Let's make a game! name:Tilde Clicker by:Orteil desc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.Make tildes and shoot for the stars! created:25/7/2017 updated:24/10/2017 version:1 Settings background:stuff/meadow.jpg building cost increase:115% building cost refund:50% spritesheet:icons, 48 by 48, stuff/tildeIcons.png stylesheet:stuff/bigBlue.css Layout use default Buttons *tildeButton name:Make a tilde desc:Click this little tilde to get more tildes! on click:anim icon wobble on click:yield 1 tilde on click:if (have goldenTouch and chance(1%)) yield 1 goldenCarrot icon:stuff/tilde.png no text class:bigButton hasFlares icon class:shadowed tooltip origin:bottom tooltip class:red Resources *tilde|tildes name:Tilde|Tildes desc:These are your tildes. You can use them to purchase things. Your goal is to have as many tildes as possible! icon:icons[0,0] class:noBackground show earned *goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0 Shinies *luckyTilde on click:log Woop movement:onRight moveLeft fade bounce:0.05 frequency:60 frequency variation:30 icon:stuff/luckyTilde.png class:bigButton on click: $boost=1 if (have clover) $boost=4 if (chance(25%)) //get at least 7, or between 1 and 3 minutes of our tilde production $amount=max(7,random(tildes:ps*60*1,tildes:ps*60*3))*$boost toast The lucky tilde grants you[$amount] tildes. yield $amount tildes else $amount=1*$boost toast The lucky tilde grants you[$amount] golden carrot[s?$amount]! yield $amount goldenCarrot end end Buildings *TEMPLATE on click:anim glow *cage|cages name:Tilde cage|Tilde cages desc:A tiny little cage.Effect:<.>Produces 1 tilde every 10 seconds. icon:icons[3,0] cost:15 tildes on tick:yield 0.1 tilde unlocked *hutch|hutches name:Tilde hutch|Tilde hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:<.>Produces 1 tilde every 2 seconds. icon:icons[3,1] cost:100 tildes on tick:yield 0.5 tildes req:100 tildes:earned *coop|coops name:Tilde coop|Tilde coops desc:A much nicer tilde home where full tilde families can live.Effect:<.>Produces 5 tildes per second. icon:icons[3,2] cost:600 tildes on tick:yield 5 tildes req:600 tildes:earned *pen|pens name:Tilde pen|Tilde pens desc:A lovely enclosure with plenty of green space.Effect:<.>Produces 12 tildes per second. icon:icons[3,3] cost:4000 tildes on tick:yield 12 tildes req:4000 tildes:earned *meadow|meadows name:Tilde meadow|Tilde meadows desc:A wide open space full of shade and lush grass.Effect:<.>Produces 90 tildes per second. icon:icons[3,4] cost:20000 tildes on tick:yield 90 tildes req:20000 tildes:earned *village|villages name:Tilde village|Tilde villages desc:Your tildes are building their own villages now!Effect:<.>Produces 300 tildes per second. icon:icons[3,5] cost:200000 tildes, 1 goldenCarrot on tick:yield 300 tildes req:200000 tildes:earned and independenceDay *city|cities name:Tilde city|Tilde cities desc:A bustling little city, populated with busy tildes.Effect:<.>Produces 1000 tildes per second. icon:icons[3,6] cost:3000000 tildes, 4 goldenCarrots on tick:yield 1000 tildes req:3000000 tildes:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by tilde kings and queens and staffed with royal tilde guards.Effect:<.>Produces 4000 tildes per second. icon:icons[3,7] cost:70000000 tildes, 16 goldenCarrots on tick:yield 4000 tildes on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 tildes:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge tilde castle. A monument to the adventurous spirit of tildekind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 tildes, 100 goldenCarrots req:70000000 tildes:earned and independenceDay limit:100 cost increase:105% Upgrades *TEMPLATE on click:anim glow *parsley name:Parsley desc:A nice little supplement to your tildes' diet.Effect:<.