// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package input import ( "context" "fmt" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/dendrite/internal" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/roomserver/internal/helpers" "github.com/matrix-org/dendrite/roomserver/storage/shared" "github.com/matrix-org/dendrite/roomserver/storage/tables" "github.com/matrix-org/dendrite/roomserver/types" ) // updateMembership updates the current membership and the invites for each // user affected by a change in the current state of the room. // Returns a list of output events to write to the kafka log to inform the // consumers about the invites added or retired by the change in current state. func (r *Inputer) updateMemberships( ctx context.Context, updater *shared.RoomUpdater, removed, added []types.StateEntry, ) ([]api.OutputEvent, error) { trace, ctx := internal.StartRegion(ctx, "updateMemberships") defer trace.EndRegion() changes := membershipChanges(removed, added) var eventNIDs []types.EventNID for _, change := range changes { if change.addedEventNID != 0 { eventNIDs = append(eventNIDs, change.addedEventNID) } if change.removedEventNID != 0 { eventNIDs = append(eventNIDs, change.removedEventNID) } } // Load the event JSON so we can look up the "membership" key. // TODO: Maybe add a membership key to the events table so we can load that // key without having to load the entire event JSON? events, err := updater.Events(ctx, nil, eventNIDs) if err != nil { return nil, err } var updates []api.OutputEvent for _, change := range changes { var ae *types.Event var re *types.Event targetUserNID := change.EventStateKeyNID if change.removedEventNID != 0 { re, _ = helpers.EventMap(events).Lookup(change.removedEventNID) } if change.addedEventNID != 0 { ae, _ = helpers.EventMap(events).Lookup(change.addedEventNID) } if updates, err = r.updateMembership(updater, targetUserNID, re, ae, updates); err != nil { return nil, err } } return updates, nil } func (r *Inputer) updateMembership( updater *shared.RoomUpdater, targetUserNID types.EventStateKeyNID, remove, add *types.Event, updates []api.OutputEvent, ) ([]api.OutputEvent, error) { var err error // Default the membership to Leave if no event was added or removed. newMembership := gomatrixserverlib.Leave if add != nil { newMembership, err = add.Membership() if err != nil { return nil, err } } var targetLocal bool if add != nil { targetLocal = r.isLocalTarget(add) } mu, err := updater.MembershipUpdater(targetUserNID, targetLocal) if err != nil { return nil, err } // In an ideal world, we shouldn't ever have "add" be nil and "remove" be // set, as this implies that we're deleting a state event without replacing // it (a thing that ordinarily shouldn't happen in Matrix). However, state // resets are sadly a thing occasionally and we have to account for that. // Beforehand there used to be a check here which stopped dead if we hit // this scenario, but that meant that the membership table got out of sync // after a state reset, often thinking that the user was still joined to // the room even though the room state said otherwise, and this would prevent // the user from being able to attempt to rejoin the room without modifying // the database. So instead we're going to remove the membership from the // database altogether, so that it doesn't create future problems. if add == nil && remove != nil { return nil, mu.Delete() } switch newMembership { case gomatrixserverlib.Invite: return helpers.UpdateToInviteMembership(mu, add, updates, updater.RoomVersion()) case gomatrixserverlib.Join: return updateToJoinMembership(mu, add, updates) case gomatrixserverlib.Leave, gomatrixserverlib.Ban: return updateToLeaveMembership(mu, add, newMembership, updates) case gomatrixserverlib.Knock: return updateToKnockMembership(mu, add, updates) default: panic(fmt.Errorf( "input: membership %q is not one of the allowed values", newMembership, )) } } func (r *Inputer) isLocalTarget(event *types.Event) bool { isTargetLocalUser := false if statekey := event.StateKey(); statekey != nil { _, domain, _ := gomatrixserverlib.SplitID('@', *statekey) isTargetLocalUser = domain == r.ServerName } return isTargetLocalUser } func updateToJoinMembership( mu *shared.MembershipUpdater, add *types.Event, updates []api.OutputEvent, ) ([]api.OutputEvent, error) { // When we mark a user as being joined we will invalidate any invites that // are active for that user. We notify the consumers that the invites have // been retired using a special event, even though they could infer this // by studying the state changes in the room event stream. _, retired, err := mu.Update(tables.MembershipStateJoin, add) if err != nil { return nil, err } for _, eventID := range retired { updates = append(updates, api.OutputEvent{ Type: api.OutputTypeRetireInviteEvent, RetireInviteEvent: &api.OutputRetireInviteEvent{ EventID: eventID, Membership: gomatrixserverlib.Join, RetiredByEventID: add.EventID(), TargetUserID: *add.StateKey(), }, }) } return updates, nil } func updateToLeaveMembership( mu *shared.MembershipUpdater, add *types.Event, newMembership string, updates []api.OutputEvent, ) ([]api.OutputEvent, error) { // When we mark a user as having left we will invalidate any invites that // are active for that user. We notify the consumers that the invites have // been retired using a special event, even though they could infer this // by studying the state changes in the room event stream. _, retired, err := mu.Update(tables.MembershipStateLeaveOrBan, add) if err != nil { return nil, err } for _, eventID := range retired { updates = append(updates, api.OutputEvent{ Type: api.OutputTypeRetireInviteEvent, RetireInviteEvent: &api.OutputRetireInviteEvent{ EventID: eventID, Membership: newMembership, RetiredByEventID: add.EventID(), TargetUserID: *add.StateKey(), }, }) } return updates, nil } func updateToKnockMembership( mu *shared.MembershipUpdater, add *types.Event, updates []api.OutputEvent, ) ([]api.OutputEvent, error) { if _, _, err := mu.Update(tables.MembershipStateKnock, add); err != nil { return nil, err } return updates, nil } // membershipChanges pairs up the membership state changes. func membershipChanges(removed, added []types.StateEntry) []stateChange { changes := pairUpChanges(removed, added) var result []stateChange for _, c := range changes { if c.EventTypeNID == types.MRoomMemberNID { result = append(result, c) } } return result } type stateChange struct { types.StateKeyTuple removedEventNID types.EventNID addedEventNID types.EventNID } // pairUpChanges pairs up the state events added and removed for each type, // state key tuple. func pairUpChanges(removed, added []types.StateEntry) []stateChange { tuples := make(map[types.StateKeyTuple]stateChange) changes := []stateChange{} // First, go through the newly added state entries. for _, add := range added { if change, ok := tuples[add.StateKeyTuple]; ok { // If we already have an entry, update it. change.addedEventNID = add.EventNID tuples[add.StateKeyTuple] = change } else { // Otherwise, create a new entry. tuples[add.StateKeyTuple] = stateChange{add.StateKeyTuple, 0, add.EventNID} } } // Now go through the removed state entries. for _, remove := range removed { if change, ok := tuples[remove.StateKeyTuple]; ok { // If we already have an entry, update it. change.removedEventNID = remove.EventNID tuples[remove.StateKeyTuple] = change } else { // Otherwise, create a new entry. tuples[remove.StateKeyTuple] = stateChange{remove.StateKeyTuple, remove.EventNID, 0} } } // Now return the changes as an array. for _, change := range tuples { changes = append(changes, change) } return changes }