sejo 74ff12fc15 | ||
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media | ||
roms | ||
sketches | ||
README.md |
README.md
uxn-nibble-dice
experiments with uxn programming and nibble dice:
sketches
nibble.tal
: small demo drawing all the nibblesaudio-prototype0.tal
: first iteration of sequencer / tracker. the dice are used to read/write into memory:- you can manipulate the dice in order to change pulse period (1 byte), pitch (1 byte), adsr values (2 bytes), volume (1 byte), "bang" sequencing (?) (1 byte); to toggle a melody sequencer (1 bit), and/or modify the melody (8 bytes), and even the super low-res wave shape (8 bytes), for two audio devices (3 columns for the first one, 3 columns for the second one)
roms
ready-assembled sketches
media
nibble-dice.chr
is the spritesheet for the dice. it has them in an 8x8 pixels version, and in 16x16. drawin using nasu