diff --git a/README.md b/README.md index b91abc9..bdc94a2 100644 --- a/README.md +++ b/README.md @@ -10,10 +10,13 @@ As of now, you can: - Size - Pilot Skill - Total Movement Modifier + - Add multiple mechs + - Query a list of mechs based on player name ## Upcoming Features Next on the release docket: +- Modify mech stats on demand - Set mech armor and structure values - Set damage for each range bracket - Set heat scale @@ -22,8 +25,9 @@ Next on the release docket: ## Core Features Once those key things are taken care of, you’ll be able to: -- Load multiple mechs into memory -- Run attack rolls to and against them +- Load multiple mechs from a local file +- Load multiple mechs from an online source +- Run attack rolls to and against mechs - Automatic critical calculations upon structure damage - Turn-based damage, so all pending effects are held in a buffer before they apply after all actions in a turn \ No newline at end of file