mirror of https://github.com/tildetown/newsletter
371 lines
16 KiB
Plaintext
371 lines
16 KiB
Plaintext
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===========================================================================
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MAY 2017
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---------------------------------------------------------------------------
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hello friends and welcome to a very special may edition of the tilde.town
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times. the tilde.town times is a newsletter about what is happening on
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tilde.town. it publishes on or around the 15th of every month and is
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completely open to contributions! please see the section on contributing
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if you would like to help towards the next edition.
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this month we have a whole bunch of new users joined, a great big
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interview with tilde.town user troido and various treats from around
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the town. we hope you enjoy reading!
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__ __ __ ___ __ __
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/ /____ _/ / / /__ ___ / _/ _______ ___ / /____ ___ / /____
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/ __/ _ `/ _ \/ / -_) / _ \/ _/ / __/ _ \/ _ \/ __/ -_) _ \/ __(_-<
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\__/\_,_/_.__/_/\__/ \___/_/ \__/\___/_//_/\__/\__/_//_/\__/___/
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---------------------------------------------------------------------------
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1. tilde news
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2. around the town
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3. the troido interview
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4. new members
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5. a note from the editor
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6. a moment of reflection
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___ __ _ __ __
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< / / /_(_) /__/ /__ ___ ___ _ _____
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/ / / __/ / / _ / -_) / _ \/ -_) |/|/ (_-<
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/_(_) \__/_/_/\_,_/\__/ /_//_/\__/|__,__/___/
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---------------------------------------------------------------------------
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hello and welcome to the tilde.town newsdesk. here is all the news that
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has happened this month.
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BOTANY UPDATE!
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news comes from ~curioser that their amazing botany program has received
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a substantial update:
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"If you raise your plant all the way to the final stage (seed-bearing) and
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choose to harvest it, your next plant will grow 20% faster. You'll get a
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20% bonus for each plant brought to its final stage."
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if you haven't planted anything yet just run botany from the terminal and
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have a wonderful time caring for your new plant friend.
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STARBOUND SERVER EXPANDED!
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the starbound server has received a RAM upgrade! it now has twice as many
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of RAM! wow that is so much RAM!! R A M ! !
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FIFTY USER MILESTONE!
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during the month we have had our first day with 50 users online at once!
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following an initial burst of interest when the first few tilde boxes went
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online, it seems that most other tilde communities have seen their active
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userbases dwindle. this is a tragedy since the ideas of shared digital art
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spaces and deliberate community building should extend well beyond initial
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novelty.
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if pressed to speculate why tilde.town has not seen the same user attrition
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I would guess it is due to being so fortunate to find such an amazing bunch
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of users to join. the town has always had a really excellent code of
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conduct (http://tilde.town/~wiki/conduct.html) which sets out a shared
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vision of how the community would like the town to be which sets it far
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apart from basically every other online community out there. what's really
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special about the town is that the coc has had to be invoked so rarely.
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tilde.town offers a unique space on an increasingly hostile web and I
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think that is what users have responded to so positively. people join with
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a sincere intention to explore and contribute. users are friendly and
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positive by default. drama is a rare exception. I feel incredibly
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fortunate to share a cyberspace realm with such an inspiring group of
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people.
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ZAZZLE!
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fans of capitalism will love checking out the amazing variety of
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tilde.town-themed things you can now buy over at
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https://www.zazzle.com/tildetownswaggery/products !
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___ __ __ __ __
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|_ | ___ ________ __ _____ ___/ / / /_/ / ___ / /____ _ _____
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/ __/_/ _ `/ __/ _ \/ // / _ \/ _ / / __/ _ \/ -_) / __/ _ \ |/|/ / _ \
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/____(_)_,_/_/ \___/\_,_/_//_/\_,_/ \__/_//_/\__/ \__/\___/__,__/_//_/
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---------------------------------------------------------------------------
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CHINESE LESSONS!
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http://tilde.town/~m455/stuff.html
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m455 has updated their already really amazing retro page by adding chinese
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lessons! you can find a link to the repo on the page above. m455,谢谢!
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LOVELY PHOTOS!
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http://tilde.town/~atomicglee/bitpics.html
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atomicglee has added some really lovely photos on their page. let's all
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take some black and white photos and collect them all together somewhere!
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BOTANY GARDEN!
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http://tilde.town/~troido/hortus.txt
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troido absolutely nails it AGAIN with a communal garden for everyone's
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botany plants. don't forget to water your seedlings or they will die
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and only you will be responsible.
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COMMUNAL YOUTUBE PLAYLIST?!
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http://tilde.town/~resir014/tildetv
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resir014 and karlen have teamed up to build this truly incredible project.
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you can add youtube links and then watch a playlist of them. at the time
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of publishing there are three videos on there and they are a real treat.
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this is a really amazing project and a great example of the power of
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collaboration on the town
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DIGITAL ART!
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http://tilde.town/~joe
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joe's updates are never less than beautiful, thoughtful pieces of html
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art. this latest creation is no exception.
