diff --git a/.gitignore b/.gitignore
deleted file mode 100644
index 0b853c3..0000000
--- a/.gitignore
+++ /dev/null
@@ -1,2 +0,0 @@
-rgb555conv
-*.tar.gz
diff --git a/README.md b/README.md
index 78472ca..9ca08cd 100644
--- a/README.md
+++ b/README.md
@@ -1,21 +1,6 @@
# rgb555conv - converts 24 bit color to 15 bit color
I got tired of manually converting 24 bit hex colors (like `0xRRGGBB`) into 15
bit BGR555 colors (like `0b0BBBBBGGGGGRRRRR`) so I slapped this together to do
-it for me. Be warned that the 4 character color it outputs is in BGR format
-for use on the Game Boy Color and the Game Boy Advance instead of RGB. It also
-outputs a 24 bit representation of the 15 bit color (still in `0xRRGGBB`) for
-use in things like your sprite software.
+it for me.
-It outputs a rounded down and rounded up variant, it's up to you to look at it
-and decide which you like, because they may differ significantly.
-
-Also, note that I do **NO** input checking beyond making sure that the color is
-provided in the first place, so use weird inputs at your own risk.
-
-## compiling:
-
-```
-git clone https://tildegit.org/nytpu/rgb555conv.git
-cd rgb555conv
-gcc -Wall -pedantic -W -o rgb555conv main.c
-```
+[Migrated to sourcehut, view the code here](https://git.sr.ht/~nytpu/rgb555conv)
diff --git a/UNLICENSE b/UNLICENSE
deleted file mode 100644
index 68a49da..0000000
--- a/UNLICENSE
+++ /dev/null
@@ -1,24 +0,0 @@
-This is free and unencumbered software released into the public domain.
-
-Anyone is free to copy, modify, publish, use, compile, sell, or
-distribute this software, either in source code form or as a compiled
-binary, for any purpose, commercial or non-commercial, and by any
-means.
-
-In jurisdictions that recognize copyright laws, the author or authors
-of this software dedicate any and all copyright interest in the
-software to the public domain. We make this dedication for the benefit
-of the public at large and to the detriment of our heirs and
-successors. We intend this dedication to be an overt act of
-relinquishment in perpetuity of all present and future rights to this
-software under copyright law.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
-OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
-ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
-OTHER DEALINGS IN THE SOFTWARE.
-
-For more information, please refer to
diff --git a/main.c b/main.c
deleted file mode 100644
index 7608267..0000000
--- a/main.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include
-#include
-#include
-
-typedef struct {
- uint8_t r;
- uint8_t g;
- uint8_t b;
-} rgb888;
-
-
-int main (int argc, char *argv[])
-{
- if (argc != 2) {
- printf("Please provide a single 24 bit color of the format `0xRRGGBB` as input.\n");
- return 1;
- }
-
- uint32_t in_888 = strtol(argv[1], NULL, 16);
-
- printf(" Input, 24 bit color, 6 char hex: #%06X\n\n", in_888);
-
- rgb888 split;
- split.r = ((in_888 & 0x00FF0000) >> 16) & 0xF8;
- split.g = ((in_888 & 0x0000FF00) >> 8) & 0xF8;
- split.b = (in_888 & 0x000000FF) & 0xF8;
-
- rgb888 unrounded;
- unrounded.r = split.r & 0xF0;
- unrounded.g = split.g & 0xF0;
- unrounded.b = split.b & 0xF0;
-
- rgb888 rounded;
- rounded.r = unrounded.r | 8;
- rounded.g = unrounded.g | 8;
- rounded.b = unrounded.b | 8;
-
- int16_t rgb555 = ((split.b & 0xF8) << 7) | ((split.g & 0xF8) << 2) | (split.r >> 3);
- int16_t rgb555_unrounded = ((unrounded.b & 0xF8) << 7) | ((unrounded.g & 0xF8) << 2) | (unrounded.r >> 3);
- int16_t rgb555_rounded = ((rounded.b & 0xF8) << 7) | ((rounded.g & 0xF8) << 2) | (rounded.r >> 3);
-
- printf("Output, 15 bit color, 6 char hex, rounded down: #%06X\n", (uint32_t) ((split.r & 0xF8) << 16) | ((split.g & 0xF8) << 8) | (split.b & 0xF8));
- printf(" Output, 15 bit color, 6 char hex, unrounded: #%06X\n", (uint32_t) ((split.r & 0xF8) << 16) | ((split.g & 0xF8) << 8) | (split.b & 0xF8));
- printf(" Output, 15 bit color, 6 char hex, rounded up: #%06X\n", (uint32_t) ((rounded.r & 0xF8) << 16) | ((rounded.g & 0xF8) << 8) | (rounded.b & 0xF8));
-
- printf("Output, 15 bit color, 4 char hex, rounded down: 0x%04X\n", rgb555_unrounded);
- printf(" Output, 15 bit color, 4 char hex, unrounded: 0x%04X\n", rgb555);
- printf(" Output, 15 bit color, 4 char hex, rounded up: 0x%04X\n", rgb555_rounded);
- return 0;
-}