Prevent ghosts from calling emergencies
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main.c
2
main.c
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@ -854,6 +854,8 @@ adventure(size_t pid, char *input)
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} else if (strcmp(input, "press emergency button") == 0) {
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if (players[pid].location != LOC_CAFETERIA) {
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snprintf(buf, sizeof(buf), "You can't do that here");
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} else if (!alive(players[pid])) {
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snprintf(buf, sizeof(buf), "Ghosts can't call emergencies");
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} else {
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start_discussion(pid, SIZE_MAX);
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return;
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