>+1 tilde/click icon:icons[1,1] cost:100 tildes passive:increase tilde yield of tildeButton by 1 req:10 tildes:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry tildes.Effect:<.>+1 tilde/click icon:icons[1,2] cost:200 tildes passive:increase tilde yield of tildeButton by 1 req:50 tildes:earned *lettuce name:Lettuce desc:Frilly greens loved by all tildes.Effect:<.>+1 tilde/click icon:icons[1,3] cost:400 tildes passive:increase tilde yield of tildeButton by 1 req:200 tildes:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:<.>tildes/click x2<.>tilde production +5% icon:icons[1,4] cost:3000 tildes passive:multiply tilde yield of tildeButton by 2 passive:multiply yield of tildes by 1.05 req:1000 tildes:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:<.>tildes/click x1.5<.>tilde production +5% icon:icons[1,5] cost:10000 tildes passive:multiply tilde yield of tildeButton by 1.5 passive:multiply yield of tildes by 1.05 req:1000 tildes:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:<.>tildes/click x1.5<.>tilde production +5% icon:icons[1,6] cost:50000 tildes passive:multiply tilde yield of tildeButton by 1.5 passive:multiply yield of tildes by 1.05 req:10000 tildes:earned *mint name:Mint desc:Tasty, and gives your tildes a lovely breath.Effect:<.>tildes/click x1.5<.>tilde production +5% icon:icons[1,7] cost:100000 tildes passive:multiply tilde yield of tildeButton by 1.5 passive:multiply yield of tildes by 1.05 req:50000 tildes:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:<.>tildes/click x1.5<.>tilde production +5% icon:icons[1,8] cost:500000 tildes passive:multiply tilde yield of tildeButton by 1.5 passive:multiply yield of tildes by 1.05 req:100000 tildes:earned *cherry name:Cherry desc:Your tildes look like little vampires when they start munching on these!Effect:<.>tildes/click x1.5<.>tilde production +5% icon:icons[1,9] cost:1000000 tildes passive:multiply tilde yield of tildeButton by 1.5 passive:multiply yield of tildes by 1.05 req:500000 tildes:earned *carrot name:Carrot desc:The quintessential tilde food! Crunchy, orange, and perfect.Effect:<.>tildes/click x2<.>tilde production +10% icon:icons[1,0] cost:100000000 tildes passive:multiply tilde yield of tildeButton by 2 passive:multiply yield of tildes by 1.1 req:1000000 tildes:earned //building upgrades *buildingUpgrade1 name:Sippy bottles desc:Your tildes can drink their fill!Effect:<.>tilde cage production x2<.>tilde hutch production x2<.>tilde coop production x2 icon:icons[2,0] icons[3,0] cost:1000 tildes passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=10 or hutches>=10 or coops>=10) *buildingUpgrade2 name:Prime grade hay desc:Not just for horses anymore!Effect:<.>tilde cage production x2<.>tilde hutch production x2<.>tilde coop production x2 icon:icons[2,0] icons[3,1] cost:100000 tildes passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=50 or hutches>=50 or coops>=50) *buildingUpgrade3 name:Shredded newspapers desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.Effect:<.>tilde cage production x2<.>tilde hutch production x2<.>tilde coop production x2 icon:icons[2,0] icons[3,2] cost:5000000 tildes passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=100 or hutches>=100 or coops>=100) *buildingUpgrade4 name:Pretty fences desc:Just the right size so your tildes can peek through but not hop over!Effect:<.>tilde pen production x2<.>tilde meadow production x2 icon:icons[2,0] icons[3,3] cost:50000 tildes passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=10 or meadows>=10) *buildingUpgrade5 name:Tilde playground desc:If your tildes are outside, they might as well get some exercise!Effect:<.