[1])
#if !defined (__PCTOOL__) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
/* Because file scanning uses the default CP table when matching entries,
on-demand loading is not feasible; we also must use the filesystem lock */
#include "file_internal.h"
#else /* APPLICATION */
#ifdef __PCTOOL__
#define yield()
#define DEFAULT_CP_STATIC_ALLOC
#endif
#define open_noiso_internal open
#endif /* !APPLICATION */
#if 0 /* not needed just now (will probably end up a spinlock) */
#include "mutex.h"
static struct mutex cp_mutex SHAREDBSS_ATTR;
#define cp_lock_init() mutex_init(&cp_mutex)
#define cp_lock_enter() mutex_lock(&cp_mutex)
#define cp_lock_leave() mutex_unlock(&cp_mutex)
#else
#define cp_lock_init() do {} while (0)
#define cp_lock_enter() asm volatile ("")
#define cp_lock_leave() asm volatile ("")
#endif
enum cp_tid
{
CP_TID_NONE = -1,
CP_TID_ISO,
CP_TID_932,
CP_TID_936,
CP_TID_949,
CP_TID_950,
};
struct cp_info
{
int8_t tid;
const char *filename;
const char *name;
};
#define MAX_CP_TABLE_SIZE 32768
#define CPF_ISO "iso.cp"
#define CPF_932 "932.cp" /* SJIS */
#define CPF_936 "936.cp" /* GB2312 */
#define CPF_949 "949.cp" /* KSX1001 */
#define CPF_950 "950.cp" /* BIG5 */
static const struct cp_info cp_info[NUM_CODEPAGES+1] =
{
[0 ... NUM_CODEPAGES] = { CP_TID_NONE, NULL , "unknown" },
[ISO_8859_1] = { CP_TID_NONE, NULL , "ISO-8859-1" },
[ISO_8859_7] = { CP_TID_ISO , CPF_ISO, "ISO-8859-7" },
[ISO_8859_8] = { CP_TID_ISO , CPF_ISO, "ISO-8859-8" },
[WIN_1251] = { CP_TID_ISO , CPF_ISO, "CP1251" },
[ISO_8859_11] = { CP_TID_ISO , CPF_ISO, "ISO-8859-11" },
[WIN_1256] = { CP_TID_ISO , CPF_ISO, "CP1256" },
[ISO_8859_9] = { CP_TID_ISO , CPF_ISO, "ISO-8859-9" },
[ISO_8859_2] = { CP_TID_ISO , CPF_ISO, "ISO-8859-2" },
[WIN_1250] = { CP_TID_ISO , CPF_ISO, "CP1250" },
[WIN_1252] = { CP_TID_ISO , CPF_ISO, "CP1252" },
[SJIS] = { CP_TID_932 , CPF_932, "SJIS" },
[GB_2312] = { CP_TID_936 , CPF_936, "GB-2312" },
[KSX_1001] = { CP_TID_949 , CPF_949, "KSX-1001" },
[BIG_5] = { CP_TID_950 , CPF_950, "BIG5" },
[UTF_8] = { CP_TID_NONE, NULL , "UTF-8" },
};
static int default_cp = INIT_CODEPAGE;
static int default_cp_tid = CP_TID_NONE;
static int default_cp_handle = 0;
static int volatile default_cp_table_ref = 0;
static int loaded_cp_tid = CP_TID_NONE;
static int volatile cp_table_ref = 0;
#define CP_LOADING BIT_N(sizeof(int)*8-1) /* guard against multi loaders */
/* non-default codepage table buffer (cannot be bufalloced! playback itself
may be making the load request) */
static unsigned short codepage_table[MAX_CP_TABLE_SIZE+1];
#if defined(APPLICATION) && defined(__linux__)
static const char * const name_codepages_linux[NUM_CODEPAGES+1] =
{
[0 ... NUM_CODEPAGES] = "unknown",
[ISO_8859_1] = "iso8859-1",
[ISO_8859_7] = "iso8859-7",
[ISO_8859_8] = "iso8859-8",
[WIN_1251] = "cp1251",
[ISO_8859_11] = "iso8859-11",
[WIN_1256] = "cp1256",
[ISO_8859_9] = "iso8859-9",
[ISO_8859_2] = "iso8859-2",
[WIN_1250] = "cp1250",
/* iso8859-15 is closest, linux doesnt have a codepage named cp1252 */
