changed name to AsciiFarm and updated description
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README.md
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README.md
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# rooms
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# AsciiFarm
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This is a multiplayer ascii game (or so far, only the framework for a game actually)
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_Formerly: **Rooms** _
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The goal now is to have players walk around in different rooms where they can interact with things.
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This is a multiplayer ascii farming/fighting game.
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A lot of functionality is actually working.
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![screenshot](screenshot.png)
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## Working Features
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@ -27,7 +27,7 @@ Not tested on mac. If anyone could test this for me this would be much appreciat
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Run `hostrooms.py` from the same directory to start the server.
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Run `rooms` or `playgame.py` to start the client
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Run `asciifarm` or `playgame.py` to start the client
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## Playing instructions
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@ -8,8 +8,8 @@ import sys
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defaultAdresses = {
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"abstract": "roomtest",
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"unix": "./roomstest.socket",
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"abstract": "asciifarm",
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"unix": "./asciifarm.socket",
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"inet": "localhost:9021",
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}
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@ -14,8 +14,8 @@ import argparse
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defaultAdresses = {
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"abstract": "roomtest",
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"unix": "./roomstest.socket",
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"abstract": "asciifarm",
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"unix": "./asciifarm.socket",
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"inet": "localhost:9021",
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}
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@ -14,7 +14,7 @@ import getpass
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import main
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parser = argparse.ArgumentParser(description="The client to Rooms. Run this to connect to to the server.", epilog="""
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parser = argparse.ArgumentParser(description="The client to AsciiFarm. Run this to connect to to the server.", epilog="""
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Gameplay information:
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Control your player with the arrow keys or wasd. Press escape to exit.
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You can pick up something with the 'e' key, and drop whatever you're holding with 'q'.
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#!/bin/sh
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cd "`dirname "$0"`"
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./hostrooms.py $@ >stdout.log 2>stderr.log &
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./hostfarms.py $@ >stdout.log 2>stderr.log &
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