>tilde pen production x2<.>tilde meadow production x2 icon:icons[2,0] icons[3,4] cost:5000000 tildes passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=50 or meadows>=50) *buildingUpgrade6 name:Tilde TVs desc:Televisions that broadcast tilde cartoons, tilde sitcoms, and tilde news bulletins.Effect:<.>tilde village production x2<.>tilde city production x2 icon:icons[2,0] icons[3,5] cost:1000000 tildes passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=10 or cities>=10) *buildingUpgrade7 name:Wee little tilde cars desc:Your tildes drive around in these. How nice!Effect:<.>tilde village production x2<.>tilde city production x2 icon:icons[2,0] icons[3,6] cost:500000000 tildes passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=50 or cities>=50) *buildingUpgrade8 name:Soothing moon crystals desc:Just really nice to be around.Effect:<.>moon citadel production x2 icon:icons[2,0] icons[3,7] cost:1000000000 tildes passive:multiply yield of citadel by 2 req:10 citadels //golden carrot upgrades *goldenTouch name:Golden touch desc:The delicate art of finding vegetables made of precious metals.Effect:<.>1% chance of gaining 1 golden carrot per tilde click icon:icons[2,5] cost:1 goldenCarrot req:1 goldenCarrot:earned *tildeHaste name:Tilde's haste desc:I'm late! I'm late! For a very important date!Effect:<.>lucky tildes appear 30% more often icon:icons[2,6] passive:multiply frequency of luckyTilde by 0.7 cost:5 goldenCarrots req:1 goldenCarrot:earned *independenceDay name:Independence day desc:Your tildes are making their first step towards declaring their independence from the oppressive shackles of pens and cages.Effect:<.>unlocks new buildings icon:icons[2,7] cost:10 goldenCarrots req:5 goldenCarrots:earned *clover name:Clover desc:A delicious herb that tastes lucky.Effect:<.>lucky tilde effects are 4 times more powerful icon:icons[2,8] cost:100 goldenCarrots req:50 goldenCarrots:earned *moonGardens name:Moon gardens desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!Effect:<.>moon citadels now produce 1 golden carrot every 100 seconds icon:icons[2,9] cost:100 goldenCarrots req:50 goldenCarrots:earned Achievements *TEMPLATE on click:anim glow *tildeAchiev1 name:Run tilde run desc:Have 1 tilde. req:1 tilde icon:icons[2,4] icons[0,2] icons[0,6] *tildeAchiev2 name:Tildest home videos desc:Have 1000 tildes. req:1000 tildes icon:icons[2,4] icons[0,3] icons[0,6] *tildeAchiev3 name:You got buns, hun desc:Have 1000000 tildes. req:10000000 tildes icon:icons[2,4] icons[0,4] icons[0,6] *clickAchiev1 name:That tickles desc:Click the tilde 10 times. req:10 tildeButton clicks icon:icons[2,2] icons[0,2] icons[0,6] *clickAchiev2 name:Don't squeeze me I'll fart desc:Click the tilde 100 times. req:100 tildeButton clicks icon:icons[2,2] icons[0,3] icons[0,6] *clickAchiev3 name:You're cruising for a bruising, dude desc:Click the tilde 2000 times. req:2000 tildeButton clicks icon:icons[2,2] icons[0,4] icons[0,6] *tildePsAchiev1 name:Be vewy vewy quiet desc:Produce 10 tildes per second. req:10 tildes per second icon:icons[2,3] icons[0,2] icons[0,6] *tildePsAchiev2 name:Hop and a skip desc:Produce 1000 tildes per second. req:1000 tildes per second icon:icons[2,3] icons[0,3] icons[0,6] *tildePsAchiev3 name:Go forth and multiply desc:Produce 100000 tildes per second. req:100000 tildes per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2] *carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3] *carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4] *fortressAchiev name:Freedom! desc:Complete building the freedom fortress.This is it. You beat the game! req:100 fortress icon:icons[3,8] icons[0,4]