rockbox/apps/tree.h

127 lines
4.6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Daniel Stenberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _TREE_H_
#define _TREE_H_
#include <stdbool.h>
#include <applimits.h>
#include <file.h>
#include "icon.h"
struct entry {
short attr; /* FAT attributes + file type flags */
unsigned long time_write; /* Last write time */
char *name;
};
#define BROWSE_SELECTONLY 0x0001 /* exit on selecting a file */
#define BROWSE_NO_CONTEXT_MENU 0x0002 /* disable context menu */
#define BROWSE_SELECTED 0x0100 /* this bit is set if user selected item */
struct tree_context;
struct browse_context {
int dirfilter;
unsigned flags; /* ored BROWSE_* */
bool (*callback_show_item)(char *name, int attr, struct tree_context *tc);
/* callback function to determine to show/hide
the item for custom browser */
char *title; /* title of the browser. if set to NULL,
directory name is used. */
enum themable_icons icon; /* title icon */
const char *root; /* full path of start directory */
const char *selected; /* name of selected file in the root */
char *buf; /* buffer to store selected file */
size_t bufsize; /* size of the buffer */
};
/* browser context for file or db */
struct tree_context {
/* The directory we are browsing */
char currdir[MAX_PATH];
/* the number of directories we have crossed from / */
int dirlevel;
/* The currently selected file/id3dbitem index (old dircursor+dirfile) */
int selected_item;
/* The selected item in each directory crossed
* (used when we want to return back to a previouws directory)*/
int selected_item_history[MAX_DIR_LEVELS];
int firstpos; /* which dir entry is on first
position in dir buffer */
int pos_history[MAX_DIR_LEVELS];
int *dirfilter; /* file use */
int filesindir; /* The number of files in the dircache */
int dirsindir; /* file use */
int dirlength; /* total number of entries in dir, incl. those not loaded */
#ifdef HAVE_TAGCACHE
int table_history[MAX_DIR_LEVELS]; /* db use */
int extra_history[MAX_DIR_LEVELS]; /* db use */
int currtable; /* db use */
int currextra; /* db use */
#endif
/* A big buffer with plenty of entry structs,
* contains all files and dirs in the current
* dir (with filters applied) */
void* dircache;
int dircache_count; /* Number of entries in dircache */
char* name_buffer;
int name_buffer_size;
int dentry_size;
bool dirfull;
int sort_dir; /* directory sort order */
struct browse_context *browse;
};
void tree_drawlists(void);
void tree_mem_init(void) INIT_ATTR;
void tree_gui_init(void) INIT_ATTR;
char* get_current_file(char* buffer, size_t buffer_len);
void set_dirfilter(int l_dirfilter);
void set_current_file(const char *path);
void browse_context_init(struct browse_context *browse,
int dirfilter, unsigned flags,
char *title, enum themable_icons icon,
const char *root, const char *selected);
int rockbox_browse(struct browse_context *browse);
bool create_playlist(void);
void resume_directory(const char *dir);
#ifdef WIN32
/* it takes an int on windows */
#define getcwd_size_t int
#else
#define getcwd_size_t size_t
#endif
char *getcwd(char *buf, getcwd_size_t size);
void reload_directory(void);
bool check_rockboxdir(void);
struct tree_context* tree_get_context(void);
void tree_flush(void);
void tree_restore(void);
bool bookmark_play(char* resume_file, int index, int offset, int seed,
char *filename);
extern struct gui_synclist tree_lists;
#endif