hugo/hugolib/hugo_sites_build.go

330 lines
6.8 KiB
Go
Raw Normal View History

// Copyright 2019 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package hugolib
import (
"bytes"
"context"
"fmt"
"runtime/trace"
"github.com/gohugoio/hugo/output"
"github.com/pkg/errors"
"github.com/fsnotify/fsnotify"
"github.com/gohugoio/hugo/helpers"
)
// Build builds all sites. If filesystem events are provided,
// this is considered to be a potential partial rebuild.
func (h *HugoSites) Build(config BuildCfg, events ...fsnotify.Event) error {
if h.running {
// Make sure we don't trigger rebuilds in parallel.
h.runningMu.Lock()
defer h.runningMu.Unlock()
}
ctx, task := trace.NewTask(context.Background(), "Build")
defer task.End()
errCollector := h.StartErrorCollector()
errs := make(chan error)
go func(from, to chan error) {
var errors []error
i := 0
for e := range from {
i++
if i > 50 {
break
}
errors = append(errors, e)
}
to <- h.pickOneAndLogTheRest(errors)
close(to)
}(errCollector, errs)
if h.Metrics != nil {
h.Metrics.Reset()
}
// Need a pointer as this may be modified.
conf := &config
if conf.whatChanged == nil {
// Assume everything has changed
conf.whatChanged = &whatChanged{source: true, other: true}
}
var prepareErr error
if !config.PartialReRender {
prepare := func() error {
init := func(conf *BuildCfg) error {
for _, s := range h.Sites {
s.Deps.BuildStartListeners.Notify()
}
if len(events) > 0 {
// Rebuild
if err := h.initRebuild(conf); err != nil {
return errors.Wrap(err, "initRebuild")
}
} else {
if err := h.initSites(conf); err != nil {
return errors.Wrap(err, "initSites")
}
}
return nil
}
var err error
f := func() {
err = h.process(conf, init, events...)
}
trace.WithRegion(ctx, "process", f)
if err != nil {
return errors.Wrap(err, "process")
}
f = func() {
err = h.assemble(conf)
}
trace.WithRegion(ctx, "assemble", f)
if err != nil {
return err
}
return nil
}
f := func() {
prepareErr = prepare()
}
trace.WithRegion(ctx, "prepare", f)
if prepareErr != nil {
h.SendError(prepareErr)
}
}
if prepareErr == nil {
var err error
f := func() {
err = h.render(conf)
}
trace.WithRegion(ctx, "render", f)
if err != nil {
h.SendError(err)
}
}
if h.Metrics != nil {
var b bytes.Buffer
h.Metrics.WriteMetrics(&b)
h.Log.FEEDBACK.Printf("\nTemplate Metrics:\n\n")
h.Log.FEEDBACK.Print(b.String())
h.Log.FEEDBACK.Println()
}
select {
// Make sure the channel always gets something.
case errCollector <- nil:
default:
}
close(errCollector)
err := <-errs
if err != nil {
return err
}
if err := h.fatalErrorHandler.getErr(); err != nil {
return err
}
errorCount := h.Log.ErrorCounter.Count()
if errorCount > 0 {
return fmt.Errorf("logged %d error(s)", errorCount)
}
return nil
}
// Build lifecycle methods below.
// The order listed matches the order of execution.
func (h *HugoSites) initSites(config *BuildCfg) error {
h.reset(config)
Add /config dir support This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are: * A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`. * A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable. If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates. Given the example tree below: If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`). ```bash config ├── _default │   ├── config.toml │   ├── languages.toml │   ├── menus │   │   ├── menus.en.toml │   │   └── menus.zh.toml │   └── params.toml ├── development │   └── params.toml └── production ├── config.toml └── params.toml ``` Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`. Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization. We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed. Fixes #5422
2018-11-15 08:28:02 +00:00
if config.NewConfig != nil {
if err := h.createSitesFromConfig(config.NewConfig); err != nil {
return err
}
}
return nil
}
func (h *HugoSites) initRebuild(config *BuildCfg) error {
Add /config dir support This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are: * A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`. * A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable. If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates. Given the example tree below: If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`). ```bash config ├── _default │   ├── config.toml │   ├── languages.toml │   ├── menus │   │   ├── menus.en.toml │   │   └── menus.zh.toml │   └── params.toml ├── development │   └── params.toml └── production ├── config.toml └── params.toml ``` Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`. Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization. We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed. Fixes #5422
2018-11-15 08:28:02 +00:00
if config.NewConfig != nil {
return errors.New("rebuild does not support 'NewConfig'")
}
if config.ResetState {
return errors.New("rebuild does not support 'ResetState'")
}
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 07:00:23 +00:00
if !h.running {
return errors.New("rebuild called when not in watch mode")
}
for _, s := range h.Sites {
s.resetBuildState(config.whatChanged.source)
}
h.reset(config)
h.resetLogs()
helpers.InitLoggers()
return nil
}
func (h *HugoSites) process(config *BuildCfg, init func(config *BuildCfg) error, events ...fsnotify.Event) error {
// We should probably refactor the Site and pull up most of the logic from there to here,
// but that seems like a daunting task.
// So for now, if there are more than one site (language),
// we pre-process the first one, then configure all the sites based on that.
firstSite := h.Sites[0]
if len(events) > 0 {
// This is a rebuild
return firstSite.processPartial(config, init, events)
}
return firstSite.process(*config)
}
func (h *HugoSites) assemble(config *BuildCfg) error {
if len(h.Sites) > 1 {
// The first is initialized during process; initialize the rest
for _, site := range h.Sites[1:] {
if err := site.initializeSiteInfo(); err != nil {
return err
}
}
}
if !config.whatChanged.source {
return nil
}
for _, s := range h.Sites {
if err := s.assemblePagesMap(s); err != nil {
return err
}
if err := s.pagesMap.assembleTaxonomies(s); err != nil {
return err
}
if err := s.createWorkAllPages(); err != nil {
return err
}
}
if err := h.createPageCollections(); err != nil {
return err
}
return nil
}
func (h *HugoSites) render(config *BuildCfg) error {
siteRenderContext := &siteRenderContext{cfg: config, multihost: h.multihost}
if !config.PartialReRender {
h.renderFormats = output.Formats{}
for _, s := range h.Sites {
s.initRenderFormats()
h.renderFormats = append(h.renderFormats, s.renderFormats...)
}
}
i := 0
for _, s := range h.Sites {
for siteOutIdx, renderFormat := range s.renderFormats {
siteRenderContext.outIdx = siteOutIdx
siteRenderContext.sitesOutIdx = i
i++
select {
case <-h.Done():
return nil
default:
// For the non-renderable pages, we use the content iself as
// template and we may have to re-parse and execute it for
// each output format.
h.TemplateHandler().RebuildClone()
for _, s2 := range h.Sites {
// We render site by site, but since the content is lazily rendered
// and a site can "borrow" content from other sites, every site
// needs this set.
s2.rc = &siteRenderingContext{Format: renderFormat}
if err := s2.preparePagesForRender(s == s2, siteRenderContext.sitesOutIdx); err != nil {
return err
}
}
if !config.SkipRender {
if config.PartialReRender {
if err := s.renderPages(siteRenderContext); err != nil {
return err
}
} else {
if err := s.render(siteRenderContext); err != nil {
return err
}
}
}
}
}
}
if !config.SkipRender {
if err := h.renderCrossSitesArtifacts(); err != nil {
return err
}
}
return nil
}