[WIN_1252] = "iso8859-15",
[SJIS] = "cp932",
[GB_2312] = "cp936",
[KSX_1001] = "cp949",
[BIG_5] = "cp950",
[UTF_8] = "utf8",
};
const char *get_current_codepage_name_linux(void)
{
int cp = default_cp;
if (cp < 0 || cp>= NUM_CODEPAGES)
cp = NUM_CODEPAGES;
return name_codepages_linux[cp];
}
#endif /* defined(APPLICATION) && defined(__linux__) */
#ifdef DEFAULT_CP_STATIC_ALLOC
static unsigned short default_cp_table_buf[MAX_CP_TABLE_SIZE+1];
#define cp_table_get_data(handle) \
default_cp_table_buf
#define cp_table_free(handle) \
do {} while (0)
#define cp_table_alloc(filename, size, opsp) \
({ (void)(opsp); 1; })
#else
#define cp_table_alloc(filename, size, opsp) \
core_alloc_ex((filename), (size), (opsp))
#define cp_table_free(handle) \
core_free(handle)
#define cp_table_get_data(handle) \
core_get_data(handle)
#endif
static const unsigned char utf8comp[6] =
{
0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC
};
static inline void cptable_tohw16(uint16_t *buf, unsigned int count)
{
#ifdef ROCKBOX_BIG_ENDIAN
for (unsigned int i = 0; i < count; i++)
buf[i] = letoh16(buf[i]);
#endif
(void)buf; (void)count;
}
static int move_callback(int handle, void *current, void *new)
{
/* we don't keep a pointer but we have to stop it if this applies to a
buffer not yet swapped-in since it will likely be in use in an I/O
call */
return (handle != default_cp_handle || default_cp_table_ref != 0) ?
BUFLIB_CB_CANNOT_MOVE : BUFLIB_CB_OK;
(void)current; (void)new;
}
static int alloc_and_load_cp_table(int cp, void *buf)
{
static struct buflib_callbacks ops =
{ .move_callback = move_callback };
/* alloc and read only if there is an associated file */
const char *filename = cp_info[cp].filename;
if (!filename)
return 0;
char path[MAX_PATH];
if (path_append(path, CODEPAGE_DIR, filename, sizeof (path))
>= sizeof (path)) {
return -1;
}
/* must be opened without a chance of reentering from FS code */
int fd = open_noiso_internal(path, O_RDONLY);
if (fd < 0)
return -1;
off_t size = filesize(fd);
if (size > 0 && size <= MAX_CP_TABLE_SIZE*2 &&
!(size % (off_t)sizeof (uint16_t))) {
/* if the buffer is provided, use that but don't alloc */
int handle = buf ? 0 : cp_table_alloc(filename, size, &ops);
if (handle > 0)
buf = cp_table_get_data(handle);
if (buf && read(fd, buf, size) == size) {
close(fd);
cptable_tohw16(buf, size / sizeof (uint16_t));
return handle;
}
if (handle > 0)
cp_table_free(handle);
}
close(fd);
return -1;
}
/* Encode a UCS value as UTF-8 and return a pointer after this UTF-8 char. */
unsigned char* utf8encode(unsigned long ucs, unsigned char *utf8)
{
int tail = 0;
if (ucs > 0x7F)
while (ucs >> (5*tail + 6))
tail++;
*utf8++ = (ucs >> (6*tail)) | utf8comp[tail];
while (tail--)
*utf8++ = ((ucs >> (6*tail)) & (MASK ^ 0xFF)) | COMP;
return utf8;
}
/* Recode an iso encoded string to UTF-8 */
unsigned char* iso_decode(const unsigned char *iso, unsigned char *utf8,
int cp, int count)
{
uint16_t *table = NULL;
cp_lock_enter();
if (cp < 0 || cp >= NUM_CODEPAGES)
