troido
a8ca7042e2
fixed some issues with serialization and deserialization
2018-01-18 16:50:35 +01:00
troido
1ec1ad2cda
better serialization for simple entities
2018-01-17 22:24:14 +01:00
rakiru
6ceb306b89
Fix mutable default args
...
Some of these could also be changed to do
self.thing = thing or []
instead of
if thing is None:
thing = []
self.thing = thing
but I took the conservative route because I wasn't sure on opinions
2018-01-11 18:33:30 +00:00
troido
cd4952a4e5
server now also sends equipment data to client
2017-12-30 12:32:31 +01:00
troido
152e5c2e6c
fixed object duplication but and removed TypeError catch in inputcontroller
2017-12-30 12:02:18 +01:00
troido
33b4f5cc0d
components now set the roomdata in the 'roomjoin' event
2017-12-30 10:37:43 +01:00
troido
4e2d7dea33
serialization now works for players too! finally...
2017-12-27 17:29:09 +01:00
troido
9263b33d9e
moved component base class inside components dir
2017-12-27 01:35:14 +01:00
troido
3181740709
made JSON serializers for components (untested)
2017-12-26 21:02:34 +01:00
troido
54ed0cb264
made equipment, randomized damage, improved homesickness, improved map
2017-11-05 23:12:03 +01:00