crawl/chroot/sbin/savegame-transfer.sh

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#!/bin/bash
#
# ===========================================================================
# Copyright (C) 2008, 2009, 2010, 2011 Marc H. Thoben
# Copyright (C) 2011 Darshan Shaligram
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# ===========================================================================
#
set -u
USER_ID="%%DGL_UID%%"
CHROOT="%%DGL_CHROOT%%"
PREFIX="$CHROOT%%CHROOT_CRAWL_BASEDIR%%"
VERSIONS_DB="%%VERSIONS_DB%%"
BINARY_MAIN_NAME="%%GAME%%"
C_NORMAL="\033[0m"
C_YELLOW="\033[1;33m"
C_GREEN="\033[1;32m"
C_RED="\033[1;31m"
PARAMS="$(echo "$*" | sed 's/[$*\();.|+-]//g')"
if test ${#PARAMS} -eq 0
then
$(dirname $0)/remove-trunks.sh -v | grep -v "Usage:"
echo "Usage: $(basename $0) <charname> [charname] ..."
exit 1
fi
LATEST_GAME_HASH="$(echo "select hash from versions order by time desc limit 1;" | sqlite3 ${VERSIONS_DB})"
for char in ${PARAMS}
do
CHAR_NAME="${char}"
GAME_MODE=""
PS_MOD="rc"
SAVE_FOUND="$(/bin/ls -1rt ${PREFIX}/${BINARY_MAIN_NAME}-*/saves/${CHAR_NAME}-${USER_ID}.sav ${PREFIX}/${BINARY_MAIN_NAME}-*/saves/${CHAR_NAME}-${USER_ID}.chr ${PREFIX}/${BINARY_MAIN_NAME}-*/saves/${CHAR_NAME}{-${USER_ID},}.cs 2>/dev/null | head -n 1)"
if test ${#SAVE_FOUND} -ne 0
then
OUR_GAME_HASH="$(echo ${SAVE_FOUND} | sed "s|${PREFIX}/${BINARY_MAIN_NAME}-\(.*\)/saves/${CHAR_NAME}.*|\1|")"
OUR_GAME_SV="$(echo select major,minor from versions where hash=\"${OUR_GAME_HASH}\"\; | sqlite3 -separator \. ${VERSIONS_DB})"
echo -n "Char \"${CHAR_NAME}\" in ${OUR_GAME_HASH} (${OUR_GAME_SV}). "
if test "${OUR_GAME_HASH}" != "${LATEST_GAME_HASH}"
then
OUR_SGV_MAJOR="$(echo "select major from versions where hash=\"${OUR_GAME_HASH}\";" | sqlite3 ${VERSIONS_DB})"
POSSIBLE_GAME_HASH="$(echo "select hash from versions where major=${OUR_SGV_MAJOR} order by time desc limit 1;" | sqlite3 ${VERSIONS_DB})"
if test "${OUR_GAME_HASH}" != "${POSSIBLE_GAME_HASH}"
then
POSSIBLE_GAME_SV="$(echo select major,minor from versions where hash=\"${POSSIBLE_GAME_HASH}\"\; | sqlite3 -separator \. ${VERSIONS_DB})"
echo -n "Moving to ${POSSIBLE_GAME_HASH} (${POSSIBLE_GAME_SV}):"
if test "$(basename ${CHAR_NAME})" != "${CHAR_NAME}"
then
GAME_MODE="$(dirname ${CHAR_NAME})"
CHAR_NAME="$(basename ${CHAR_NAME})"
PS_MOD="${GAME_MODE}"
fi
if { ps -fC ${BINARY_MAIN_NAME}-${OUR_GAME_HASH} | awk '{ print $8, $9, $10, $11 }' | grep "\-name ${CHAR_NAME} \-${PS_MOD}" &>/dev/null; }
then
echo -e " ${C_YELLOW}in use!${C_NORMAL}"
continue
fi
if test -d ${PREFIX}/${BINARY_MAIN_NAME}-${POSSIBLE_GAME_HASH}/saves/${GAME_MODE}
then
mv ${PREFIX}/${BINARY_MAIN_NAME}-${OUR_GAME_HASH}/saves/${GAME_MODE}/${CHAR_NAME}* ${PREFIX}/${BINARY_MAIN_NAME}-${OUR_GAME_HASH}/saves/${GAME_MODE}/start-${CHAR_NAME}-ns.prf ${PREFIX}/${BINARY_MAIN_NAME}-${POSSIBLE_GAME_HASH}/saves/${GAME_MODE}/
if test $? -eq 0
then
echo -e " ${C_GREEN}successful.${C_NORMAL}"
else
echo -e " ${C_RED}failed1!${C_NORMAL}"
continue
fi
else
echo -e " ${C_RED}failed2!${C_NORMAL}"
continue
fi
else
echo -e "${C_YELLOW}No transfer possible.${C_NORMAL}"
fi
else
echo "No transfer necessary."
fi
else
echo "Character \"${CHAR_NAME}\" not found."
fi
done
exit 0