cp = default_cp;
int tid = cp_info[cp].tid;
while (1) {
if (tid == default_cp_tid) {
/* use default table */
if (default_cp_handle > 0) {
table = cp_table_get_data(default_cp_handle);
default_cp_table_ref++;
}
break;
}
bool load = false;
if (tid == loaded_cp_tid) {
/* use loaded table */
if (!(cp_table_ref & CP_LOADING)) {
if (tid != CP_TID_NONE) {
table = codepage_table;
cp_table_ref++;
}
break;
}
} else if (cp_table_ref == 0) {
load = true;
cp_table_ref |= CP_LOADING;
}
/* alloc and load must be done outside the lock */
cp_lock_leave();
if (!load) {
yield();
} else if (alloc_and_load_cp_table(cp, codepage_table) < 0) {
cp = INIT_CODEPAGE; /* table may be clobbered now */
tid = cp_info[cp].tid;
}
cp_lock_enter();
if (load) {
loaded_cp_tid = tid;
cp_table_ref &= ~CP_LOADING;
}
}
cp_lock_leave();
while (count--) {
unsigned short ucs, tmp;
if (*iso < 128 || cp == UTF_8) /* Already UTF-8 */
*utf8++ = *iso++;
else {
/* tid tells us which table to use and how */
switch (tid) {
case CP_TID_ISO: /* Greek */
/* Hebrew */
/* Cyrillic */
/* Thai */
/* Arabic */
/* Turkish */
/* Latin Extended */
/* Central European */
/* Western European */
tmp = ((cp-1)*128) + (*iso++ - 128);
ucs = table[tmp];
break;
case CP_TID_932: /* Japanese */
if (*iso > 0xA0 && *iso < 0xE0) {
tmp = *iso++ | (0xA100 - 0x8000);
ucs = table[tmp];
break;
}
case CP_TID_936: /* Simplified Chinese */
case CP_TID_949: /* Korean */
case CP_TID_950: /* Traditional Chinese */
if (count < 1 || !iso[1]) {
ucs = *iso++;
break;
}
/* we assume all cjk strings are written
in big endian order */
tmp = *iso++ << 8;
tmp |= *iso++;
tmp -= 0x8000;
ucs = table[tmp];
count--;
break;
default:
ucs = *iso++;
break;
}
if (ucs == 0) /* unknown char, use replacement char */
ucs = 0xfffd;
utf8 = utf8encode(ucs, utf8);
}
}
if (table) {
cp_lock_enter();
if (table == codepage_table) {
cp_table_ref--;
} else {
default_cp_table_ref--;
}
cp_lock_leave();
}
return utf8;
}
/* Recode a UTF-16 string with little-endian byte ordering to UTF-8 */
unsigned char* utf16LEdecode(const unsigned char *utf16, unsigned char *utf8,
int count)
{
unsigned long ucs;
while (count > 0) {
/* Check for a surrogate pair */
if (utf16[1] >= 0xD8 && utf16[1] < 0xE0) {
ucs = 0x10000 + ((utf16[0] << 10) | ((utf16[1] - 0xD8) << 18)
| utf16[2] | ((utf16[3] - 0xDC) << 8));
utf16 += 4;
count -= 2;
} else {
ucs = getle16(utf16);
utf16 += 2;
count -= 1;
}
utf8 = utf8encode(ucs, utf8);
}
return utf8;
}
/* Recode a UTF-16 string with big-endian byte ordering to UTF-8 */
unsigned char* utf16BEdecode(const unsigned char *utf16, unsigned char *utf8,
int count)
{
unsigned long ucs;
while (count > 0) {
if (*utf16 >= 0xD8 && *utf16 < 0xE0) { /* Check for a surrogate pair */
ucs = 0x10000 + (((utf16[0] - 0xD8) << 18) | (utf16[1] << 10)
| ((utf16[2] - 0xDC) << 8) | utf16[3]);
utf16 += 4;
count -= 2;
} else {
ucs = getbe16(utf16);
utf16 += 2;
count -= 1;
}
utf8 = utf8encode(ucs, utf8);
}
return utf8;
}
#if 0 /* currently unused */
