# little person computer the little person computer is a model to learn about {computer architecture} # architecture is uses the decimal system, with words of three-digits each. it has ten instructions and 100 memory addresses. # example programs written in the corresponding assembly language. as part of the {s-camino} practice. ## multiplication of two numbers ### no labels pure assembler version, no labels. * 15 is the address for the result * 16 is the address for 'a' * 17 is the addres for 'b' ``` INP STA 16 INP STA 17 BRZ 11 LDA 16 ADD 15 STA 15 LDA 17 SUB 14 BRA 3 LDA 15 OUT HLT DAT 1 DAT 0 DAT 0 DAT 0 ``` ### with labels the same behavior as above, but using labels for easier programming and reading ``` inputs INP STA a INP loop STA b BRZ print // finish if b is 0 LDA a ADD result STA result LDA b SUB one BRA loop print LDA result OUT HLT one DAT 1 result DAT 0 a DAT 0 b DAT 0 ``` # external links => https://teachcomputerscience.com/little-man-computer/ little man computer => https://teachcomputerscience.com/lmc-instruction-set/ the lmc instruction set => https://www.peterhigginson.co.uk/lmc/ little man computer - cpu simulator