Asciifarm/asciifarm/server
troido 5f78982da9 don't use None as default connection 2020-09-26 00:32:28 +02:00
..
components don't use None as default connection 2020-09-26 00:32:28 +02:00
gameobjects don't let items have parameters 2020-04-09 09:52:47 +02:00
__init__.py finally made everything executable that I wanted to be executable 2017-10-30 12:01:16 +01:00
__main__.py server now ensures that it's not ran as standalone package 2017-12-27 00:23:43 +01:00
entity.py passed stamps on roomJoin 2018-02-12 11:54:19 +01:00
event.py Replace None equality checks with identity checks 2018-01-11 19:19:58 +00:00
eventtarget.py fixed spawner remove bugs 2018-01-03 00:12:46 +01:00
exchange.py setup exchanging posts (trading and crafting) 2018-07-28 17:59:46 +02:00
faction.py world persistence now works and is settable from command line 2017-11-02 20:23:18 +01:00
game.py make sure that player name in save matches requested player name 2020-04-08 16:46:15 +02:00
gameserver.py make sure that player name in save matches requested player name 2020-04-08 16:46:15 +02:00
grid.py Remove redundant semicolon 2018-01-11 19:23:48 +00:00
ground.py changed how interactions work. Can now interact with adjacent objects 2018-01-14 23:52:19 +01:00
loader.py Pip installable! 2017-10-26 17:05:49 +00:00
main.py convert old objects into new ones when loading them 2020-04-08 12:07:08 +02:00
option.py made optionmenus for selected objects 2018-07-28 16:22:02 +02:00
pathfinding.py implemented autofight/autoretaliate; improved checking if object is attackable before attacking 2018-04-15 11:30:35 +02:00
player.py tried but failed to save memory by room deactivation 2019-01-20 23:46:45 +01:00
playerloader.py fix mismatching name 2020-04-08 16:58:26 +02:00
room.py fixed spawning location cavebridge 2018-05-22 20:54:10 +02:00
roomdata.py fighter now uses timeout too. implemented tiebreaker for two stamps of the same time 2018-02-08 15:54:15 +01:00
roomloader.py same for roomloader... 2019-01-18 19:19:57 +01:00
serialize.py fixed some issues with serialization and deserialization 2018-01-18 16:50:35 +01:00
socketserver.py multiple sockets can serve the same game 2019-09-26 22:04:50 +02:00
view.py show equipment within the inventory 2020-04-07 09:59:26 +02:00
world.py make sure that player name in save matches requested player name 2020-04-08 16:46:15 +02:00
worldloader.py create savegame dirs automatically 2019-01-18 19:15:15 +01:00