From 83e347c188a7766ceb2e4a003a9099e5fa0e8548 Mon Sep 17 00:00:00 2001 From: sejo Date: Sat, 24 Jul 2021 21:53:23 -0500 Subject: [PATCH] darena sprites --- src/uxn_tutorial_day_2.gmo | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/src/uxn_tutorial_day_2.gmo b/src/uxn_tutorial_day_2.gmo index 3cd8568..f359208 100644 --- a/src/uxn_tutorial_day_2.gmo +++ b/src/uxn_tutorial_day_2.gmo @@ -753,9 +753,18 @@ BRK note that in this case, the INC-X and INC-Y macros increment each coordinate by 0008: that's the size of the tile. -# responsiveness +## flipping experiments -TODO +because the square sprite is symmetric, we can't really see the effect of flipping it. + +here are the sprites of the boulder/rock and the character of {darena}: + +``` +@rock 3c4e 9ffd f962 3c00 +@character 3c7e 5a7f 1b3c 5a18 +``` + +i invite you to try using these sprites instead to explore how to draw them flipped in the different directions. # designing sprites @@ -763,6 +772,10 @@ TODO => https://wiki.xxiivv.com/site/nasu.html nasu +# responsiveness + +TODO + # drawing 2bpp sprites TODO