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____ _ __ _
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|_ / (_)__ / /____ _____ __(_)__ _ __
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_/_ <_ / / _ \/ __/ -_) __/ |/ / / -_) |/|/ /
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/____(_) /_/_//_/\__/\__/_/ |___/_/\__/|__,__/
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---------------------------------------------------------------------------
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this month we speak to town member troido about their recent projects!
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hi trodio! thank you for taking the time to speak to us.
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perhaps you could start with a introduction and maybe talk a little
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about why you joined tilde.town?
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I'm Troido (I won't mention my real name here, but it isn't hard to find).
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I am currently a student Computing Science.
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I have done programming as a hobby for quite a while too.
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During secondary school I started programming.
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First I mainly worked in game maker and on the graphical calculator.
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A while later I learned javascript (actually, somebody advised me to learn
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java, but once I found out they were different things I already had a
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basic knowledge of how to do things with javascript so I stayed with it).
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During that time I had my personal website (troido.nl) for my programming
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tests.
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Around december 2014 a friend of me, Qqwy, introduced me to the
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tildeverse.
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I initially joined tilde.red.
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After a while I made an account on tilde.town, but I haven't been
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active here (looking back at the irc logs I see I connected to the chat a
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few times, but it stayed with that).
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I also joined perispomeni.club, which was created by a tilde.red friend.
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After the initial tilde hype had cooled down, like many other tildes
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tilde.red became less and less active.
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Halfway 2016 the tilde.red server closed.
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Then, about 2 months ago I wanted to join a living tilde community again.
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I chose tilde.town because it looked the most livelly (at first I forgot
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that I made an account already so I tried joining again).
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What I found here was an awesome community, so I'm really glad I did
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I can see you were a member of tilde.red and perispomeni.club
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(http://perispomeni.club/~troido/) before joining tilde.town. how
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would you characterise those communities? are there any ways in which
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tilde.town is significantly different?
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Both communities are smaller than tilde.town.
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Perispomeni.club was created while the tilde hype was fading, and
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unfortunately never really took off (or if it did, I missed it).
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While writing this peripomeni.club has shut down. Tsangiotis, the founder
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of perispomeni.club has anounced that he will join tilde.town
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Tilde.red had as identity a bit more focus on the web pages.
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It profilated a bit more as a place to upload nice or weird html and css
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stuff.
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I think description of the tilde mentioned breaking all html taboos
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The tilde.red website is not online anymore, but the backup is still
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available as tilde.cagir.me
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All the links on the main page (and many links on other pages) are broken,
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but the pages can still be viewed if you replace 'www.tilde.red' with
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'tilde.cagir.me' in the url (or 'troido.tilde.red' with
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'tilde.cagir.me/~troido' since there were subdomains).
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I think one of my favourite things about the stuff you’ve made is
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their playfulness and sense of exploration. you’ve made things
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including a platform game (http://perispomeni.club/~troido/platform/),
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a 3D CSS webpage (http://perispomeni.club/~troido/index_css3.html) and
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a whole collection of browser games
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(http://perispomeni.club/~troido/troido). what motivates you to build
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these?
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One of the reasons I like making these things is the puzzling aspect for
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me.
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When playing a normal puzzle, you're usually limited to te creativity
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of the creator.
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With programming, you can create your own approach to solve these puzzles.
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Another great motivation for some games is building a world, my own world,
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that I can share with others.
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I have a lot of ideas about other realms that I would want to make it a
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game.
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The platformer and desolate-gorge.herokuapp.com are the main examples for
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this, but I have some very old game-maker projects too.
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Even though I mainly get stuck on the creation of functionality instead of
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the world, I like working on this, hoping to create something playable someday.
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The css3d thing was made to create some unique identity.
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Many users on tilde.red had weird html in their pages.
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I had expirimented with this already before, so I saw an oppertunity to
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profile myself with this.
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since joining tilde.town your projects feel like they have been more
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collaborative. we’ve seen the wonderful cadastre
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(http://tilde.town/~troido/cadastre/) and you’re also working on a
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terminal-based multiplayer shooter and now a MMORPG. has there been a
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reason to start creating multiplayer experiences? have you found it
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easy to collaborate on different projects?
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I learned how to make multiplayer things 2 years ago, on tilde.red.
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For some reason I can't remember the IRC was down so I decided to make my
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own chat program.
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Around that time I also got the idea to make an ascii multiplayer rpg on
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tilde.
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After that I haven't been on any tilde for a while.
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I did get some more experience in networking during that time.
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When I got on tilde again I decided that I still wanted to make a
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multiplayer sandbox game so the tildezitens could make a town in the game.
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I started coding the rpg, but soon I realized that it was quite an
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ambitions idea.
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Having way to many projects that never finished I decided to simplify and
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make the game Tron instead (run the command 'tron' to try).
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Once I had a working multiplayer ascii game engine it became easier to
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make more of those games, so when someone (I think it was m455) mentioned
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that we needed a UT server I decided "Why not make our own shooter".
