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README.md
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README.md
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# falco
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# project Falco
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falco - classic chiptune/electronic music instruments implemented with SunVox & Lua scripts
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virtual instrumens and other music resources
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> When the technique is primitive, everything is beautiful, and when the technique is perfected, almost everything is ugly.
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> -- Jean Renoir
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What's included:
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## INSTRUMENTS
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- [drumsheet](drumsheet) - dead simple drum machine
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- `midiwire` - lua wrapper of windows' MIDI interface
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- `sunvoxlua` - lua wrapper of headless [Sunvox](https://www.warmplace.ru/soft/sunvox/)
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- `cabbages` - various instruments and tools developed with [Cabbage framework](https://cabbageaudio.com/)
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- `commented_cabbage` - Cabbage code developed by others and commented by me (for reverse engineering purposes)
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- `misc` - various tests and scratches
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- PC Speaker (PLAY command - https://en.wikibooks.org/wiki/QBasic/Appendix#PLAY)
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- SID (https://www.c64-wiki.com/wiki/SID)
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- [Game Boy sound chip](https://aselker.github.io/gameboy-sound-chip/)
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- TB-303, TR-808, DX7
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- Juno 106
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- Gated Snare
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- general drum machine
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- arpegiator
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- autoharph/chord dial
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- [Emulator II Marcato strings](http://madtheory.com/site/famous-samples-part-1-emulator-ii-marcato-strings/) & [other classic samples](http://fanazic.free.fr/)
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## IDEAS & RESOURCES
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- play2wav - https://stackoverflow.com/questions/11355353/how-can-i-convert-qbasic-play-commands-to-something-more-contemporary
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- SID keyboard - https://www.youtube.com/watch?v=RX4JfLCaBMU
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- https://www.synthmania.com/Famous%20Sounds.htm
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- https://reverbmachine.com/blog/exploring-the-yamaha-dx7
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- http://www.giordanobenicchi.it/midi-tech/miditech.htm
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- http://lucasturaro.space/2015/08/28/binding-lua-callbacks-in-c/
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- http://davidhall.io/visualising-music-graphic-scores/
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- https://github.com/olilarkin/awesome-musicdsp
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> They said I was dehumanizing music! My response was - Perhaps it’s the humanization of computers.
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> -- John Chowning
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dead simple drum machine
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![screenshot](drumsheet.png)
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## todo
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- tlačítko na vygenerování náhodného patternu (různé algoritmy)
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# ideas and overall vision
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(in Czech only for now, sorry)
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- věc musí být snadno pochopitelná, na první pohled musí být vidět, co to dělá
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- všechno musí mít svou grafickou/textovou/zvukovou podobu
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## konkrétní nápady
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- chordial - formulář na jednoduché zadávání složitých akordů
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- autoharfa - doplňuje akordy při živém hraní ([částečně implementováno](https://www.warmplace.ru/forum/viewtopic.php?f=11&t=4482&p=15727) & ještě někde jinde)
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- [notovid](https://github.com/severak/notovid) - beer grafický zápis, plive MIDI noty
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- drumsheet - drum machine z tabulky v excelu
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# resources
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## INSTRUMENTS description
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- PC Speaker (PLAY command - https://en.wikibooks.org/wiki/QBasic/Appendix#PLAY)
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- SID (https://www.c64-wiki.com/wiki/SID)
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- [Game Boy sound chip](https://aselker.github.io/gameboy-sound-chip/)
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- TB-303, TR-808, DX7
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- Juno 106
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- Gated Snare
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- general drum machine
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- arpegiator
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- autoharph/chord dial
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- [Emulator II Marcato strings](http://madtheory.com/site/famous-samples-part-1-emulator-ii-marcato-strings/) & [other classic samples](http://fanazic.free.fr/)
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## LINKS
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- play2wav - https://stackoverflow.com/questions/11355353/how-can-i-convert-qbasic-play-commands-to-something-more-contemporary
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- SID keyboard - https://www.youtube.com/watch?v=RX4JfLCaBMU
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- https://www.synthmania.com/Famous%20Sounds.htm
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- https://reverbmachine.com/blog/exploring-the-yamaha-dx7
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- http://www.giordanobenicchi.it/midi-tech/miditech.htm
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- http://lucasturaro.space/2015/08/28/binding-lua-callbacks-in-c/
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- http://davidhall.io/visualising-music-graphic-scores/
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- https://github.com/olilarkin/awesome-musicdsp
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- https://llllllll.co/t/experimental-music-notation-resources/149/420
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