Asciifarm/asciifarm/server
troido 9473502e6e started on better spawning 2019-10-12 01:23:46 +02:00
..
datacomponents started on better spawning 2019-10-12 01:23:46 +02:00
gameobjects finally got rid of all old components 2019-10-11 20:08:15 +02:00
systems started on better spawning 2019-10-12 01:23:46 +02:00
__init__.py finally made everything executable that I wanted to be executable 2017-10-30 12:01:16 +01:00
__main__.py server now ensures that it's not ran as standalone package 2017-12-27 00:23:43 +01:00
controls.py finally got rid of all old components 2019-10-11 20:08:15 +02:00
conversions.py add conversion from old style objects to new 2019-10-03 19:54:58 +02:00
entity.py finally got rid of all old components 2019-10-11 20:08:15 +02:00
event.py Replace None equality checks with identity checks 2018-01-11 19:19:58 +00:00
eventtarget.py fixed spawner remove bugs 2018-01-03 00:12:46 +01:00
game.py multiple sockets can serve the same game 2019-09-26 22:04:50 +02:00
gameserver.py controls are now separate objects 2019-10-11 18:12:30 +02:00
grid.py Remove redundant semicolon 2018-01-11 19:23:48 +00:00
ground.py removed old events. Listen and Inventory are now ECS 2019-10-03 18:41:19 +02:00
loader.py Pip installable! 2017-10-26 17:05:49 +00:00
main.py controls are now separate objects 2019-10-11 18:12:30 +02:00
option.py made optionmenus for selected objects 2018-07-28 16:22:02 +02:00
pathfinding.py implemented autofight/autoretaliate; improved checking if object is attackable before attacking 2018-04-15 11:30:35 +02:00
player.py finally got rid of all old components 2019-10-11 20:08:15 +02:00
playerloader.py also make savegames for player if they don't exist 2019-01-18 19:18:14 +01:00
room.py finally got rid of all old components 2019-10-11 20:08:15 +02:00
roomdata.py changed working of volatile 2019-10-03 22:14:50 +02:00
roomloader.py same for roomloader... 2019-01-18 19:19:57 +01:00
serialize.py fixed some issues with serialization and deserialization 2018-01-18 16:50:35 +01:00
socketserver.py multiple sockets can serve the same game 2019-09-26 22:04:50 +02:00
system.py equipment and food are now ECS 2019-10-09 00:04:08 +02:00
template.py started on better spawning 2019-10-12 01:23:46 +02:00
view.py equipment messages are now list of pairs, not dict; server gets address on creation 2019-09-25 08:10:46 +02:00
world.py tried but failed to save memory by room deactivation 2019-01-20 23:46:45 +01:00
worldloader.py create savegame dirs automatically 2019-01-18 19:15:15 +01:00