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What also helped was the feedback on my earlier ascii 3d attempts.
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I still like the idea of this but I worry about how playable it would be
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since for most people the lag would probably be terrible.
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Having recycled the code into Tron and Doom, I decided to recycle the idea
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of "everybody can make their own home which together forms a town" into
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cadastre.
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By now I have continued working on the original project, and while it is
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far from finished (if it ever will be) I hope to have something that is
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fun to play soon.
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I think tilde.town is a very good place for multiplayer games and
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collaborative projects.
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This place has a great community of enthousiast people, who will quickly
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give feedback on the projects.
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For games projects that are exposed to all the internet, extreme care has
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to be taken to prevent trolls and hackers from ruining it all, while I
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think the users of tilde can generally be trusted.
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on the subject of cadastre could you talk a little about the
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experience of creating that? how did you feel about its reception?
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what plans do you have for it in the immediate future?
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I had mentioned the idea for cadastre once in the irc, when discussing
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about what the town would need.
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After you mentioned using cron, I knew all technology needed to make
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cadastre.
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Making cadastre was one of the easiest things I made.
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In an afternoon I had made the code, let some townies try it, and fix the
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bugs found (line wrapping and javascript injection).
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The next morning I implemented it so that parts of the parcel can be a
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link to some webpage.
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Later I implemented public parcels, but apart from that I haven't changed
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much.
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I am quite surprised that it became so popular, since it's one of my
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simplest things.
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I suppose projects that inspire creativity are often a good idea.
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I am not sure yet what would be a good way to continue cadastre, since it
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works pretty well as it is, and I think minimalism is an important
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feature.
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The best thing to do now is to involve the community now in the plans.
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I would love more suggestions for new features and other improvements.
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While writing this I decided to make a bbj thread for cadastre.
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are there any other projects on the town you have really enjoyed?
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There are several projects I enjoyed:
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One of the first things I encountered on tilde.town was botany by
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curiouser.
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It is a slow paced game that gives yet another reason to come back to the
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town.
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Another project I really like is BBJ.
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Having forums was reallly something the town needed.
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Desvox did a wonderful job on this.
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The !talklike bot always makes me smile too.
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Almost all generated sentences are very realistic.
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thank you so much for participating in the newsletter! any final
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words?
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Thank you all for making tilde.town such an awesome place.
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____ __
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/ / / ___ ___ _ __ __ _ ___ __ _ / / ___ _______
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/_ _/ / _ \/ -_) |/|/ / / ' \/ -_) ' \/ _ \/ -_) __(_-<
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/_/(_) /_//_/\__/|__,__/ /_/_/_/\__/_/_/_/_.__/\__/_/ /___/
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---------------------------------------------------------------------------
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welcome everyone who has joined recently! here are the new members and
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their ~ pages. a ** indicates they have updated their index page!
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• http://tilde.town/~marcelle/
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• http://tilde.town/~rmo/
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• https://tilde.town/~greely/ **
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• http://tilde.town/~atomicglee/ **
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• http://tilde.town/~superloach/
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• http://tilde.town/~robrtsql/ **
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• http://tilde.town/~gioabel/ **
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• http://tilde.town/~theresatagonmyshirt/
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• http://tilde.town/~awanhitam/
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• http://tilde.town/~tortoise/ **
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• http://tilde.town/~owen/ **
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• http://tilde.town/~jasp/ **
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• http://tilde.town/~paladinjack/
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• http://tilde.town/~csilverman/ **
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• http://tilde.town/~lycaon/ **
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• http://tilde.town/~joniwoni/ **
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• http://tilde.town/~jacobi/
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• http://tilde.town/~aidotato5/
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• http://tilde.town/~flyboibubba/ **
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• http://tilde.town/~tensei/
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____ ___ __ _ __
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/ __/ ___ ___/ (_) /____ ___( )___ ___ ___ / /____
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/__ \_ / -_) _ / / __/ _ \/ __//(_-< / _ \/ _ \/ __/ -_)
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/____(_) \__/\_,_/_/\__/\___/_/ /___/ /_//_/\___/\__/\__/
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---------------------------------------------------------------------------
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thank you so much for all the help I've had for this issue! special thanks
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to troido for taking so much time to contribute the amazing interview
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and also to everyone on the town for their continued contributions.
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writing the newsletter is a pleasure but also it takes a bunch of time.
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if you would like to help contribute then that would be so welcome.
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even just writing up the new members section would be a huge help.
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details on contributing are available on the github repo:
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https://github.com/tildetown/newsletter
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____ _____ __ _
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/ __/ _______ / _/ /__ ____/ /_(_)__ ___
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/ _ \_ / __/ -_) _/ / -_) __/ __/ / _ \/ _ \
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\___(_) /_/ \__/_//_/\__/\__/\__/_/\___/_//_/
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---------------------------------------------------------------------------
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the moment of reflection this month comes from troido:
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"Thank you all for making tilde.town such an awesome place."
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