Updates notes and adds the first little bit of code
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Farbdraw
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Takes the concept of interval.rs sound generation and moves it over to image generation.
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Users can update certain variables that continue on when not called directly, they can also have math oriented udpates as well as loops
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Possibility of functions (circle, square, etc)
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rgba averaging on draw where there is a previous layer
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different point sizes and a concept of soft or hard (hard being constant a channel soft being diminishing over time)
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Lines can be drawn from a start point at an angle with a color soft or hard with an amount of pressure (that equates loosely to distance)
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Points can be done mostly the same way
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Everything writes to rgba farbfeld.
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Possibility of user writable filter modules that can be activated via "use _______;" to do an opperation on teh whole canvas.
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- - - - -
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Filtress
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Inspired by interval.rs (generates audio via a simple command language), but filtering or otherwise drawing on images.
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Things have shifted to maybe doing image mangling based on input file. To do so I could just use the standard go image library to deal with the images.
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+ + + + + + + + +
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@ -102,9 +85,13 @@ FAD [op]int
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. . .
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Doing loops:
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# The int after BEG represents the number of times to loop
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# At present, loops may not be nested
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BEG int
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[loop contents]
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END
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. . .
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