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# Bombadillo - a non-web client
Bombadillo is a modern [Gopher](https://en.wikipedia.org/wiki/Gopher_(protocol)) client for the terminal, and functions as a pager/terminal UI. Bombadillo features vim-like keybindings, configurable settings, and a robust command selection. Bombadillo is under active development.
Bombadillo is a non-web client for the terminal.
Bombadillo features a full terminal user interface, vim-like keybindings, document pager, configurable settings, and a robust command selection.
Currently, Bombadillo supports the following protocols as first class citizens:
* gopher
* gemini
* finger
* local (a user's file system)
Support for the following protocols is also available via integration with 3rd party applications:
* telnet
* Links are opened in a telnet application run as a subprocess.
* http/https
* Web support is opt-in (turned off by default).
* Links can be opened in a user's default web browser when in a graphical environment.
* Web pages can be rendered directly in Bombadillo if [Lynx](https://lynx.invisible-island.net/) is installed on the system to handle the document parsing.
## Getting Started
These instructions will get a copy of the project up and running on your local machine.
These instructions will get a copy of the project up and running on your local machine. The following only applies if you are building from source (rather than using a precompiled binary).
### Prerequisites
If building from source, you will need to have [Go](https://golang.org/) version >= 1.11.
You will need to have [Go](https://golang.org/) version >= 1.11.
#### Optional
### Building, Installing, Uninstalling
[Lynx](https://lynx.invisible-island.net/), the text based web browser, can be used as a parsing engine for http/https. This is a totally optional item and Lynx is in no way required in order to compile or run Bombadillo. Having it available on the system can help create a richer experience by allowing users to navigate directly to web content in Bombadillo. Many users may wish to avoid this entirely, and the default configuration does not have this behavior turned on. To turn it on from within Bombadillo enter the command `set lynxmode true`.
Bombadillo installation uses `make`. It is also possible to use Go to build and install (i.e `go build`, `go install`), but this is not the recommended approach.
### Installing
Running `make` from the source code directory will build Bombadillo in the local directory. This is fine for testing or trying things out. For usage system-wide, and easy access to documentation, follow the installation instructions below.
Assuming you have all prerequisites installed, Bombadillo can be installed on your system using the following commands:
#### Basic Installation
```
Most users will want to install using the following commands:
```shell
git clone https://tildegit.org/sloum/bombadillo.git
cd bombadillo
sudo make install
```
*Note: the usage of `sudo` here will be system dependent. Most systems will require it for installation to `/usr/local/bin`.*
Once this is done, you should be able to start Bombadillo using the following command:
```
You can then start Bombadillo by running the command:
```shell
bombadillo
```
```
To familiarize yourself with the application, documentation is available by running the command:
```shell
man bombadillo
```
#### Other installation options
#### Custom Installation
##### Configuration Options
There are a number of default configuration options in the file `defaults.go`, allowing customisation of the default settings for users of Bombadillo.
If you only want to install Bombadillo for your own user account, you could try the following in the cloned repository:
To use this feature, amend the `defaults.go` file as appropriate, then follow the standard install instructions.
Full documentation for these options is contained within the `defaults.go` file.
An administrator might use this to feature to set a default for all users of a system. Typically though, these options should not need changing, and a user may change most of these settings themselves once they start Bombadillo. The one option that can only be configured in `defaults.go` is `configlocation` which controls where `.bombadillo.ini` is stored.
##### Override Install Location
The installation location can be overridden at compile time, which can be very useful for administrators wanting to set up Bombadillo on a multi-user machine.
```shell
git clone https://tildegit.org/sloum/bombadillo.git
cd bombadillo
sudo make DESTDIR=/some/directory install
```
There are two things to know about when using the above format:
1. The above would install Bombadillo to `/some/directory/usr/local/bin`, _not_ to `/some/directory`. So you will want to make sure your `$PATH` is set accordingly.
2. Using the above will install the man page to `/some/directory/usr/local/share/man`, rather than its usual location. You will want to update your `manpath` accordingly.
#### Uninstall
If you used the makefile to install Bombadillo then uninstalling is very simple. From the Bombadillo source folder run:
```shell
sudo make uninstall
```
If you used a custom `DESTDIR` value during install, you will need to supply it when uninstalling:
```shell
sudo make DESTDIR=/some/directory uninstall
```
make PREFIX=~ install
```
@ -43,45 +94,42 @@ You can then add `~/bin` to your PATH environment variable, and `~/share/man` to
The `PREFIX` option can be used to install Bombadillo to any location different to `/usr/local`.
Uninstall will clean up any build files, remove the installed binary, and remove the man page from the system. If will _not_ remove any directories created as a part of the installation, nor will it remove any Bombadillo user configuration files.
#### Troubleshooting
If you run `bombadillo` and get `bombadillo: command not found`, try running `make` from within the cloned repository. Next, try: `./bombadillo`. If this works, it means that the installation was not completed to an area in your `PATH`.
Please feel free to [open an issue](https://tildegit.org/sloum/bombadillo/issues) if you experience any other issues with the installation.
### Uninstalling
To uninstall Bombadillo, simply run the following command from the cloned repository:
```
sudo make uninstall
```
Please note that directories created during the installation will not be removed.
