19 lines
319 B
GDScript
19 lines
319 B
GDScript
extends KinematicBody2D
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var motion = Vector2()
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func _physics_process(delta):
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if Input.is_action_pressed("dp_right"):
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motion.x = 100
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elif Input.is_action_pressed("dp_left"):
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motion.x = -100
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else:
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motion.x = 0
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if Input.is_action_just_pressed("select"):
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get_tree().quit()
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move_and_slide(motion)
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pass
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