game/include/hub_map.h

33 lines
821 B
C

//{{BLOCK(hub_map)
//======================================================================
//
// hub_map, 512x256@8,
// + palette 80 entries, lz77 compressed
// + 19 tiles (t|f|p reduced) lz77 compressed
// + regular map (flat), lz77 compressed, 64x32
// Total size: 160 + 388 + 556 = 1104
//
// Time-stamp: 2020-06-02, 17:00:12
// Exported by Cearn's GBA Image Transmogrifier, v0.8.15
// ( http://www.coranac.com/projects/#grit )
//
//======================================================================
#ifndef GRIT_HUB_MAP_H
#define GRIT_HUB_MAP_H
#define hub_mapTilesLen 388
extern const unsigned int hub_mapTiles[97];
#define hub_mapMapLen 556
extern const unsigned short hub_mapMap[278];
#define hub_mapPalLen 160
extern const unsigned short hub_mapPal[80];
#endif // GRIT_HUB_MAP_H
//}}BLOCK(hub_map)