matrix-org.dendrite/src/github.com/matrix-org/dendrite/syncapi/sync/requestpool.go

171 lines
5.5 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sync
import (
"net/http"
"sync"
"time"
log "github.com/Sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/auth"
"github.com/matrix-org/dendrite/clientapi/httputil"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// RequestPool manages HTTP long-poll connections for /sync
type RequestPool struct {
db *storage.SyncServerDatabase
// The latest sync stream position: guarded by 'cond'.
currPos types.StreamPosition
// A condition variable to notify all waiting goroutines of a new sync stream position
cond *sync.Cond
}
// NewRequestPool makes a new RequestPool
func NewRequestPool(db *storage.SyncServerDatabase) (*RequestPool, error) {
pos, err := db.SyncStreamPosition()
if err != nil {
return nil, err
}
return &RequestPool{db, types.StreamPosition(pos), sync.NewCond(&sync.Mutex{})}, nil
}
// OnIncomingSyncRequest is called when a client makes a /sync request. This function MUST be
// called in a dedicated goroutine for this request. This function will block the goroutine
// until a response is ready, or it times out.
func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request) util.JSONResponse {
// Extract values from request
logger := util.GetLogger(req.Context())
userID, resErr := auth.VerifyAccessToken(req)
if resErr != nil {
return *resErr
}
syncReq, err := newSyncRequest(req, userID)
if err != nil {
return util.JSONResponse{
Code: 400,
JSON: jsonerror.Unknown(err.Error()),
}
}
logger.WithFields(log.Fields{
"userID": userID,
"since": syncReq.since,
"timeout": syncReq.timeout,
}).Info("Incoming /sync request")
// Fork off 2 goroutines: one to do the work, and one to serve as a timeout.
// Whichever returns first is the one we will serve back to the client.
// TODO: Currently this means that cpu work is timed, which may not be what we want long term.
timeoutChan := make(chan struct{})
timer := time.AfterFunc(syncReq.timeout, func() {
close(timeoutChan) // signal that the timeout has expired
})
done := make(chan util.JSONResponse)
go func() {
syncData, err := rp.currentSyncForUser(*syncReq)
timer.Stop()
var res util.JSONResponse
if err != nil {
res = httputil.LogThenError(req, err)
} else {
res = util.JSONResponse{
Code: 200,
JSON: syncData,
}
}
done <- res
close(done)
}()
select {
case <-timeoutChan: // timeout fired
return util.JSONResponse{
Code: 200,
JSON: types.NewResponse(syncReq.since),
}
case res := <-done: // received a response
return res
}
}
// OnNewEvent is called when a new event is received from the room server. Must only be
// called from a single goroutine, to avoid races between updates which could set the
// current position in the stream incorrectly.
func (rp *RequestPool) OnNewEvent(ev *gomatrixserverlib.Event, pos types.StreamPosition) {
// update the current position in a guard and then notify all /sync streams
rp.cond.L.Lock()
rp.currPos = pos
rp.cond.L.Unlock()
rp.cond.Broadcast() // notify ALL waiting goroutines
}
func (rp *RequestPool) waitForEvents(req syncRequest) types.StreamPosition {
// In a guard, check if the /sync request should block, and block it until we get a new position
rp.cond.L.Lock()
currentPos := rp.currPos
for req.since == currentPos {
// we need to wait for a new event.
// TODO: This waits for ANY new event, we need to only wait for events which we care about.
rp.cond.Wait() // atomically unlocks and blocks goroutine, then re-acquires lock on unblock
currentPos = rp.currPos
}
rp.cond.L.Unlock()
return currentPos
}
func (rp *RequestPool) currentSyncForUser(req syncRequest) (*types.Response, error) {
currentPos := rp.waitForEvents(req)
if req.since == types.StreamPosition(0) {
pos, data, err := rp.db.CompleteSync(req.userID, req.limit)
if err != nil {
return nil, err
}
res := types.NewResponse(pos)
for roomID, d := range data {
jr := types.NewJoinResponse()
jr.Timeline.Events = gomatrixserverlib.ToClientEvents(d.RecentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = true
jr.State.Events = gomatrixserverlib.ToClientEvents(d.State, gomatrixserverlib.FormatSync)
res.Rooms.Join[roomID] = *jr
}
return res, nil
}
// TODO: handle ignored users
data, err := rp.db.IncrementalSync(req.userID, req.since, currentPos, req.limit)
if err != nil {
return nil, err
}
res := types.NewResponse(currentPos)
for roomID, d := range data {
jr := types.NewJoinResponse()
jr.Timeline.Events = gomatrixserverlib.ToClientEvents(d.RecentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
jr.State.Events = gomatrixserverlib.ToClientEvents(d.State, gomatrixserverlib.FormatSync)
res.Rooms.Join[roomID] = *jr
}
return res, nil
}