rockbox/wps/Rockboxed
Marianne Arnold 2841b8dc41 A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17076 a1c6a512-1295-4272-9138-f99709370657
2008-04-11 21:08:56 +00:00
..
battery-color-big.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
battery-color-small.bmp 'Rockboxed' theme: while working on the bitmap strips for the bigger colour displays I noticed that they had an image for 'unknown' or broken battery state. Even though it's probably seldom displayed at all, I thought other ports could have it too. Only the small colour ones for now because I had no idea how to 'translate' this style into a mono or greyscale icon. 2008-04-11 18:46:07 +00:00
battery-grey-big.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
battery-grey-medium.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
battery-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
bg-128x128x16.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
bg-132x80x16.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
bg-138x110x2.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
bg-160x128x2.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
bg-160x128x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-176x132x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-176x220x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-220x176x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-240x320x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-320x240x16.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
bg-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
lock-color.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
lock-grey.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
lock-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
mode-color-big.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
mode-color-small.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
mode-grey.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
mode-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
pg-108.bmp * Add support for an optional y coordinate to the progressbar (from FS #4783). 2007-02-15 22:17:01 +00:00
pg-140.bmp * Add support for an optional y coordinate to the progressbar (from FS #4783). 2007-02-15 22:17:01 +00:00
pg-156.bmp add the 'Rockboxed' theme by Roan Horning, moddified to work with the wpsbuild script 2007-02-11 20:55:50 +00:00
pg-164.bmp add the 'Rockboxed' theme by Roan Horning, moddified to work with the wpsbuild script 2007-02-11 20:55:50 +00:00
pg-200.bmp Accept FS #6677 by Roan Horning : improvements to the 'Rockboxed' WPS. 2007-02-20 18:40:38 +00:00
pg-220.bmp * Add support for an optional y coordinate to the progressbar (from FS #4783). 2007-02-15 22:17:01 +00:00
pg-300.bmp add the 'Rockboxed' theme by Roan Horning, moddified to work with the wpsbuild script 2007-02-11 20:55:50 +00:00
pg-grey-118.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
pg-grey-140.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
repeat-color-big.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
repeat-color-small.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
repeat-grey-big.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
repeat-grey-medium.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
repeat-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
shuffle-color-big.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
shuffle-color-small.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
shuffle-grey-big.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
shuffle-grey-medium.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
shuffle-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00
volume-color-big.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
volume-color-medium.bmp Finish bitmap strips work - convert the rest of the 'Rockboxed' WPS (bigger colour displays). Similar changes as in the previous Rockboxed commits: integrate statically loaded bitmaps into the background and delete the now unused bitmaps, remove the unnecessary coordinates in the backdrop tag, add missing codec names, volume and battery icons now with one graphic (part of a strip) per status which simplifies the code, rename sl-* to shuffle-* and hd-* to lock*- bmps. Correct mime-type for all image files. * Don't forget to clean up the 'Rockboxed' directory... 2008-04-11 20:24:48 +00:00
volume-color-small.bmp Next chapter of 'Bitmap strips for Rockboxed': the greyscale versions and the ports which use 'small colour' icons (c200 and small H10). To get rid of some more bitmaps I put statically loaded bitmaps into the already existing backdrop, but one of these files can't be deleted yet because it's used in other colour version (will be done once this is ready). Also remove the unnecessary coordinates in the backdrop tag and add the missing codecs in the codec conditional. The volume and battery icons are now made of one graphic (part of a strip) for each step of the conditional, the combining of small images made a really confusing wps code and isn't helpfull anymore (I think it was done to reduce the amount of files in the svn directory...). Also rename the sl-* bmps to shuffle-* and the hd-* to lock-* bmps. - Don't forget to clean up your 'Rockboxed' directory. 2008-04-10 23:18:27 +00:00
volume-grey.bmp A tiny bit of cleanup afterwards... save a few bytes by storing the 'Rockboxed' greyscale bitmaps as 4-bit. 2008-04-11 21:08:56 +00:00
volume-mono-small.bmp First part of converting the 'Rockboxed' theme to using bitmap strips - the *-mono-small bitmaps which are used in the Archos port. While at it enable the already existing but so far unused locked-icon and combine small statically loaded bitmaps into one (only named bg-mono-small because it's not a full screen background picture as in other versions). Three bitmaps are now placed 1 or two pixels to the right to make it look a little more balanced. Also drop some possibilities in the codec conditional which made no sense at all even if things would change a _lot_, but it could also be cleaned up further. * Delete the 'Rockboxed' directory on the player before updating... 2008-04-09 22:26:55 +00:00