modified licenses, updated README, and added wip art.

This commit is contained in:
Alex Gentilucci 2020-05-27 14:49:20 -06:00
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Signed by: nytpu
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This project is dual-licensed under the Unlicense and MIT licenses.
You may use this code under the terms of either license.

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The MIT License (MIT)
Copyright 2020 Alex Gentilucci
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# Template GBA program using tonclib
# *untitled* — a game boy advance game
This template is designed to be used to create gba homebrew using the Tonc Library. The template is based off of devkitPro's devkitARM template, but using tonclib instead of libgba. If you want to make homebrew the [tonc tutorial](http://www.coranac.com/tonc/text/toc.htm) is the best place to learn to do so, even if you intend to use libgba afterwards.
currently under development, with very few current updates here. see my
[blog][1] for updates (mirrored on [gemini][2] and [gopher][3], with all
game-related posts under the heading `making-a-gba-game`).
Usage:
Clone this repository (using the GitHub templates feature or `git clone`), rename the folder to the name of your project, and rename `tonc_template.c` in src/ to the name of your project *or* to `main.c` (standard practice seems to be project name, but either should work). Change what you want in Makefile, and then get to coding.
will update readme when more progress is made.
All credit for tonclib goes to cearn.
## special thanks to:
* [cearn][stt-1] for his wonderful [tonclib][stt-2] as well as his very
in-depth and useful [tonc tutorial][stt-3]. without these tools and
references, i would have been totally unable to make anything like this.
* [devkitpro][stt-4] for their amazing [devkitarm][stt-5] toolchain, complete
with an custom `libc` and `gcc`, without which i wouldn't have even
thought of attempting anything with the gba.
[1]: https://tilde.team/~nytpu/blog/tag_gbagame.html
[2]: gemini://tilde.team/~nytpu/blog/
[3]: gopher://tilde.team:70/1/~nytpu/blog
[stt-1]: http://www.coranac.com/
[stt-2]: http://www.coranac.com/projects/tonc/
[stt-3]: http://www.coranac.com/tonc/text/toc.htm
[stt-4]: https://devkitpro.org/wiki/about
[stt-5]: https://devkitpro.org/wiki/devkitarm

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