/* Recode any UTF-16 string to UTF-8 */
unsigned char* utf16decode(const unsigned char *utf16, unsigned char *utf8,
unsigned int count)
{
unsigned long ucs;
ucs = *(utf16++) << 8;
ucs |= *(utf16++);
if (ucs == 0xFEFF) /* Check for BOM */
return utf16BEdecode(utf16, utf8, count-1);
else if (ucs == 0xFFFE)
return utf16LEdecode(utf16, utf8, count-1);
else { /* ADDME: Should default be LE or BE? */
utf16 -= 2;
return utf16BEdecode(utf16, utf8, count);
}
}
#endif
/* Return the number of UTF-8 chars in a string */
unsigned long utf8length(const unsigned char *utf8)
{
unsigned long l = 0;
while (*utf8 != 0)
if ((*utf8++ & MASK) != COMP)
l++;
return l;
}
/* Decode 1 UTF-8 char and return a pointer to the next char. */
const unsigned char* utf8decode(const unsigned char *utf8, unsigned short *ucs)
{
unsigned char c = *utf8++;
unsigned long code;
int tail = 0;
if ((c <= 0x7f) || (c >= 0xc2)) {
/* Start of new character. */
if (c < 0x80) { /* U-00000000 - U-0000007F, 1 byte */
code = c;
} else if (c < 0xe0) { /* U-00000080 - U-000007FF, 2 bytes */
tail = 1;
code = c & 0x1f;
} else if (c < 0xf0) { /* U-00000800 - U-0000FFFF, 3 bytes */
tail = 2;
code = c & 0x0f;
} else if (c < 0xf5) { /* U-00010000 - U-001FFFFF, 4 bytes */
tail = 3;
code = c & 0x07;
} else {
/* Invalid size. */
code = 0xfffd;
}
while (tail-- && ((c = *utf8++) != 0)) {
if ((c & 0xc0) == 0x80) {
/* Valid continuation character. */
code = (code << 6) | (c & 0x3f);
} else {
/* Invalid continuation char */
code = 0xfffd;
utf8--;
break;
}
}
} else {
/* Invalid UTF-8 char */
code = 0xfffd;
}
/* currently we don't support chars above U-FFFF */
*ucs = (code < 0x10000) ? code : 0xfffd;
return utf8;
}
void set_codepage(int cp)
{
if (cp < 0 || cp >= NUM_CODEPAGES)
cp = NUM_CODEPAGES;
/* load first then swap if load is successful, else just leave it; if
handle is 0 then we just free the current one; this won't happen often
thus we don't worry about reusing it and consequently avoid possible
clobbering of the existing one */
int handle = -1;
int tid = cp_info[cp].tid;
while (1) {
cp_lock_enter();
if (default_cp_tid == tid)
break;
if (handle >= 0 && default_cp_table_ref == 0) {
int hold = default_cp_handle;
default_cp_handle = handle;
handle = hold;
default_cp_tid = tid;
break;
}
/* alloc and load must be done outside the lock */
cp_lock_leave();
if (handle < 0 && (handle = alloc_and_load_cp_table(cp, NULL)) < 0)
return; /* OOM; change nothing */
yield();
}
default_cp = cp;
cp_lock_leave();
if (handle > 0)
cp_table_free(handle);
}
int get_codepage(void)
{
return default_cp;
}
/* seek to a given char in a utf8 string and
return its start position in the string */
int utf8seek(const unsigned char* utf8, int offset)
{
int pos = 0;
while (offset--) {
pos++;
while ((utf8[pos] & MASK) == COMP)
pos++;
}
return pos;
}
const char * get_codepage_name(int cp)
{
if (cp < 0 || cp >= NUM_CODEPAGES)
cp = NUM_CODEPAGES;
return cp_info[cp].name;
}
#if 0 /* not needed just now */
void unicode_init(void)
{
cp_lock_init();
}
#endif