rockbox/firmware/rom.lds
Boris Gjenero 0efabb3d19 Add linker script wildcards for -ffunction-sections and -fdata-sections.
This adds wildcards to accept section names created by -ffunction-sections
and -fdata-sections. It should now be possible to build all targets with
those switches. Other wildcards such as those in r31337 and r31338 are only
needed when things are explicitly put into those sectons.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31352 a1c6a512-1295-4272-9138-f99709370657
2011-12-18 07:09:00 +00:00

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#include "config.h"
ENTRY(start)
#ifdef CPU_COLDFIRE
OUTPUT_FORMAT(elf32-m68k)
STARTUP(target/coldfire/crt0.o)
#elif defined(CPU_PP)
OUTPUT_FORMAT(elf32-littlearm)
STARTUP(target/arm/crt0-pp.o)
#elif defined(CPU_ARM)
OUTPUT_FORMAT(elf32-littlearm)
STARTUP(target/arm/crt0.o)
#elif CONFIG_CPU == SH7034
OUTPUT_FORMAT(elf32-sh)
STARTUP(target/sh/crt0.o)
#else
OUTPUT_FORMAT(elf32-sh)
STARTUP(crt0.o)
#endif
#if MEMORYSIZE >= 32
#define PLUGINSIZE PLUGIN_BUFFER_SIZE
#else
#define PLUGINSIZE 0x8000
#endif
#ifdef IRIVER_H100_SERIES
#define CODECSIZE CODEC_SIZE
#define DRAMORIG 0x31000000
#define IRAMORIG 0x10000000
#define IRAMSIZE 0xc000
#define FLASHORIG 0x00100028
#define FLASHSIZE 0x000eff80
#else
#define DRAMORIG 0x09000000
#define IRAMORIG 0x0f000000
#define IRAMSIZE 0x1000
#define FLASHORIG 0x02000000 + ROM_START
#define FLASHSIZE 256K - ROM_START
#endif
#ifdef CODECSIZE
#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - CODECSIZE
/* Where the codec buffer ends, and the plugin buffer starts */
#define ENDADDR (ENDAUDIOADDR + CODECSIZE)
#else
#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE
/* Where the audio buffer ends, and the plugin buffer starts */
#define ENDADDR ENDAUDIOADDR
#endif
/* End of the audio buffer, where the codec/plugin buffer starts */
#define ENDAUDIOADDR (DRAMORIG + DRAMSIZE)
MEMORY
{
DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
FLASH : ORIGIN = FLASHORIG, LENGTH = FLASHSIZE
}
SECTIONS
{
.flashheader :
{
/* place flash link address first, so the plugin can check */
LONG(FLASHORIG);
/* followed by the start address, the first vector takes care of this. */
/* If we ever place the table elsewhere, put a constant here. */
} > FLASH
.vectors :
{
_datacopy = .;
} > FLASH
.data : AT ( _datacopy )
{
loadaddress = .;
_loadaddress = .;
_datastart = .;
KEEP(*(.resetvectors));
KEEP(*(.vectors));
. = ALIGN(0x200);
*(.data*)
. = ALIGN(0x4);
_dataend = .;
. = ALIGN(0x10); /* Maintain proper alignment for .text section */
} > DRAM
/DISCARD/ :
{
*(.eh_frame)
}
/* TRICK ALERT! Newer versions of the linker don't allow output sections
to overlap even if one of them is empty, so advance the location pointer
"by hand" */
.text LOADADDR(.data) + SIZEOF(.data) :
{
*(.init.text)
*(.text*)
. = ALIGN(0x4);
} > FLASH
.rodata :
{
*(.rodata*)
*(.rodata.str1.1)
*(.rodata.str1.4)
. = ALIGN(0x4);
_iramcopy = .;
} > FLASH
.iram IRAMORIG : AT ( _iramcopy )
{
_iramstart = .;
*(.icode)
*(.irodata)
*(.idata)
_iramend = .;
} > IRAM
.ibss (NOLOAD) :
{
_iedata = .;
*(.ibss)
. = ALIGN(0x4);
_iend = .;
} > IRAM
.stack :
{
*(.stack)
_stackbegin = .;
stackbegin = .;
. += 0x2000;
_stackend = .;
stackend = .;
#if IRAMSIZE > 0x1000
} > IRAM
#else
} > DRAM
#endif
#ifdef CPU_COLDFIRE
.bss ADDR(.data) + SIZEOF(.data) + SIZEOF(.iram):
#else
.bss :
#endif
{
_edata = .;
*(.bss*)
*(COMMON)
. = ALIGN(0x4);
_end = .;
} > DRAM
.audiobuf ALIGN(4):
{
_audiobuffer = .;
audiobuffer = .;
} > DRAM
#ifdef CODECSIZE
.audiobufend ENDAUDIOADDR:
#else
.audiobufend ENDADDR:
#endif
{
_audiobufend = .;
audiobufend = .;
} > DRAM
#ifdef CODECSIZE
.codec ENDAUDIOADDR:
{
codecbuf = .;
_codecbuf = .;
}
#endif
.plugin ENDADDR:
{
_pluginbuf = .;
pluginbuf = .;
}
}