If you run `bombadillo` and get `bombadillo: command not found`, try running `make` from within the cloned repo. Then try: `./bombadillo`. If that works it means that the application is getting built correctly and the issue is likely in your path settings. Any errors during `make install` should be visible, and you will be able to see what command it failed on.
### Downloading
If you would prefer to download a binary for your system, rather than build from source, please visit the [Bombadillo downloads](https://rawtext.club/~sloum/bombadillo.html#downloads) page. Don't see your OS/architecture? Bombadillo can be built for use with any POSIX compliant system that is supported as a target for the Go compiler (Linux, BSD, OS X, Plan 9). No testing has been done for Windows. The program will build, but will likely not work properly outside of the Linux subsystem. If you are a Windows user and would like to do some testing or get involved in development please reach out or [open an issue](https://tildegit.org/sloum/bombadillo/issues).
If you would prefer to download a binary for your system, rather than build from source, please visit the [Bombadillo releases](http://bombadillo.colorfield.space/releases) page. Don't see your OS/architecture? Bombadillo can be built for use with any system that is supported as a target for the Go compiler (Linux, BSD, OS X, Plan 9). There is no explicit support for, or testing done for, Windows or Plan 9. The program should build on those systems, but you may encounter unexpected behaviors or incompatibilities.
### Documentation
Bombadillo has documentation available in four places currently. The first is the [Bombadillo homepage](https://rawtext.club/~sloum/bombadillo.html#docs), which has lots of information about the program, links to places around Gopher, and documentation of the commands and configuration options.
Bombadillo's primary documentation can be found in the man entry that installs with Bombadillo. To access it run `man bombadillo` after first installing Bombadillo. If for some reason that does not work, the document can be accessed directly from the source folder with `man ./bombadillo.1`.
Secondly, and possibly more importantly, documentation is available via Gopher from within Bombadillo. When a user launches Bombadillo for the first time, their `homeurl` is set to the help file. As such they will have access to all of the key bindings, commands, and configuration from the first run. A user can also type `:?` or `:help` at any time to return to the documentation. Remember that Bombadillo uses vim-like key bindings, so scroll with `j` and `k` to view the docs file.
Thirdly, this repo contains a file `bombadillo-info`. This is a duplicate of the help file that is hosted over gopher mentioned above. Per user request it has been added to the repo so that pull requests can be created with updates to the documentation.
Lastly, but perhaps most importantly, a manpage is now included in the repo as `bombadillo.1`. Current efforts are underway to automate the install of both bombadillo and this manpgage.
In addition to the man page, users can get information on Bombadillo on the web @ [http://bombadillo.colorfield.space](http://bombadillo.colorfield.space). Running the command `help` inside Bombadillo will navigate a user to the gopher server hosted at [bombadillo.colorfield.space](gopher://bombadillo.colorfield.space); specifically the user guide.
## Contributing
Bombadillo development is largely handled by Sloum, with help from jboverf, asdf, and some community input. If you would like to get involved, please reach out or submit an issue. At present the developers use the tildegit issues system to discuss new features, track bugs, and communicate with users about hopes and/or issues for/with the software. If you have forked and would like to make a pull request, please make the pull request into `develop` where it will be reviewed by one of the maintainers. That said, a heads up or comment/issue somewhere is advised.
Bombadillo development is largely handled by Sloum, with help from asdf, jboverf, and community input.
There are many ways to contribute to Bombadillo, including a fair few that don't require knowledge of programming:
- Try out the client and let us know if you have a suggestion for improvement, or if you find a bug.
- Read the documentation and let us know if something isn't well explained, or needs correction.
- Maybe you have a cool logo or some art that you think would look nice.
If you have something in mind, please reach out or [open an issue](https://tildegit.org/sloum/bombadillo/issues).
We aim for simplicity and quality, and do our best to make Bombadillo useful to its users. Any proposals for change are reviewed by the maintainers with this in mind, and not every request will be accepted. Furthermore, this software is developed in our spare time for the good of all, and help is provided as best efforts. In general, we want to help!
The maintainers use the [tildegit](https://tildegit.org) issues system to discuss new features, track bugs, and communicate with users regarding issues and suggestions. Pull requests should typically have an associated issue, and should target the `develop` branch.
## License
This project is licensed under the GNU GPL version 3- see the [LICENSE](LICENSE) file for details.
This project is licensed under the GNU GPL version 3. See the [LICENSE](LICENSE) file for details.
## Releases
Starting with v2.0.0 releases into `master` will be version-tagged. Work done toward the next release will be created on work branches named for what they are doing and then merged into `develop` to be combined with other ongoing efforts before a release is merged into `master`. At present there is no specific release schedule. It will depend on the urgency of the work that makes its way into develop and will but up to the project maintainers' judgement when to release from `develop`.
Starting with version 2.0.0 releases into `master` will be version-tagged. Work done toward the next release will be created on work branches named for what they are doing and then merged into `develop` to be combined with other ongoing efforts before a release is merged into `master`. At present there is no specific release schedule. It will depend on the urgency of the work that makes its way into develop and will be up to the project maintainers' judgement when to release from `develop`.