animalia_remix/init.lua

95 lines
2.6 KiB
Lua

animalia = {}
better_fauna = animalia
animalia.pets = {}
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
animalia.pets[name] = {}
end)
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
animalia.pets[name] = nil
end)
-- Daytime Tracking
animalia.is_day = true
local function is_day()
local time = (minetest.get_timeofday() or 0) * 24000
animalia.is_day = time < 19500 and time > 4500
minetest.after(10, is_day)
end
is_day()
local path = minetest.get_modpath("animalia")
dofile(path.."/api/api.lua")
dofile(path.."/api/behaviors.lua")
dofile(path.."/api/lasso.lua")
dofile(path.."/craftitems.lua")
animalia.animals = {
"animalia:bat",
"animalia:bird",
"animalia:cat",
"animalia:chicken",
"animalia:cow",
"animalia:tropical_fish",
"animalia:frog",
"animalia:horse",
"animalia:pig",
"animalia:reindeer",
"animalia:sheep",
"animalia:turkey",
"animalia:wolf",
}
for i = 1, #animalia.animals do
local name = string.split(animalia.animals[i], ":")[2]
dofile(path.."/mobs/" .. name .. ".lua")
end
if minetest.settings:get_bool("spawn_mobs", true) then
dofile(path.."/api/spawning.lua")
end
minetest.register_on_mods_loaded(function()
for name, def in pairs(minetest.registered_entities) do
if def.logic
or def.brainfunc
or def.bh_tree
or def._cmi_is_mob then
local old_punch = def.on_punch
if not old_punch then
old_punch = function() end
end
local on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
old_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
local pos = self.object:get_pos()
if not pos then
return
end
if puncher:is_player()
and animalia.pets[puncher:get_player_name()] then
local pets = animalia.pets[puncher:get_player_name()]
if #pets < 1 then return end
for i = 1, #pets do
local ent = pets[i]:get_luaentity()
if ent.assist_owner then
ent.owner_target = self
end
end
end
end
def.on_punch = on_punch
minetest.register_entity(":" .. name, def)
end
end
end)
minetest.log("action", "[MOD] Animalia [0.3] loaded")