From 3f17e3daebc8bdfbcf6c10160c796cb5f5f4cd13 Mon Sep 17 00:00:00 2001 From: sejo Date: Wed, 11 Aug 2021 20:16:44 -0500 Subject: [PATCH] corrected typo --- src/uxn_tutorial.gmo | 2 +- src/uxn_tutorial_day_4.gmo | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/uxn_tutorial.gmo b/src/uxn_tutorial.gmo index 18e6af7..247fc40 100644 --- a/src/uxn_tutorial.gmo +++ b/src/uxn_tutorial.gmo @@ -38,7 +38,7 @@ we also talk about logic and stack manipulation instructions in uxntal. here we discuss the animation loop of the varvara computer, via its screen device vector! -we also talk about using the program memory as an space for data via "variables", in order to have some persistency of data during the runtime of our programs, and/or in order to save us from complex stack wrangling :) +we also talk about using the program memory as a space for data via "variables", in order to have some persistency of data during the runtime of our programs, and/or in order to save us from complex stack wrangling :) => ./uxn_tutorial_day_4.gmi {uxn tutorial day 4} diff --git a/src/uxn_tutorial_day_4.gmo b/src/uxn_tutorial_day_4.gmo index 9fdcc35..0631c26 100644 --- a/src/uxn_tutorial_day_4.gmo +++ b/src/uxn_tutorial_day_4.gmo @@ -4,7 +4,7 @@ this is the fourth section of the {uxn tutorial}! here we discuss the animation loop of the varvara computer, via its screen device vector. -we also talk about using the program memory as an space for data via "variables", in order to have some persistency of data during the runtime of our programs, and/or in order to save us from complex stack wrangling :) +we also talk about using the program memory as a space for data via "variables", in order to have some persistency of data during the runtime of our programs, and/or in order to save us from complex stack wrangling :) # the screen vector